Player Matchup

Izanami
Izanami
BerneEclipse
Izanami
Level 28
God Stats
18W - 18L
1,595 SR
Queue Stats
89W - 90L
1,545 Elo+
Party 1
Chang'e
Chang'e
Kerrrigen
Chang'e
Level 20
God Stats
14W - 12L
1,490 SR
Queue Stats
46W - 35L
1,573 Elo+
Solo
Zeus
Zeus
MaxSimon9765
Zeus
Level 25
God Stats
7W - 4L
1,564 SR
Queue Stats
48W - 44L
1,538 Elo+
Solo
Bakasura
Bakasura
barroll94
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Solo
Ymir
Ymir
xProvkez
Ymir
Level 25
God Stats
12W - 12L
1,499 SR
Queue Stats
38W - 49L
1,472 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,586 Elo+

VS

Team Averages
Level 15
1,479 SR
1,543 Elo+
Anubis
Anubis
Irksomebear
Anubis
Level 22
God Stats
3W - 3L
1,578 SR
Queue Stats
159W - 165L
1,555 Elo+
Solo
Bellona
Bellona
Mecha8704
Bellona
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
155W - 121L
1,765 Elo+
Solo
Set
Set
Pasquale-_-Fabio
Set
Level 6
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Fenrir
Fenrir
radical_wolf_23
Fenrir
Level 14
God Stats
0W - 2L
1,363 SR
Queue Stats
8W - 10L
1,497 Elo+
Solo
Cthulhu
Cthulhu
ssstylish_gg
Cthulhu
Level 28
God Stats
7W - 8L
1,473 SR
Queue Stats
74W - 117L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BerneEclipse
Izanami
14
1 / 3 / 1
8,730
514
5,871
9,493
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Kerrrigen
Chang'e
15
1 / 4 / 3
9,601
565
8,613
12,792
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 9 / 0
9,507
559
11,566
11,423
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
barroll94
Bakasura
14
2 / 6 / 3
8,995
529
4,494
13,572
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 7 / 2
7,632
449
6,283
13,752
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
3,376
199
0
0
0
Bellona
Mecha8704
Bellona
19
18 / 1 / 8
11,772
692
22,709
18,482
13,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
5,133
302
446
2,876
698
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 4 / 5
8,198
482
6,587
14,214
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ssstylish_gg
Cthulhu
14
4 / 1 / 10
9,055
533
9,184
17,587
9,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
28
29
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BerneEclipse
Izanami
1
3
1
0.5
L
Anubis
0
0
0
0
W
Chang'e
Kerrrigen
Chang'e
1
4
3
0.63
W
5
9
0
0.56
L
Bellona
Mecha8704
Bellona
18
1
8
22
L
0
4
0
0
W
Bakasura
barroll94
Bakasura
2
6
3
0.58
L
6
4
5
2.13
L
Cthulhu
ssstylish_gg
Cthulhu
4
1
10
9
W
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
38,926
61,032
Taken
53,159
28,014
Mitigated
28,684
18,025
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BerneEclipse
Izanami
5,871
3,926
0
3,739
9,493
3,184
4,407
1,997
7,496
0
51,433
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Kerrrigen
Chang'e
8,613
178
1,090
5,257
12,792
7,220
534
1,286
11,506
58,791
0
W
11,566
1,372
0
1,082
11,423
3,535
682
391
11,032
37,979
0
L
Bellona
Mecha8704
Bellona
22,709
12,155
0
8,398
18,482
13,636
0
7,881
9,894
0
89,455
L
446
97
0
0
2,876
698
0
1,164
1,546
0
3,357
W
Bakasura
barroll94
Bakasura
4,494
2,741
0
4,458
13,572
6,625
0
477
13,095
0
43,162
L
6,587
1,211
525
5,130
14,214
5,329
794
6,137
7,881
0
31,206
L
Cthulhu
ssstylish_gg
Cthulhu
9,184
841
373
4,449
17,587
9,021
721
10,388
6,915
47,217
0
W
Ymir
6,283
1,871
0
2,399
13,752
7,450
623
5,033
8,719
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
37,534
422
Minions Killed
262
0
Camps Cleared
0
1,480,941
Distance Traveled
1,117,153
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,730
514
105
6
0
297,339
5
L
Anubis
3,376
199
0
0
0
0
0
W
Chang'e
9,601
565
108
6
0
267,969
0
W
Zeus
9,507
559
76
4
0
317,895
5
L
Bellona
11,772
692
140
8
0
372,721
3
L
Set
5,133
302
3
0
0
110,505
0
W
Bakasura
8,995
529
88
5
0
311,503
2
L
Fenrir
8,198
482
51
3
0
312,808
0
L
Cthulhu
9,055
533
68
4
0
321,119
0
W
Ymir
7,632
449
45
3
0
286,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role