Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
Hv KingMe
Nike
Bronze III
Level 101
God Stats
4W - 9L
1,247 SR
Queue Stats
22W - 54L
1,373 MMR
Party 3
Ravana
Ravana
Silver I
LoneWolf1122
Ravana
Silver I
Level 156
God Stats
1W - 7L
1,510 SR
Queue Stats
362W - 370L
1,346 MMR
Solo
Artemis
Artemis
Bronze III
MoneyTeamFlex
Artemis
Bronze III
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,319 MMR
Party 1
Zeus
Zeus
Bronze III
ST3V3N FAMOUS
Zeus
Bronze III
Level 115
God Stats
0W - 3L
1,644 SR
Queue Stats
46W - 70L
1,327 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,480 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,520 SR
1,341 MMR
Nemesis
Nemesis
Bronze IV
Cogbeo
Nemesis
Bronze IV
Level 107
God Stats
6W - 3L
1,865 SR
Queue Stats
23W - 27L
1,346 MMR
Solo
Ymir
Ymir
Silver I
Kadok61
Ymir
Silver I
Level 89
God Stats
8W - 7L
1,503 SR
Queue Stats
233W - 237L
1,327 MMR
Solo
Guan Yu
Guan Yu
Silver I
YoungTonyy26
Guan Yu
Silver I
Level 129
God Stats
19W - 28L
1,452 SR
Queue Stats
278W - 266L
1,350 MMR
Solo
Janus
Janus
Gold IV
lclima2003
Janus
Gold IV
Level 133
God Stats
2W - 2L
1,603 SR
Queue Stats
236W - 221L
1,271 MMR
Party 2
Rama
Rama
Gold III
mateusschuster
Rama
Gold III
Level 126
God Stats
2W - 0L
1,177 SR
Queue Stats
80W - 87L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
6,467
404
4,905
10,244
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
10
0 / 9 / 0
5,996
375
3,299
11,718
6,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
14
2 / 3 / 2
8,309
519
3,470
10,242
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
13
2 / 4 / 0
7,761
485
4,055
9,180
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 1
8,378
524
5,584
5,712
1,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
IzanamiNu WaArachneDanzaburouCu Chulainn

VS

Bans
TsukuyomiVulcanAnubisScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cogbeo
Nemesis
15
3 / 1 / 5
8,846
553
4,716
9,496
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Kadok61
Ymir
12
1 / 0 / 6
8,143
509
3,217
9,596
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
YoungTonyy26
Guan Yu
16
11 / 0 / 2
10,333
646
12,302
11,055
11,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
15
5 / 2 / 3
9,268
579
5,195
7,847
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,563
535
7,337
7,948
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
21
21
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Nemesis
Cogbeo
Nemesis
3
1
5
5.5
L
Nike
0
9
0
0
W
Ymir
Kadok61
Ymir
1
0
6
4
L
Ravana
2
3
2
1
L
Artemis
2
4
0
0.5
L
1
3
1
0.5
W
Guan Yu
YoungTonyy26
Guan Yu
11
0
2
12
W
Janus
5
2
3
3.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
32,767
47,096
Taken
45,942
18,436
Mitigated
28,887
9,767
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,905
72
118
666
10,244
4,199
0
3,528
6,642
23,088
0
W
Nemesis
Cogbeo
Nemesis
4,716
2,854
0
1,587
9,496
3,697
1,740
1,040
8,456
0
67,574
L
Nike
3,299
260
0
1,427
11,718
6,137
143
495
11,201
0
26,396
W
Ymir
Kadok61
Ymir
3,217
672
0
1,793
9,596
8,641
416
3,226
6,370
30,425
0
L
Ravana
3,470
912
0
3,550
10,242
3,070
0
895
9,325
0
43,166
L
Artemis
4,055
1,815
0
2,739
9,180
3,056
1,324
2,018
7,100
0
49,340
L
5,584
137
0
1,267
5,712
1,974
0
1,250
4,416
52,055
0
W
Guan Yu
YoungTonyy26
Guan Yu
12,302
811
795
4,839
11,055
11,305
650
272
10,783
0
56,126
W
Janus
5,195
289
0
1,626
7,847
2,747
382
3,923
3,924
59,323
0
W
7,337
5,884
0
3,703
7,948
2,497
1,940
2,028
5,920
0
53,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
45,153
390
Minions Killed
482
0
Camps Cleared
0
1,370,485
Distance Traveled
1,548,200
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,467
404
43
3
0
297,824
1
W
Nemesis
8,846
553
113
7
0
323,644
5
L
Nike
5,996
375
35
2
0
292,403
0
W
Ymir
8,143
509
59
4
0
296,069
5
L
Ravana
8,309
519
92
6
0
283,198
4
L
Artemis
7,761
485
99
6
0
246,789
3
L
Zeus
8,378
524
121
8
0
250,271
4
W
Guan Yu
10,333
646
98
6
0
327,959
2
W
Janus
9,268
579
123
8
0
331,944
4
W
Rama
8,563
535
89
6
0
268,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role