Player Matchup

Bakasura
Bakasura
Jompuda
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,557 Elo+
Party 1
King Arthur
King Arthur
KinggWavyy
King Arthur
Level 26
God Stats
0W - 5L
1,253 SR
Queue Stats
167W - 157L
1,534 Elo+
Solo
Izanami
Izanami
TheRattler-
Izanami
Level 63
God Stats
17W - 19L
1,028 SR
Queue Stats
431W - 480L
1,438 Elo+
Party 1
Eset
Eset
Tieluu
Eset
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
93W - 99L
1,513 Elo+
Solo
Ymir
Ymir
pugachomlets
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,501 Elo+
Party 1
Team Averages
Level 31
1,409 SR
1,509 Elo+

VS

Team Averages
Level 25
1,618 SR
1,570 Elo+
Apollo
Apollo
DaylantheOaf
Apollo
Level 28
God Stats
33W - 30L
1,424 SR
Queue Stats
136W - 112L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DuneMonchers
Cu Chulainn
Level 16
God Stats
4W - 0L
1,595 SR
Queue Stats
46W - 53L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
LegendaryMage
Baron Samedi
Level 29
God Stats
6W - 3L
1,667 SR
Queue Stats
36W - 27L
1,575 Elo+
Solo
Izanami
Izanami
RancenozO
Izanami
Level 27
God Stats
2W - 5L
1,762 SR
Queue Stats
54W - 50L
1,614 Elo+
Solo
Arachne
Arachne
Starfreak12
Arachne
Level 24
God Stats
26W - 6L
1,640 SR
Queue Stats
91W - 64L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jompuda
Bakasura
12
7 / 0 / 1
7,217
656
5,258
6,126
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
KinggWavyy
King Arthur
10
1 / 3 / 1
5,282
480
3,476
7,945
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TheRattler-
Izanami
7
0 / 5 / 1
4,662
424
4,385
7,572
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
Tieluu
Eset
9
1 / 5 / 2
5,654
514
4,373
7,035
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,815
438
1,927
8,353
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
7 / 1 / 1
6,959
633
10,029
7,877
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
DuneMonchers
Cu Chulainn
11
1 / 0 / 6
5,909
537
4,477
5,598
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LegendaryMage
Baron Samedi
12
4 / 5 / 2
6,886
626
6,703
9,104
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RancenozO
Izanami
12
2 / 1 / 2
7,145
650
3,339
5,139
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
Starfreak12
Arachne
10
2 / 2 / 0
6,153
559
2,635
5,738
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
16
16
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
1
1
7.5
W
Cu Chulainn
DuneMonchers
Cu Chulainn
1
0
6
4
L
Bakasura
Jompuda
Bakasura
7
0
1
7.5
L
King Arthur
KinggWavyy
King Arthur
1
3
1
0.5
W
Baron Samedi
LegendaryMage
Baron Samedi
4
5
2
1
W
Izanami
RancenozO
Izanami
2
1
2
3
W
Arachne
Starfreak12
Arachne
2
2
0
1
L
Izanami
TheRattler-
Izanami
0
5
1
0.1
L
Eset
Tieluu
Eset
1
5
2
0.4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
27,183
37,031
Taken
33,456
17,825
Mitigated
12,649
7,016
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,029
6,700
0
3,969
7,877
2,486
1,763
523
7,142
0
46,297
W
Cu Chulainn
DuneMonchers
Cu Chulainn
4,477
1,286
0
2,208
5,598
2,651
638
1,120
4,471
0
18,706
L
Bakasura
Jompuda
Bakasura
5,258
3,868
0
1,853
6,126
4,187
0
1,069
5,035
0
29,380
L
King Arthur
KinggWavyy
King Arthur
3,476
579
0
979
7,945
5,050
0
877
7,068
0
20,469
W
Baron Samedi
LegendaryMage
Baron Samedi
6,703
986
400
2,374
9,104
2,838
685
3,865
4,774
27,830
0
W
Izanami
RancenozO
Izanami
3,339
2,398
0
2,181
5,139
1,629
54
74
4,782
0
37,189
W
Arachne
Starfreak12
Arachne
2,635
1,565
0
1,835
5,738
3,045
407
718
4,998
0
31,854
L
Izanami
TheRattler-
Izanami
4,385
3,054
0
2,060
7,572
1,527
0
0
7,472
0
21,596
L
Eset
Tieluu
Eset
4,373
619
161
1,224
7,035
2,575
112
4,757
2,278
27,677
0
L
1,927
568
0
739
8,353
4,486
0
0
8,165
11,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
33,052
211
Minions Killed
344
0
Camps Cleared
0
1,013,560
Distance Traveled
1,033,706
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,959
633
81
7
0
209,590
3
W
Cu Chulainn
5,909
537
42
4
0
227,638
1
L
Bakasura
7,217
656
71
6
0
263,266
3
L
King Arthur
5,282
480
28
3
0
201,649
0
W
Baron Samedi
6,886
626
70
6
0
186,359
3
W
Izanami
7,145
650
82
7
0
192,759
0
W
Arachne
6,153
559
69
6
0
217,360
5
L
Izanami
4,662
424
43
4
0
174,480
2
L
Eset
5,654
514
53
5
0
171,526
0
L
Ymir
4,815
438
16
1
0
202,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role