Player Matchup

Tiamat
Tiamat
EXILE_ODYSSEY_
Tiamat
Level 145
God Stats
18W - 16L
1,582 SR
Queue Stats
323W - 307L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Ferras312
Ao Kuang
Level 67
God Stats
43W - 39L
1,516 SR
Queue Stats
202W - 261L
1,399 Elo+
Solo
Hachiman
Hachiman
Lautyy_Cjs
Hachiman
Level 60
God Stats
3W - 3L
1,731 SR
Queue Stats
9W - 16L
1,406 Elo+
Party 1
Artio
Artio
MarcosCai19
Artio
Level 102
God Stats
5W - 10L
1,116 SR
Queue Stats
232W - 283L
1,353 Elo+
Party 1
Janus
Janus
TxRxUxSnakes
Janus
Level 108
God Stats
3W - 1L
1,567 SR
Queue Stats
55W - 38L
1,437 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,423 Elo+

VS

Team Averages
Level 91
1,604 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Joker_of_Gaming
Sylvanus
Level 109
God Stats
22W - 12L
1,783 SR
Queue Stats
140W - 102L
1,605 Elo+
Solo
Arachne
Arachne
SirGaymezALot
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 112L
1,539 Elo+
Solo
Tyr
Tyr
TheOrange56
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 115L
1,428 Elo+
Solo
Izanami
Izanami
jeanfranco261
Izanami
Level 71
God Stats
44W - 24L
1,737 SR
Queue Stats
748W - 791L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,386
673
3,011
3,753
2,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Ferras312
Ao Kuang
8
0 / 1 / 0
4,622
578
1,575
4,312
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Lautyy_Cjs
Hachiman
8
1 / 0 / 0
4,876
610
2,672
3,969
822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 0 / 1
4,103
513
1,486
4,816
2,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 2
5,626
703
4,678
3,830
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
3,164
396
0
338
70
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
7
0 / 1 / 1
4,602
575
1,949
6,419
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
8
1 / 2 / 0
4,461
558
2,659
6,638
1,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 0
4,986
623
2,149
5,217
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
9
1 / 0 / 0
4,860
608
2,899
4,090
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
1
1
0
1
W
Ao Kuang
Ferras312
Ao Kuang
0
1
0
0
L
Sylvanus
0
1
1
0.5
W
Hachiman
Lautyy_Cjs
Hachiman
1
0
0
1
W
0
0
1
0.5
L
Arachne
1
2
0
0.5
L
2
1
0
2
W
2
2
2
1.5
L
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
9,656
20,680
Taken
22,702
7,142
Mitigated
8,855
7,998
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
338
70
0
334
0
0
0
W
3,011
697
0
2,312
3,753
2,282
232
0
3,618
24,295
0
W
Ao Kuang
Ferras312
Ao Kuang
1,575
470
0
708
4,312
1,107
0
207
4,080
22,949
0
L
Sylvanus
1,949
718
582
2,894
6,419
2,829
0
3,075
3,202
12,447
0
W
Hachiman
Lautyy_Cjs
Hachiman
2,672
970
0
1,820
3,969
822
0
536
3,433
0
23,229
W
1,486
134
276
2,282
4,816
2,037
66
868
3,948
11,261
0
L
Arachne
2,659
2,223
0
1,760
6,638
1,834
0
3,480
2,992
0
15,218
L
2,149
628
0
2,999
5,217
2,980
0
2,578
2,639
0
19,166
W
4,678
264
0
600
3,830
894
392
338
3,492
34,459
0
L
Izanami
2,899
1,851
0
2,240
4,090
1,142
504
897
3,119
0
29,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
22,073
257
Minions Killed
168
0
Camps Cleared
0
790,381
Distance Traveled
611,457
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,164
396
0
0
0
3,484
0
W
Tiamat
5,386
673
58
7
0
129,895
0
W
Ao Kuang
4,622
578
50
6
0
176,474
3
L
Sylvanus
4,602
575
21
3
0
127,410
1
W
Hachiman
4,876
610
45
6
0
148,649
2
W
Artio
4,103
513
26
3
0
170,890
3
L
Arachne
4,461
558
37
5
0
170,157
1
L
Tyr
4,986
623
43
5
0
160,775
0
W
Janus
5,626
703
78
10
0
164,473
1
L
Izanami
4,860
608
67
8
0
149,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role