Player Matchup

Discordia
Discordia
Anantasit1991
Discordia
Level 155
God Stats
27W - 23L
1,765 SR
Queue Stats
561W - 535L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Brainz345
Heimdallr
Level 29
God Stats
26W - 17L
1,873 SR
Queue Stats
262W - 167L
1,772 Elo+
Party 2
Hercules
Hercules
CHAOZ_PRO
Hercules
Level 66
God Stats
7W - 6L
1,616 SR
Queue Stats
110W - 82L
1,793 Elo+
Party 2
Team Averages
Level 83
1,751 SR
1,713 Elo+

VS

Team Averages
Level 54
1,510 SR
1,815 Elo+
Izanami
Izanami
HasH661
Izanami
Level 126
God Stats
16W - 10L
1,529 SR
Queue Stats
421W - 461L
1,525 Elo+
Solo
Ymir
Ymir
PustaSprawa
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,960 Elo+
Party 1
Jormungandr
Jormungandr
Sopokok
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anantasit1991
Discordia
11
1 / 7 / 2
8,152
582
11,502
9,547
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Brainz345
Heimdallr
12
1 / 4 / 2
8,801
629
11,376
13,988
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
CHAOZ_PRO
Hercules
11
3 / 5 / 2
9,307
665
5,041
19,121
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HasH661
Izanami
13
4 / 4 / 4
10,099
721
11,748
10,562
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 0 / 11
11,179
799
10,342
14,772
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Sopokok
Jormungandr
14
7 / 1 / 6
10,584
756
14,000
14,142
9,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
16
16
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anantasit1991
Discordia
1
7
2
0.29
L
Heimdallr
Brainz345
Heimdallr
1
4
2
0.5
L
Hercules
CHAOZ_PRO
Hercules
3
5
2
0.8
W
Izanami
HasH661
Izanami
4
4
4
1.5
W
5
0
11
10.5
W
Jormungandr
Sopokok
Jormungandr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
36,090
42,656
Taken
39,476
22,321
Mitigated
30,373
6,297
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anantasit1991
Discordia
11,502
731
0
270
9,547
2,717
0
6,241
3,306
32,673
0
L
Heimdallr
Brainz345
Heimdallr
11,376
4,359
0
250
13,988
4,768
197
8,220
5,768
0
38,679
L
Hercules
CHAOZ_PRO
Hercules
5,041
946
388
5,389
19,121
14,836
118
9,941
9,180
0
17,229
W
Izanami
HasH661
Izanami
11,748
7,111
0
1,261
10,562
4,066
2,825
2,087
8,213
0
68,643
W
10,342
2,690
0
2,147
14,772
16,947
205
4,251
10,127
39,924
0
W
Jormungandr
Sopokok
Jormungandr
14,000
3,693
0
4,977
14,142
9,360
283
4,286
9,575
35,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
31,862
133
Minions Killed
184
0
Camps Cleared
0
686,505
Distance Traveled
784,404
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,152
582
49
4
0
219,454
4
L
Heimdallr
8,801
629
59
4
0
238,649
2
L
Hercules
9,307
665
25
2
0
228,402
3
W
Izanami
10,099
721
99
7
0
256,104
4
W
Ymir
11,179
799
56
4
0
294,110
1
W
Jormungandr
10,584
756
29
2
0
234,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role