Player Matchup

Heimdallr
Heimdallr
THE-ONE_TRUE9
Heimdallr
Level 98
God Stats
1W - 1L
1,349 SR
Queue Stats
44W - 44L
1,603 Elo+
Solo
Tiamat
Tiamat
Tadeo7u7
Tiamat
Level 159
God Stats
9W - 13L
1,315 SR
Queue Stats
89W - 94L
1,541 Elo+
Solo
Camazotz
Camazotz
WooDamn50
Camazotz
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
63W - 73L
1,666 Elo+
Solo
Team Averages
Level 127
1,308 SR
1,603 Elo+

VS

Team Averages
Level 108
1,710 SR
1,659 Elo+
Chang'e
Chang'e
ChefSleeziey
Chang'e
Level 121
God Stats
3W - 2L
1,929 SR
Queue Stats
32W - 42L
1,613 Elo+
Solo
Medusa
Medusa
Poisonthun90
Medusa
Level 60
God Stats
9W - 14L
1,440 SR
Queue Stats
764W - 870L
1,582 Elo+
Solo
Fenrir
Fenrir
V1va LaScott
Fenrir
Level 143
God Stats
6W - 3L
1,762 SR
Queue Stats
99W - 123L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
THE-ONE_TRUE9
Heimdallr
12
1 / 8 / 2
9,696
570
10,430
14,396
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tadeo7u7
Tiamat
15
1 / 2 / 3
10,246
603
14,691
13,922
10,887
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
WooDamn50
Camazotz
14
2 / 7 / 2
10,475
616
8,086
20,058
9,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChefSleeziey
Chang'e
17
13 / 1 / 3
13,160
774
17,841
13,533
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
15
1 / 2 / 15
11,085
652
11,164
13,340
5,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
3 / 1 / 13
11,349
668
12,518
18,173
16,554
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChefSleeziey
Chang'e
13
1
3
14.5
W
Medusa
1
2
15
4.25
L
Heimdallr
THE-ONE_TRUE9
Heimdallr
1
8
2
0.25
L
Tiamat
Tadeo7u7
Tiamat
1
2
3
1.25
W
Fenrir
3
1
13
9.5
L
Camazotz
WooDamn50
Camazotz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
41,523
48,376
Taken
45,046
27,730
Mitigated
28,760
9,458
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChefSleeziey
Chang'e
17,841
1,238
6,061
7,733
13,533
6,486
546
3,498
9,933
64,739
0
W
Medusa
11,164
3,808
0
250
13,340
5,720
1,275
5,267
7,998
0
57,506
L
Heimdallr
THE-ONE_TRUE9
Heimdallr
10,430
3,271
0
425
14,396
7,274
0
5,113
9,034
0
35,494
L
Tiamat
Tadeo7u7
Tiamat
14,691
392
0
3,104
13,922
10,887
0
4,231
9,480
58,460
0
W
Fenrir
12,518
3,522
0
4,969
18,173
16,554
1,218
6,030
11,668
410
27,958
L
Camazotz
WooDamn50
Camazotz
8,086
1,038
0
5,929
20,058
9,569
0
8,179
11,487
0
53,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
35,594
208
Minions Killed
198
0
Camps Cleared
0
819,613
Distance Traveled
1,043,384
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,160
774
83
5
0
352,364
5
W
Medusa
11,085
652
81
5
0
316,080
0
L
Heimdallr
9,696
570
45
3
0
249,873
4
L
Tiamat
10,246
603
97
6
0
288,533
4
W
Fenrir
11,349
668
34
2
0
374,940
2
L
Camazotz
10,475
616
66
4
0
281,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role