Player Matchup

Artio
Artio
CatHartdegen
Artio
Level 16
God Stats
4W - 6L
1,382 SR
Queue Stats
11W - 27L
1,444 Elo+
Party 1
Bakasura
Bakasura
Farwen97
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,512 Elo+
Party 1
Hera
Hera
Nadiar6070
Hera
Level 28
God Stats
6W - 8L
1,661 SR
Queue Stats
527W - 558L
1,449 Elo+
Solo
Anubis
Anubis
dnbFrostekk
Anubis
Level 16
God Stats
10W - 13L
1,462 SR
Queue Stats
160W - 185L
1,400 Elo+
Party 2
Hachiman
Hachiman
mikydelaske
Hachiman
Level 13
God Stats
55W - 57L
1,475 SR
Queue Stats
72W - 83L
1,473 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,456 Elo+

VS

Team Averages
Level 40
1,544 SR
1,550 Elo+
Set
Set
King Protea6775
Set
Level 10
God Stats
2W - 1L
1,315 SR
Queue Stats
35W - 27L
1,629 Elo+
Party 3
Artemis
Artemis
Nathalie377
Artemis
Level 8
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 5L
1,348 Elo+
Solo
Horus
Horus
SWAT 6789
Horus
Level 121
God Stats
5W - 4L
1,786 SR
Queue Stats
45W - 34L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
vXotlIc
Danzaburou
Level 24
God Stats
9W - 4L
1,642 SR
Queue Stats
40W - 26L
1,627 Elo+
Party 3
Tiamat
Tiamat
xTodesschwingex
Tiamat
Level 38
God Stats
7W - 4L
1,696 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
8,179
356
2,239
22,188
23,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Farwen97
Bakasura
13
0 / 9 / 3
8,509
370
3,346
16,971
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 5 / 0
13,471
586
13,935
14,663
6,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
17
3 / 9 / 2
11,279
490
7,962
22,586
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
mikydelaske
Hachiman
15
1 / 10 / 3
9,574
416
6,306
17,713
5,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 12
13,260
577
27,381
16,999
11,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Nathalie377
Artemis
12
0 / 4 / 5
8,592
374
1,604
9,733
3,072
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
SWAT 6789
Horus
19
15 / 2 / 18
13,067
568
20,709
16,954
10,049
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
vXotlIc
Danzaburou
19
8 / 3 / 6
12,677
551
14,567
13,010
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 8
9,626
419
2,964
9,767
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
12
Kills
40
41
Deaths
14
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Bakasura
Farwen97
Bakasura
0
9
3
0.17
W
17
3
12
7.67
L
8
5
0
1.6
W
Artemis
Nathalie377
Artemis
0
4
5
0.63
W
Horus
SWAT 6789
Horus
15
2
18
12
L
Anubis
3
9
2
0.44
L
Hachiman
mikydelaske
Hachiman
1
10
3
0.25
W
Danzaburou
vXotlIc
Danzaburou
8
3
6
3.67
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
67,225
94,121
Taken
66,463
51,418
Mitigated
34,274
16,335
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,239
248
0
1,787
22,188
23,144
1,165
728
21,460
12,988
0
L
Bakasura
Farwen97
Bakasura
3,346
2,488
0
2,122
16,971
6,422
173
385
16,586
0
17,218
W
27,381
16,013
0
2,435
16,999
11,554
3,249
5,167
11,698
0
101,409
L
13,935
3,781
0
3,295
14,663
6,276
1,321
1,352
13,311
89,510
0
W
Artemis
Nathalie377
Artemis
1,604
595
0
1,090
9,733
3,072
246
1,109
8,624
0
31,810
W
Horus
SWAT 6789
Horus
20,709
10,141
2,197
4,396
16,954
10,049
2,400
5,373
11,511
0
52,228
L
Anubis
7,962
853
465
8,666
22,586
9,795
1,487
499
22,087
72,711
0
L
Hachiman
mikydelaske
Hachiman
6,306
3,569
0
0
17,713
5,781
106
0
17,713
0
51,995
W
Danzaburou
vXotlIc
Danzaburou
14,567
7,546
0
4,186
13,010
5,261
1,680
6,225
6,785
0
63,571
W
2,964
1,009
0
2,292
9,767
4,338
997
6,262
3,505
54,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
57,222
462
Minions Killed
425
0
Camps Cleared
0
1,863,457
Distance Traveled
1,931,169
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,179
356
17
1
0
398,719
0
L
Bakasura
8,509
370
54
2
0
412,883
4
W
Set
13,260
577
142
6
0
443,463
1
L
Hera
13,471
586
185
8
0
360,353
2
W
Artemis
8,592
374
45
2
0
281,010
0
W
Horus
13,067
568
81
4
0
429,441
2
L
Anubis
11,279
490
127
6
0
308,777
0
L
Hachiman
9,574
416
79
3
0
382,725
0
W
Danzaburou
12,677
551
85
4
0
384,440
3
W
Tiamat
9,626
419
72
3
0
392,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role