Player Matchup

Tiamat
Tiamat
Glinsk98
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 238L
1,569 Elo+
Solo
Apollo
Apollo
SlurpySarp
Apollo
Level 75
God Stats
11W - 5L
1,838 SR
Queue Stats
256W - 255L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
SupaDupaFLY24
Aphrodite
Level 117
God Stats
15W - 14L
1,328 SR
Queue Stats
270W - 247L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Veterano Fatal
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Guan Yu
Guan Yu
troubled73
Guan Yu
Level 72
God Stats
1W - 2L
1,776 SR
Queue Stats
338W - 310L
1,511 Elo+
Party 1
Team Averages
Level 87
1,588 SR
1,476 Elo+

VS

Team Averages
Level 118
1,589 SR
1,495 Elo+
Tiamat
Tiamat
KittyGirl6128
Tiamat
Level 46
God Stats
16W - 14L
1,586 SR
Queue Stats
494W - 499L
1,513 Elo+
Solo
Olorun
Olorun
LIFT DZ NTZ
Olorun
Level 159
God Stats
13W - 8L
1,335 SR
Queue Stats
907W - 902L
1,463 Elo+
Solo
Ymir
Ymir
Lutumaros
Ymir
Level 116
God Stats
40W - 16L
1,674 SR
Queue Stats
74W - 60L
1,493 Elo+
Solo
Pele
Pele
OmniCheeks
Pele
Level 109
God Stats
8W - 6L
1,644 SR
Queue Stats
646W - 628L
1,499 Elo+
Solo
Bellona
Bellona
TheRomanExile
Bellona
Level 159
God Stats
116W - 124L
1,706 SR
Queue Stats
1,118W - 1,258L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Glinsk98
Tiamat
13
2 / 1 / 5
7,726
515
9,896
6,853
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
SlurpySarp
Apollo
12
1 / 2 / 3
7,529
502
4,395
7,282
2,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
SupaDupaFLY24
Aphrodite
10
2 / 3 / 6
6,642
443
2,433
8,402
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
13
7 / 2 / 2
7,952
530
6,720
11,636
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
troubled73
Guan Yu
14
0 / 1 / 1
8,125
542
6,203
11,226
10,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,777
518
6,028
9,197
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
15
3 / 1 / 0
8,369
558
6,558
6,657
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
10
0 / 4 / 5
6,799
453
3,812
9,255
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 3 / 3
8,155
544
7,437
13,443
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
13
1 / 1 / 2
7,740
516
6,603
11,673
10,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
9
9
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Glinsk98
Tiamat
2
1
5
4.5
W
2
3
3
1.17
W
Olorun
3
1
0
3
W
Ymir
0
4
5
0.63
W
3
3
3
1.5
L
Apollo
SlurpySarp
Apollo
1
2
3
1.25
L
Aphrodite
SupaDupaFLY24
Aphrodite
2
3
6
1.67
W
Bellona
1
1
2
2
L
Ao Kuang
7
2
2
4
L
Guan Yu
troubled73
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
30,438
45,399
Taken
50,225
25,789
Mitigated
31,142
22,767
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Glinsk98
Tiamat
9,896
340
412
3,316
6,853
5,320
234
4,036
2,817
52,253
0
W
6,028
463
0
4,353
9,197
6,322
594
6,004
3,193
45,825
0
W
Olorun
6,558
3,366
436
4,514
6,657
3,464
680
491
6,166
60,057
4,280
W
Ymir
3,812
947
0
320
9,255
5,762
0
4,851
4,404
15,096
0
W
7,437
1,654
0
4,055
13,443
4,639
0
6,183
7,260
0
53,968
L
Apollo
SlurpySarp
Apollo
4,395
3,380
0
1,745
7,282
2,433
405
4,731
2,551
0
48,716
L
Aphrodite
SupaDupaFLY24
Aphrodite
2,433
333
1,909
3,621
8,402
3,552
0
3,037
5,365
23,156
0
W
Bellona
6,603
2,604
0
4,916
11,673
10,955
0
1,520
10,153
0
45,133
L
Ao Kuang
6,720
554
0
5,271
11,636
4,345
0
3,538
8,098
35,692
0
L
Guan Yu
troubled73
Guan Yu
6,203
1,849
0
6,493
11,226
10,139
0
581
10,645
0
52,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
38,840
458
Minions Killed
396
0
Camps Cleared
0
1,280,730
Distance Traveled
1,325,266
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,726
515
119
8
0
285,814
3
W
Tiamat
7,777
518
89
6
0
263,268
0
W
Olorun
8,369
558
105
7
0
238,351
5
W
Ymir
6,799
453
19
1
0
273,104
4
W
Pele
8,155
544
94
6
0
296,548
5
L
Apollo
7,529
502
113
8
0
227,494
1
L
Aphrodite
6,642
443
35
2
0
196,698
3
W
Bellona
7,740
516
89
6
0
253,995
5
L
Ao Kuang
7,952
530
62
4
0
294,476
1
L
Guan Yu
8,125
542
129
9
0
276,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role