Player Matchup

Mercury
Mercury
Ashigari
Mercury
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,707 Elo+
Party 4
Danzaburou
Danzaburou
CountKrok
Danzaburou
Level 29
God Stats
6W - 2L
1,770 SR
Queue Stats
53W - 36L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Milasteal
Cthulhu
Level 25
God Stats
2W - 2L
1,335 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 1
Raijin
Raijin
Miranion
Raijin
Level 89
God Stats
2W - 1L
1,789 SR
Queue Stats
212W - 174L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
ctroplefeu
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,707 Elo+
Party 4
Team Averages
Level 45
1,579 SR
1,567 Elo+

VS

Team Averages
Level 53
1,494 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beshaniy
Ah Muzen Cab
Level 64
God Stats
30W - 30L
1,737 SR
Queue Stats
96W - 100L
1,589 Elo+
Party 2
Amaterasu
Amaterasu
DerAlchymischt
Amaterasu
Level 78
God Stats
26W - 31L
1,347 SR
Queue Stats
99W - 102L
1,292 Elo+
Party 3
Nu Wa
Nu Wa
Dimerick11
Nu Wa
Level 69
God Stats
1W - 2L
1,540 SR
Queue Stats
106W - 104L
1,586 Elo+
Party 2
Thor
Thor
MikuraAfura
Thor
Level 16
God Stats
1W - 3L
1,237 SR
Queue Stats
318W - 370L
1,461 Elo+
Party 3
Fafnir
Fafnir
guzn0
Fafnir
Level 37
God Stats
5W - 4L
1,608 SR
Queue Stats
84W - 89L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashigari
Mercury
11
6 / 0 / 1
6,089
761
4,974
4,595
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CountKrok
Danzaburou
8
1 / 0 / 1
4,541
568
2,144
3,395
849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
Milasteal
Cthulhu
8
1 / 0 / 1
4,822
603
1,615
2,275
830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Miranion
Raijin
10
4 / 1 / 2
5,725
716
3,959
4,188
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ctroplefeu
Hou Yi
9
5 / 0 / 3
5,498
687
3,886
4,065
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beshaniy
Ah Muzen Cab
5
0 / 1 / 0
3,675
459
1,837
2,094
550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
DerAlchymischt
Amaterasu
6
0 / 5 / 0
3,798
475
1,453
6,755
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
7
1 / 3 / 0
4,754
594
2,716
3,919
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 7 / 0
3,666
458
1,669
6,621
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
guzn0
Fafnir
6
0 / 1 / 0
4,287
536
297
3,240
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
17
Kills
1
1
Deaths
17
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ashigari
Mercury
6
0
1
6.5
L
Ah Muzen Cab
Beshaniy
Ah Muzen Cab
0
1
0
0
W
Danzaburou
CountKrok
Danzaburou
1
0
1
1.5
L
Amaterasu
DerAlchymischt
Amaterasu
0
5
0
0
L
Nu Wa
1
3
0
0.33
L
0
7
0
0
W
Cthulhu
Milasteal
Cthulhu
1
0
1
1.5
W
Raijin
Miranion
Raijin
4
1
2
5
W
Hou Yi
ctroplefeu
Hou Yi
5
0
3
6.5
L
Fafnir
guzn0
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
7,972
18,518
Taken
22,629
5,366
Mitigated
8,211
4,820
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ashigari
Mercury
4,974
2,452
0
970
4,595
1,331
28
220
4,327
0
33,915
L
Ah Muzen Cab
Beshaniy
Ah Muzen Cab
1,837
766
0
912
2,094
550
0
667
1,427
0
14,549
W
Danzaburou
CountKrok
Danzaburou
2,144
1,401
0
1,515
3,395
849
0
412
2,975
0
25,771
L
Amaterasu
DerAlchymischt
Amaterasu
1,453
796
0
1,463
6,755
2,974
0
697
6,022
0
9,568
L
Nu Wa
2,716
712
0
611
3,919
1,099
0
2,313
1,386
19,309
0
L
1,669
1,133
0
728
6,621
1,665
0
631
5,928
0
11,429
W
Cthulhu
Milasteal
Cthulhu
1,615
187
74
891
2,275
830
0
212
2,015
11,038
0
W
Raijin
Miranion
Raijin
3,959
790
0
930
4,188
1,122
645
1,536
2,508
25,766
0
W
Hou Yi
ctroplefeu
Hou Yi
3,886
2,172
0
440
4,065
1,234
0
337
3,680
0
23,720
L
Fafnir
guzn0
Fafnir
297
64
0
1,464
3,240
1,923
0
948
2,292
7,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
20,180
255
Minions Killed
140
0
Camps Cleared
0
775,374
Distance Traveled
659,864
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,089
761
64
8
0
193,959
1
L
Ah Muzen Cab
3,675
459
32
4
0
125,030
0
W
Danzaburou
4,541
568
46
6
0
137,136
4
L
Amaterasu
3,798
475
19
2
0
124,808
2
L
Nu Wa
4,754
594
47
6
0
117,207
1
L
Thor
3,666
458
21
3
0
142,996
1
W
Cthulhu
4,822
603
34
4
0
157,417
0
W
Raijin
5,725
716
56
7
0
135,605
0
W
Hou Yi
5,498
687
55
7
0
151,257
0
L
Fafnir
4,287
536
21
3
0
149,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role