Player Matchup

Janus
Janus
ElMazii
Janus
Level 83
God Stats
6W - 11L
1,609 SR
Queue Stats
262W - 261L
1,408 Elo+
Party 1
Bellona
Bellona
Elgordosaleme
Bellona
Level 17
God Stats
8W - 9L
1,268 SR
Queue Stats
37W - 55L
1,370 Elo+
Party 1
Neith
Neith
choripan_sidoso
Neith
Level 6
God Stats
3W - 6L
1,240 SR
Queue Stats
4W - 6L
1,139 Elo+
Party 1
Ymir
Ymir
iTli_Thiagx
Ymir
Level 88
God Stats
9W - 5L
1,684 SR
Queue Stats
279W - 287L
1,355 Elo+
Party 1
Pele
Pele
iTz_FunesCA
Pele
Level 29
God Stats
2W - 11L
1,253 SR
Queue Stats
288W - 336L
1,411 Elo+
Party 1
Team Averages
Level 45
1,411 SR
1,337 Elo+

VS

Team Averages
Level 21
1,425 SR
1,418 Elo+
Hel
Hel
Alx_TTo
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Agni
Agni
F3l1p3Mestre
Agni
Level 20
God Stats
0W - 6L
1,178 SR
Queue Stats
145W - 136L
1,387 Elo+
Solo
Amaterasu
Amaterasu
MaverickCadu
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Windmaark
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo
Tiamat
Tiamat
nekomikog
Tiamat
Level 22
God Stats
5W - 2L
1,447 SR
Queue Stats
47W - 54L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElMazii
Janus
11
2 / 0 / 5
6,243
568
7,009
4,294
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
11
4 / 1 / 6
6,590
599
5,787
4,728
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 0 / 11
5,511
501
3,510
2,940
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 12
5,999
545
2,999
6,153
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 2
6,757
614
2,601
4,541
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 4 / 1
4,609
419
1,099
4,571
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
5,092
463
4,439
6,458
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
MaverickCadu
Amaterasu
8
0 / 6 / 0
4,875
443
1,556
8,920
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Windmaark
Jing Wei
8
0 / 4 / 1
4,868
443
2,891
6,980
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
nekomikog
Tiamat
7
0 / 3 / 1
4,519
411
2,598
6,086
3,155
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
1
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
1
0.13
W
Janus
ElMazii
Janus
2
0
5
4.5
W
Bellona
4
1
6
7
L
1
3
0
0.33
L
Amaterasu
MaverickCadu
Amaterasu
0
6
0
0
L
Jing Wei
Windmaark
Jing Wei
0
4
1
0.13
W
3
0
11
8.5
W
2
1
12
8
W
9
0
2
10
L
Tiamat
nekomikog
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
12,583
22,656
Taken
33,015
11,414
Mitigated
13,049
5,658
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,099
367
1,248
1,347
4,571
1,150
210
1,781
2,648
10,483
0
W
Janus
ElMazii
Janus
7,009
484
0
1,854
4,294
1,363
260
3,045
1,098
37,927
0
W
Bellona
5,787
1,732
0
95
4,728
4,661
770
585
4,002
0
25,408
L
4,439
422
0
1,728
6,458
1,797
0
3,016
3,246
23,299
0
L
Amaterasu
MaverickCadu
Amaterasu
1,556
747
0
1,063
8,920
5,084
0
497
8,423
0
17,590
L
Jing Wei
Windmaark
Jing Wei
2,891
1,970
0
1,555
6,980
1,863
216
2,101
4,789
0
21,281
W
3,510
2,461
0
812
2,940
817
795
1,097
1,809
0
12,697
W
2,999
695
0
2,328
6,153
3,213
225
2,649
3,394
18,247
0
W
2,601
907
0
569
4,541
1,360
366
473
4,057
0
28,702
L
Tiamat
nekomikog
Tiamat
2,598
126
246
1,603
6,086
3,155
26
1,979
3,901
19,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
23,963
240
Minions Killed
181
0
Camps Cleared
0
1,143,085
Distance Traveled
958,280
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,609
419
19
2
0
192,222
4
W
Janus
6,243
568
83
8
0
229,270
3
W
Bellona
6,590
599
52
5
0
221,330
0
L
Agni
5,092
463
54
5
0
201,288
0
L
Amaterasu
4,875
443
34
3
0
169,302
0
L
Jing Wei
4,868
443
41
4
0
216,048
1
W
Neith
5,511
501
20
2
0
240,589
0
W
Ymir
5,999
545
29
3
0
217,686
0
W
Pele
6,757
614
56
5
0
234,210
1
L
Tiamat
4,519
411
33
3
0
179,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role