Player Matchup

Mercury
Mercury
AGted
Mercury
Level 8
God Stats
17W - 13L
1,707 SR
Queue Stats
530W - 504L
1,689 Elo+
Solo
Ullr
Ullr
HungxSolo
Ullr
Level 28
God Stats
19W - 11L
1,692 SR
Queue Stats
63W - 63L
1,601 Elo+
Solo
Aphrodite
Aphrodite
Husbando3D
Aphrodite
Level 24
God Stats
29W - 17L
1,796 SR
Queue Stats
77W - 64L
1,641 Elo+
Solo
Chaac
Chaac
masonfcgvfv
Chaac
Level 12
God Stats
0W - 1L
1,170 SR
Queue Stats
8W - 8L
1,526 Elo+
Solo
Xing Tian
Xing Tian
sinderfall
Xing Tian
Level 14
God Stats
6W - 6L
1,928 SR
Queue Stats
185W - 155L
1,689 Elo+
Solo
Team Averages
Level 17
1,659 SR
1,629 Elo+

VS

Team Averages
Level 20
1,589 SR
1,667 Elo+
Ares
Ares
HappyRainz
Ares
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 136L
1,724 Elo+
Solo
Neith
Neith
Jianhub
Neith
Level 26
God Stats
30W - 10L
1,843 SR
Queue Stats
100W - 59L
1,658 Elo+
Solo
Amaterasu
Amaterasu
RagingPachy
Amaterasu
Level 29
God Stats
3W - 5L
1,351 SR
Queue Stats
69W - 61L
1,442 Elo+
Solo
Chronos
Chronos
Ukueal
Chronos
Level 23
God Stats
4W - 1L
1,753 SR
Queue Stats
194W - 163L
1,739 Elo+
Solo
Guan Yu
Guan Yu
Ðefy
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AGted
Mercury
7
1 / 3 / 0
4,057
580
1,767
4,301
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
5
0 / 2 / 0
3,316
474
2,030
4,091
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Husbando3D
Aphrodite
7
0 / 1 / 0
4,104
586
1,170
2,553
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,808
401
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
sinderfall
Xing Tian
5
0 / 3 / 0
3,533
505
1,295
5,641
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 5
4,173
596
2,291
3,825
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Jianhub
Neith
8
3 / 0 / 1
4,499
643
3,852
2,273
544
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
RagingPachy
Amaterasu
8
2 / 1 / 0
4,674
668
2,259
3,132
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Ukueal
Chronos
8
1 / 0 / 1
4,503
643
917
1,876
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Ðefy
Guan Yu
8
3 / 1 / 1
4,922
703
2,450
4,953
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
AGted
Mercury
1
3
0
0.33
W
0
0
5
2.5
L
Ullr
0
2
0
0
L
Aphrodite
Husbando3D
Aphrodite
0
1
0
0
W
Neith
Jianhub
Neith
3
0
1
3.5
W
Amaterasu
RagingPachy
Amaterasu
2
1
0
2
W
Chronos
Ukueal
Chronos
1
0
1
1.5
L
0
0
0
0
L
Xing Tian
sinderfall
Xing Tian
0
3
0
0
W
Guan Yu
Ðefy
Guan Yu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,262
Damage
11,769
16,586
Taken
16,059
4,675
Mitigated
6,250
4,947
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AGted
Mercury
1,767
1,208
0
1,256
4,301
890
0
0
4,301
0
13,120
W
2,291
33
0
1,463
3,825
1,478
0
802
3,023
9,200
0
L
Ullr
2,030
657
0
1,246
4,091
892
0
796
3,295
0
13,079
L
Aphrodite
Husbando3D
Aphrodite
1,170
34
90
1,627
2,553
580
0
802
1,655
16,933
0
W
Neith
Jianhub
Neith
3,852
2,395
0
1,609
2,273
544
0
401
1,872
0
22,615
W
Amaterasu
RagingPachy
Amaterasu
2,259
1,459
0
676
3,132
2,037
204
0
3,132
0
18,588
W
Chronos
Ukueal
Chronos
917
83
0
1,026
1,876
478
0
606
1,192
18,011
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
sinderfall
Xing Tian
1,295
137
0
728
5,641
2,313
0
1,514
4,127
7,937
0
W
Guan Yu
Ðefy
Guan Yu
2,450
218
60
3,020
4,953
1,713
0
514
4,375
0
23,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,818
Gold Earned
22,771
114
Minions Killed
185
0
Camps Cleared
0
539,299
Distance Traveled
664,188
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,057
580
33
5
0
132,422
0
W
Ares
4,173
596
10
1
0
122,178
2
L
Ullr
3,316
474
25
4
0
123,579
0
L
Aphrodite
4,104
586
49
7
0
141,404
3
W
Neith
4,499
643
41
6
0
123,169
1
W
Amaterasu
4,674
668
41
6
0
128,393
2
W
Chronos
4,503
643
38
5
0
135,227
1
L
Chaac
2,808
401
0
0
0
698
0
L
Xing Tian
3,533
505
7
1
0
141,196
0
W
Guan Yu
4,922
703
55
8
0
155,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role