Player Matchup

Amaterasu
Amaterasu
DBIEL
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2
Ullr
Ullr
Fipsi96
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,340 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maddi47
Tsukuyomi
Level 9
God Stats
1W - 3L
1,326 SR
Queue Stats
16W - 26L
1,309 Elo+
Party 2
Nox
Nox
Plusterpanda
Nox
Level 29
God Stats
2W - 7L
1,359 SR
Queue Stats
212W - 233L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
twenty0nefaces
Cthulhu
Level 13
God Stats
2W - 4L
1,485 SR
Queue Stats
31W - 39L
1,344 Elo+
Party 2
Team Averages
Level 13
1,434 SR
1,374 Elo+

VS

Team Averages
Level 11
1,576 SR
1,480 Elo+
Scylla
Scylla
DerOkö
Scylla
Level 7
God Stats
8W - 5L
1,483 SR
Queue Stats
19W - 13L
1,539 Elo+
Party 1
Set
Set
Fridolin2406
Set
Level 17
God Stats
17W - 8L
1,652 SR
Queue Stats
192W - 173L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 7
God Stats
27W - 15L
1,503 SR
Queue Stats
61W - 53L
1,259 Elo+
Party 1
Sobek
Sobek
NoAimBiber
Sobek
Level 15
God Stats
29W - 17L
1,742 SR
Queue Stats
68W - 55L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
goldrahmen
Baron Samedi
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 27L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DBIEL
Amaterasu
8
0 / 8 / 0
5,588
430
5,579
11,127
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Fipsi96
Ullr
8
0 / 10 / 2
4,941
380
2,244
9,123
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Maddi47
Tsukuyomi
11
3 / 2 / 1
7,090
545
4,092
6,517
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 4 / 1
7,297
561
5,379
7,687
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 3
6,075
467
5,583
8,718
3,705
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DerOkö
Scylla
13
5 / 2 / 5
7,780
598
5,772
6,512
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 1 / 7
8,182
629
7,699
10,083
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
KingLeMoo
Cu Chulainn
12
4 / 0 / 4
7,339
565
4,680
6,400
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
12
3 / 1 / 8
7,720
594
4,027
6,840
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
goldrahmen
Baron Samedi
12
9 / 3 / 2
7,547
581
7,790
7,191
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
26
26
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DBIEL
Amaterasu
0
8
0
0
W
Scylla
DerOkö
Scylla
5
2
5
3.75
L
Ullr
Fipsi96
Ullr
0
10
2
0.1
W
5
1
7
8.5
W
Cu Chulainn
KingLeMoo
Cu Chulainn
4
0
4
6
L
Tsukuyomi
Maddi47
Tsukuyomi
3
2
1
1.75
W
Sobek
3
1
8
7
L
3
4
1
0.88
W
Baron Samedi
goldrahmen
Baron Samedi
9
3
2
3.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
29,968
43,172
Taken
37,026
16,798
Mitigated
18,539
7,899
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DBIEL
Amaterasu
5,579
2,549
0
1,853
11,127
5,950
0
1,302
9,400
0
20,701
W
Scylla
DerOkö
Scylla
5,772
803
0
1,971
6,512
2,329
455
3,994
2,518
29,069
0
L
Ullr
Fipsi96
Ullr
2,244
1,053
0
184
9,123
2,462
52
6,899
1,866
0
12,644
W
7,699
4,351
243
5,239
10,083
3,682
0
1,967
7,960
0
51,421
W
Cu Chulainn
KingLeMoo
Cu Chulainn
4,680
1,628
0
1,802
6,400
4,004
585
600
5,600
0
27,549
L
Tsukuyomi
Maddi47
Tsukuyomi
4,092
1,008
0
2,820
6,517
2,245
0
845
5,588
0
34,194
W
Sobek
4,027
618
0
2,688
6,840
5,841
202
2,174
4,666
12,714
0
L
5,379
123
195
624
7,687
2,436
0
3,563
3,890
28,019
0
W
Baron Samedi
goldrahmen
Baron Samedi
7,790
1,931
320
2,438
7,191
2,683
422
2,227
4,964
39,297
0
L
5,583
199
418
1,805
8,718
3,705
60
4,082
4,418
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
38,568
239
Minions Killed
315
0
Camps Cleared
0
1,160,349
Distance Traveled
1,288,297
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,588
430
45
3
0
191,463
1
W
Scylla
7,780
598
64
5
0
228,617
1
L
Ullr
4,941
380
26
2
0
206,391
2
W
Set
8,182
629
88
7
0
299,154
1
W
Cu Chulainn
7,339
565
61
5
0
261,276
0
L
Tsukuyomi
7,090
545
79
6
0
249,130
0
W
Sobek
7,720
594
12
1
0
295,247
3
L
Nox
7,297
561
51
4
0
249,630
1
W
Baron Samedi
7,547
581
90
7
0
204,003
2
L
Cthulhu
6,075
467
38
3
0
263,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role