Player Matchup

Cernunnos
Cernunnos
Silver V
AintSleepin
Cernunnos
Silver V
Level 96
God Stats
3W - 6L
1,490 SR
Queue Stats
21W - 36L
896 MMR
Party 1
Scylla
Scylla
Gold IV
Crip-Tastic
Scylla
Gold IV
Level 96
God Stats
44W - 58L
1,563 SR
Queue Stats
667W - 618L
1,611 MMR
Party 1
Xing Tian
Xing Tian
Silver V
SmokinOnlyLoud
Xing Tian
Silver V
Level 69
God Stats
32W - 39L
1,494 SR
Queue Stats
34W - 42L
1,188 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,516 SR
1,232 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,535 SR
1,164 MMR
Medusa
Medusa
Silver I
PrayForJuke
Medusa
Silver I
Level 110
God Stats
33W - 30L
1,557 SR
Queue Stats
66W - 82L
1,173 MMR
Solo
Anubis
Anubis
Silver III
SshrugzZ
Anubis
Silver III
Level 69
God Stats
10W - 6L
1,585 SR
Queue Stats
108W - 119L
1,102 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
zookeeper37
Sun Wukong
Silver III
Level 118
God Stats
9W - 11L
1,464 SR
Queue Stats
39W - 53L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AintSleepin
Cernunnos
14
2 / 12 / 7
11,830
592
10,859
19,811
5,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
7 / 9 / 7
14,162
708
22,020
18,379
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SmokinOnlyLoud
Xing Tian
16
5 / 5 / 8
13,299
665
12,721
25,805
23,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BacchusVamanaKumbhakarnaDanzaburouChaac

VS

Bans
AresKukulkanCupidVulcanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
12 / 4 / 9
14,635
732
23,527
19,321
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SshrugzZ
Anubis
17
8 / 5 / 13
13,935
697
22,243
18,903
8,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
zookeeper37
Sun Wukong
16
6 / 5 / 13
13,238
662
9,494
25,105
19,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
14
Kills
26
26
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AintSleepin
Cernunnos
2
12
7
0.46
L
Scylla
7
9
7
1.17
W
Medusa
12
4
9
4.13
L
Xing Tian
SmokinOnlyLoud
Xing Tian
5
5
8
1.8
W
Anubis
SshrugzZ
Anubis
8
5
13
2.9
W
Sun Wukong
zookeeper37
Sun Wukong
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
55,264
63,995
Taken
63,329
34,975
Mitigated
34,585
13,673
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AintSleepin
Cernunnos
10,859
5,590
0
3,410
19,811
5,902
1,855
8,053
11,758
0
31,378
L
Scylla
22,020
796
486
1,909
18,379
5,426
1,085
6,518
11,861
57,779
0
W
Medusa
23,527
12,139
0
6,939
19,321
6,799
3,616
12,261
6,679
0
88,165
L
Xing Tian
SmokinOnlyLoud
Xing Tian
12,721
803
1,136
6,732
25,805
23,647
0
7,672
18,133
33,026
0
W
Anubis
SshrugzZ
Anubis
22,243
648
135
8,752
18,903
8,565
279
9,777
8,739
64,279
0
W
Sun Wukong
zookeeper37
Sun Wukong
9,494
1,116
501
8,583
25,105
19,221
344
11,843
12,750
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
41,808
135
Minions Killed
205
0
Camps Cleared
0
914,977
Distance Traveled
931,929
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,830
592
45
2
0
227,867
1
L
Scylla
14,162
708
67
3
0
305,985
0
W
Medusa
14,635
732
88
4
0
316,046
0
L
Xing Tian
13,299
665
23
1
0
381,125
6
W
Anubis
13,935
697
69
3
0
283,478
0
W
Sun Wukong
13,238
662
48
2
0
332,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role