Player Matchup

King Arthur
King Arthur
Gold III
DarknesS_KenyS
King Arthur
Gold III
Level 74
God Stats
14W - 12L
1,383 SR
Queue Stats
113W - 112L
1,470 MMR
Solo
Izanami
Izanami
Bronze III
Medic_Alastor153
Izanami
Bronze III
Level 62
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Horus
Horus
Bronze III
Skink_13
Horus
Bronze III
Level 87
God Stats
0W - 3L
1,478 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
TsarofTrash
Vulcan
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 MMR
Solo
Fenrir
Fenrir
Bronze III
ahmed69009
Fenrir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,480 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,515 SR
1,495 MMR
Jormungandr
Jormungandr
Bronze III
Cupaupio
Jormungandr
Bronze III
Level 33
God Stats
1W - 1L
1,180 SR
Queue Stats
15W - 25L
1,468 MMR
Solo
Pele
Pele
Gold I
IBotPeak
Pele
Gold I
Level 112
God Stats
22W - 16L
1,588 SR
Queue Stats
316W - 293L
1,504 MMR
Party 1
Tyr
Tyr
Gold IV
Leonidas2452
Tyr
Gold IV
Level 109
God Stats
2W - 4L
1,410 SR
Queue Stats
28W - 22L
1,487 MMR
Solo
Neith
Neith
Gold V
Wrighty925
Neith
Gold V
Level 140
God Stats
3W - 4L
1,715 SR
Queue Stats
373W - 370L
1,465 MMR
Solo
Scylla
Scylla
Gold I
lI-Sub-lI
Scylla
Gold I
Level 122
God Stats
29W - 13L
1,682 SR
Queue Stats
360W - 353L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarknesS_KenyS
King Arthur
15
3 / 2 / 1
9,420
496
7,266
16,071
10,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,996
421
2,630
10,806
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Skink_13
Horus
12
1 / 2 / 1
7,825
412
2,838
13,102
8,791
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
14
3 / 8 / 0
9,387
494
6,253
10,696
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ahmed69009
Fenrir
12
1 / 5 / 1
7,939
418
6,141
15,193
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ChaacDanzaburouHelCu Chulainn

VS

Bans
HeimdallrSetJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cupaupio
Jormungandr
15
2 / 2 / 9
10,049
529
5,663
14,101
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
20
16 / 1 / 3
12,867
677
21,609
15,866
6,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 3 / 4
10,846
571
4,594
16,347
13,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
1 / 1 / 4
10,462
551
7,344
10,462
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
lI-Sub-lI
Scylla
17
2 / 1 / 6
10,935
576
9,380
5,078
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
21
21
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cupaupio
Jormungandr
2
2
9
3.25
L
King Arthur
DarknesS_KenyS
King Arthur
3
2
1
1.75
W
Pele
16
1
3
17.5
W
0
3
4
0.67
L
0
4
2
0.25
L
Horus
Skink_13
Horus
1
2
1
0.75
L
Vulcan
3
8
0
0.38
W
Neith
1
1
4
3
L
Fenrir
ahmed69009
Fenrir
1
5
1
0.3
W
Scylla
lI-Sub-lI
Scylla
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
48,590
65,868
Taken
61,854
31,747
Mitigated
41,636
20,141
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cupaupio
Jormungandr
5,663
1,926
0
3,286
14,101
14,794
487
1,727
12,374
44,242
0
L
King Arthur
DarknesS_KenyS
King Arthur
7,266
877
0
5,277
16,071
10,637
80
1,654
14,417
0
56,755
W
Pele
21,609
5,988
0
8,441
15,866
6,723
169
2,249
13,617
0
109,758
W
4,594
333
0
4,440
16,347
13,859
442
899
15,448
0
72,904
L
2,630
1,156
372
3,768
10,806
2,978
425
861
9,945
0
56,220
L
Horus
Skink_13
Horus
2,838
1,485
1,008
4,405
13,102
8,791
216
3,144
9,880
0
14,611
L
Vulcan
6,253
2,252
0
965
10,696
3,740
0
3,193
7,323
46,098
0
W
Neith
7,344
2,159
0
6,774
10,462
4,153
2,583
578
9,884
0
82,887
L
Fenrir
ahmed69009
Fenrir
6,141
1,065
0
4,346
15,193
5,601
0
5,735
9,260
0
41,583
W
Scylla
lI-Sub-lI
Scylla
9,380
1,189
0
1,873
5,078
2,107
1,355
800
4,278
79,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
55,159
442
Minions Killed
678
0
Camps Cleared
0
1,670,532
Distance Traveled
1,808,942
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,049
529
64
3
0
323,313
6
L
King Arthur
9,420
496
134
7
0
326,260
3
W
Pele
12,867
677
146
8
0
447,161
7
W
Tyr
10,846
571
177
9
0
364,032
5
L
Izanami
7,996
421
118
6
0
342,014
4
L
Horus
7,825
412
22
1
0
363,340
7
L
Vulcan
9,387
494
95
5
0
300,505
2
W
Neith
10,462
551
149
8
0
304,440
6
L
Fenrir
7,939
418
73
4
0
338,413
4
W
Scylla
10,935
576
142
7
0
369,996
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role