Player Matchup

Horus
Horus
BlackCola600
Horus
Level 92
God Stats
5W - 2L
1,773 SR
Queue Stats
53W - 57L
1,555 Elo+
Party 1
Thanatos
Thanatos
Cally1231
Thanatos
Level 87
God Stats
9W - 7L
1,630 SR
Queue Stats
53W - 60L
1,533 Elo+
Party 1
Tiamat
Tiamat
Heitsi
Tiamat
Level 69
God Stats
3W - 5L
1,579 SR
Queue Stats
27W - 40L
1,405 Elo+
Party 1
Artio
Artio
Michelleon
Artio
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,387 Elo+
Party 1
Neith
Neith
Timly11
Neith
Level 103
God Stats
1W - 1L
1,196 SR
Queue Stats
57W - 64L
1,529 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,482 Elo+

VS

Team Averages
Level 84
1,380 SR
1,332 Elo+
Thanatos
Thanatos
JasiuraV
Thanatos
Level 120
God Stats
1W - 5L
1,192 SR
Queue Stats
45W - 59L
1,371 Elo+
Party 3
Baba Yaga
Baba Yaga
Meggal
Baba Yaga
Level 85
God Stats
3W - 1L
1,591 SR
Queue Stats
208W - 207L
1,356 Elo+
Solo
Mulan
Mulan
TriangularEars
Mulan
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 97L
1,301 Elo+
Party 2
Zhong Kui
Zhong Kui
Weronika2705
Zhong Kui
Level 54
God Stats
6W - 6L
1,425 SR
Queue Stats
48W - 68L
1,320 Elo+
Party 3
Neith
Neith
Yaminodani
Neith
Level 98
God Stats
1W - 7L
1,194 SR
Queue Stats
51W - 82L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,729
552
3,302
8,454
5,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Cally1231
Thanatos
15
7 / 1 / 6
8,708
622
10,783
10,835
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Heitsi
Tiamat
12
0 / 2 / 2
7,071
505
4,465
9,537
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
12
8 / 3 / 6
8,032
574
6,598
13,159
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Timly11
Neith
11
3 / 3 / 9
6,937
496
6,645
10,314
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JasiuraV
Thanatos
13
3 / 5 / 0
7,059
504
6,403
12,762
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Meggal
Baba Yaga
12
0 / 1 / 2
6,755
483
5,874
5,548
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 2
6,881
492
8,650
11,118
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Weronika2705
Zhong Kui
11
1 / 3 / 0
6,719
480
3,445
6,694
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
3 / 6 / 3
6,891
492
8,963
9,947
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
10
10
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Thanatos
Cally1231
Thanatos
7
1
6
10
W
Tiamat
Heitsi
Tiamat
0
2
2
0.5
L
Thanatos
JasiuraV
Thanatos
3
5
0
0.6
L
Baba Yaga
Meggal
Baba Yaga
0
1
2
1
W
Artio
8
3
6
3.67
W
Neith
Timly11
Neith
3
3
9
2.5
L
3
6
2
0.67
L
Zhong Kui
Weronika2705
Zhong Kui
1
3
0
0.33
L
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
33,335
52,299
Taken
46,069
24,689
Mitigated
20,371
31,745
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,302
1,670
184
3,680
8,454
5,583
535
2,700
5,329
0
32,888
W
Thanatos
Cally1231
Thanatos
10,783
4,720
0
9,765
10,835
3,704
1,952
1,004
9,806
0
59,169
W
Tiamat
Heitsi
Tiamat
4,465
497
0
5,310
9,537
6,163
441
4,924
4,613
39,362
0
L
Thanatos
JasiuraV
Thanatos
6,403
1,453
0
8,604
12,762
3,771
395
1,926
10,700
0
41,097
L
Baba Yaga
Meggal
Baba Yaga
5,874
139
0
1,114
5,548
1,920
285
2,685
2,472
42,264
0
W
Artio
6,598
956
1,500
6,435
13,159
6,520
824
241
12,918
18,904
0
W
Neith
Timly11
Neith
6,645
2,321
0
4,871
10,314
2,719
948
0
10,314
0
30,781
L
8,650
2,475
0
2,599
11,118
7,322
0
3,156
7,962
0
20,794
L
Zhong Kui
Weronika2705
Zhong Kui
3,445
490
0
2,418
6,694
4,417
1,134
0
6,694
29,977
0
L
Neith
8,963
3,881
0
3,159
9,947
2,941
72
2,769
7,178
0
34,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
34,305
340
Minions Killed
284
0
Camps Cleared
0
1,305,843
Distance Traveled
1,249,255
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,729
552
75
5
0
240,623
3
W
Thanatos
8,708
622
103
7
0
308,571
5
W
Tiamat
7,071
505
82
6
0
267,382
2
L
Thanatos
7,059
504
76
5
0
290,550
1
L
Baba Yaga
6,755
483
76
5
0
273,553
8
W
Artio
8,032
574
21
2
0
258,486
1
W
Neith
6,937
496
59
4
0
230,781
2
L
Mulan
6,881
492
25
2
0
240,396
6
L
Zhong Kui
6,719
480
60
4
0
233,111
0
L
Neith
6,891
492
47
3
0
211,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role