Player Matchup

Kumbhakarna
Kumbhakarna
Ben_O_Verbich_96
Kumbhakarna
Level 122
God Stats
1W - 6L
1,535 SR
Queue Stats
187W - 180L
1,444 Elo+
Party 1
Tiamat
Tiamat
LordHxrrison
Tiamat
Level 128
God Stats
1W - 1L
1,451 SR
Queue Stats
119W - 106L
1,585 Elo+
Solo
Ravana
Ravana
Oo2Nasty
Ravana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 86L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Th3Br0wnBandit0
Guan Yu
Level 67
God Stats
4W - 6L
1,765 SR
Queue Stats
259W - 246L
1,618 Elo+
Party 1
Cupid
Cupid
jonetos_miklus
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 1
Team Averages
Level 110
1,550 SR
1,549 Elo+

VS

Team Averages
Level 95
1,566 SR
1,463 Elo+
Ne Zha
Ne Zha
Ad0ken
Ne Zha
Level 68
God Stats
47W - 50L
1,533 SR
Queue Stats
173W - 162L
1,471 Elo+
Solo
Apollo
Apollo
CoolRasTACash
Apollo
Level 106
God Stats
7W - 5L
1,549 SR
Queue Stats
134W - 122L
1,521 Elo+
Solo
Chronos
Chronos
DayShrimp
Chronos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
McIntyre
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
gibusshiva2
Zhong Kui
Level 157
God Stats
7W - 4L
1,750 SR
Queue Stats
814W - 827L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ben_O_Verbich_96
Kumbhakarna
17
1 / 5 / 11
10,867
639
5,956
24,124
28,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
18
7 / 7 / 9
12,092
711
12,463
18,776
10,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Oo2Nasty
Ravana
17
2 / 5 / 10
11,039
649
6,824
16,328
8,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
6 / 9 / 7
12,222
719
15,991
30,813
27,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 10 / 7
11,596
682
13,074
20,842
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ad0ken
Ne Zha
17
1 / 8 / 12
11,658
686
9,004
13,007
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 5 / 15
14,218
836
14,676
18,300
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
DayShrimp
Chronos
20
5 / 2 / 16
14,022
825
15,051
12,856
4,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
McIntyre
Kukulkan
20
17 / 3 / 13
17,597
1,035
41,065
11,742
4,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
gibusshiva2
Zhong Kui
20
8 / 2 / 17
14,936
879
17,381
16,660
18,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
20
Kills
36
36
Deaths
20
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ad0ken
Ne Zha
1
8
12
0.88
L
Kumbhakarna
Ben_O_Verbich_96
Kumbhakarna
1
5
11
1.3
W
5
5
15
2.5
W
Chronos
DayShrimp
Chronos
5
2
16
6.5
L
Tiamat
7
7
9
1.64
W
Kukulkan
McIntyre
Kukulkan
17
3
13
7.83
L
Ravana
Oo2Nasty
Ravana
2
5
10
1.4
L
6
9
7
1.06
W
Zhong Kui
gibusshiva2
Zhong Kui
8
2
17
8.25
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,308
Damage
97,177
110,883
Taken
72,565
84,489
Mitigated
44,066
11,220
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ad0ken
Ne Zha
9,004
1,478
0
1,144
13,007
5,879
736
3,935
8,873
0
22,202
L
Kumbhakarna
Ben_O_Verbich_96
Kumbhakarna
5,956
572
0
755
24,124
28,252
290
15,601
8,523
26,560
0
W
14,676
7,937
0
0
18,300
10,356
3,282
7,245
10,933
0
52,933
W
Chronos
DayShrimp
Chronos
15,051
4,074
0
2,588
12,856
4,546
1,792
5,040
7,636
43,164
0
L
Tiamat
12,463
1,318
0
2,423
18,776
10,829
0
13,272
5,444
34,977
0
W
Kukulkan
McIntyre
Kukulkan
41,065
3,731
0
135
11,742
4,861
1,175
3,049
8,665
85,007
0
L
Ravana
Oo2Nasty
Ravana
6,824
213
0
605
16,328
8,229
0
10,379
5,917
0
27,252
L
15,991
2,130
1,101
5,163
30,813
27,926
2
18,992
11,821
10,650
28,612
W
Zhong Kui
gibusshiva2
Zhong Kui
17,381
1,014
0
2,903
16,660
18,424
1,580
3,953
12,585
49,493
0
L
13,074
5,815
231
942
20,842
9,253
1,891
15,364
5,436
0
51,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,816
Gold Earned
72,431
334
Minions Killed
375
8
Camps Cleared
8
1,369,961
Distance Traveled
1,606,118
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,658
686
28
2
2
265,399
1
L
Kumbhakarna
10,867
639
47
3
0
289,798
1
W
Apollo
14,218
836
98
6
2
364,190
0
W
Chronos
14,022
825
63
4
0
346,635
4
L
Tiamat
12,092
711
58
3
4
244,526
2
W
Kukulkan
17,597
1,035
121
7
2
338,103
0
L
Ravana
11,039
649
61
4
0
306,130
1
L
Guan Yu
12,222
719
66
4
3
275,855
2
W
Zhong Kui
14,936
879
65
4
2
291,791
3
L
Cupid
11,596
682
102
6
1
253,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role