Player Matchup

Merlin
Merlin
Brandalf
Merlin
Level 27
God Stats
2W - 3L
1,290 SR
Queue Stats
13W - 12L
1,415 Elo+
Solo
Arachne
Arachne
IMainAphro
Arachne
Level 21
God Stats
18W - 9L
1,566 SR
Queue Stats
45W - 41L
1,419 Elo+
Solo
Hachiman
Hachiman
LucemUmbra
Hachiman
Level 18
God Stats
6W - 1L
1,840 SR
Queue Stats
179W - 134L
1,556 Elo+
Solo
Aphrodite
Aphrodite
SquidFishly
Aphrodite
Level 14
God Stats
1W - 2L
1,164 SR
Queue Stats
5W - 7L
1,222 Elo+
Solo
Cupid
Cupid
Tybezius
Cupid
Level 23
God Stats
64W - 36L
1,618 SR
Queue Stats
795W - 748L
1,476 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,417 Elo+

VS

Team Averages
Level 8
1,542 SR
1,412 Elo+
Bakasura
Bakasura
JosefNase
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2
Terra
Terra
Omolos
Terra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Roy2321
Nu Wa
Level 7
God Stats
5W - 6L
1,710 SR
Queue Stats
10W - 16L
1,454 Elo+
Party 1
Neith
Neith
codesilver1999
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
jeampool89
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brandalf
Merlin
11
2 / 1 / 2
6,769
615
4,563
3,716
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IMainAphro
Arachne
12
11 / 1 / 3
7,722
702
7,103
8,531
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
LucemUmbra
Hachiman
12
5 / 0 / 2
7,015
638
4,879
4,296
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
SquidFishly
Aphrodite
10
2 / 1 / 6
5,959
542
3,121
4,626
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Tybezius
Cupid
10
3 / 3 / 3
6,186
562
5,202
7,971
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JosefNase
Bakasura
9
3 / 5 / 0
6,186
562
2,043
7,029
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Omolos
Terra
7
0 / 2 / 1
4,301
391
705
6,008
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Roy2321
Nu Wa
8
0 / 4 / 2
5,116
465
2,395
4,557
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 8 / 2
4,576
416
1,858
7,648
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
jeampool89
Hercules
9
2 / 6 / 1
5,433
494
4,638
9,293
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
23
Kills
5
6
Deaths
25
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brandalf
Merlin
2
1
2
3
W
Arachne
IMainAphro
Arachne
11
1
3
12.5
L
Bakasura
JosefNase
Bakasura
3
5
0
0.6
W
Hachiman
LucemUmbra
Hachiman
5
0
2
6
L
Terra
Omolos
Terra
0
2
1
0.25
L
Nu Wa
Roy2321
Nu Wa
0
4
2
0.25
W
Aphrodite
SquidFishly
Aphrodite
2
1
6
5
W
Cupid
Tybezius
Cupid
3
3
3
1.5
L
0
8
2
0.13
L
Hercules
jeampool89
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
11,639
29,140
Taken
34,535
11,081
Mitigated
14,131
14,931
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brandalf
Merlin
4,563
295
0
1,194
3,716
1,217
762
594
3,122
36,747
0
W
Arachne
IMainAphro
Arachne
7,103
5,292
0
2,837
8,531
2,862
170
1,104
7,310
0
41,392
L
Bakasura
JosefNase
Bakasura
2,043
1,569
0
1,751
7,029
1,792
0
476
6,521
0
15,857
W
Hachiman
LucemUmbra
Hachiman
4,879
2,672
0
2,585
4,296
2,229
2,525
490
3,646
0
45,388
L
Terra
Omolos
Terra
705
219
107
1,344
6,008
2,907
0
909
5,067
4,141
0
L
Nu Wa
Roy2321
Nu Wa
2,395
492
0
0
4,557
1,220
0
1,753
2,588
17,180
0
W
Aphrodite
SquidFishly
Aphrodite
3,121
588
1,655
2,647
4,626
2,426
896
814
3,737
17,399
0
W
Cupid
Tybezius
Cupid
5,202
3,157
132
3,881
7,971
2,347
548
98
7,673
0
24,628
L
1,858
744
0
883
7,648
2,047
87
2,586
4,868
0
12,526
L
Hercules
jeampool89
Hercules
4,638
1,876
0
1,853
9,293
6,165
0
1,486
7,807
0
15,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
25,612
315
Minions Killed
144
0
Camps Cleared
0
895,966
Distance Traveled
839,811
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,769
615
71
6
0
172,472
0
W
Arachne
7,722
702
78
7
0
195,957
3
L
Bakasura
6,186
562
34
3
0
192,304
0
W
Hachiman
7,015
638
78
7
0
169,720
1
L
Terra
4,301
391
10
1
0
145,916
1
L
Nu Wa
5,116
465
39
4
0
168,744
1
W
Aphrodite
5,959
542
37
3
0
188,495
2
W
Cupid
6,186
562
51
5
0
169,322
4
L
Neith
4,576
416
23
2
0
164,746
2
L
Hercules
5,433
494
38
3
0
168,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role