Player Matchup

Artemis
Artemis
LagerCze
Artemis
Level 4
God Stats
3W - 3L
1,811 SR
Queue Stats
5W - 15L
1,630 Elo+
Solo
Tiamat
Tiamat
RUNinyo
Tiamat
Level 122
God Stats
0W - 2L
1,312 SR
Queue Stats
27W - 16L
1,485 Elo+
Party 1
Sobek
Sobek
Rpaul06
Sobek
Level 64
God Stats
5W - 3L
1,517 SR
Queue Stats
25W - 23L
1,444 Elo+
Party 1
Team Averages
Level 63
1,546 SR
1,520 Elo+

VS

Team Averages
Level 88
1,643 SR
1,616 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Log Miroxii
Tiamat
Level 127
God Stats
15W - 6L
1,768 SR
Queue Stats
46W - 27L
1,726 Elo+
Party 2
Tyr
Tyr
Soundays
Tyr
Level 108
God Stats
4W - 4L
1,662 SR
Queue Stats
61W - 44L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LagerCze
Artemis
8
1 / 6 / 1
5,985
599
3,359
7,593
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
RUNinyo
Tiamat
8
1 / 7 / 2
6,409
641
6,080
8,950
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Rpaul06
Sobek
10
1 / 4 / 2
6,901
690
3,324
11,855
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 1 / 13
7,684
768
6,997
7,215
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
11
9 / 1 / 8
8,509
851
9,239
5,753
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 8
7,899
790
7,432
7,336
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
13
9.5
L
Artemis
LagerCze
Artemis
1
6
1
0.25
W
Tiamat
9
1
8
13
L
Tiamat
RUNinyo
Tiamat
1
7
2
0.29
L
Sobek
Rpaul06
Sobek
1
4
2
0.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
23,668
28,398
Taken
20,304
17,020
Mitigated
11,091
4,425
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,997
1,131
306
1,185
7,215
2,387
211
4,055
2,904
0
25,018
L
Artemis
LagerCze
Artemis
3,359
1,815
0
33
7,593
2,308
0
3,037
4,272
0
11,409
W
Tiamat
9,239
545
0
2,238
5,753
5,211
591
1,842
3,734
24,149
0
L
Tiamat
RUNinyo
Tiamat
6,080
558
0
953
8,950
5,184
0
2,820
5,953
16,860
0
L
Sobek
Rpaul06
Sobek
3,324
267
0
3,439
11,855
9,528
0
2,627
8,926
11,623
0
W
7,432
1,492
0
3,039
7,336
3,493
373
2,927
4,199
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,295
Gold Earned
24,092
69
Minions Killed
110
0
Camps Cleared
0
495,190
Distance Traveled
577,051
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,684
768
39
4
0
208,638
0
L
Artemis
5,985
599
18
2
0
150,373
0
W
Tiamat
8,509
851
32
3
0
176,797
2
L
Tiamat
6,409
641
27
3
0
160,080
4
L
Sobek
6,901
690
24
2
0
184,737
2
W
Tyr
7,899
790
39
4
0
191,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role