Player Matchup

Yemoja
Yemoja
DNTR17
Yemoja
Level 8
God Stats
49W - 30L
1,427 SR
Queue Stats
158W - 133L
1,036 Elo+
Solo
Zeus
Zeus
SurgeR12
Zeus
Level 8
God Stats
3W - 0L
1,717 SR
Queue Stats
3W - 8L
1,079 Elo+
Party 1
Nu Wa
Nu Wa
dylan_romanu
Nu Wa
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 72L
1,231 Elo+
Solo
Neith
Neith
gxlds
Neith
Level 18
God Stats
3W - 1L
1,903 SR
Queue Stats
40W - 40L
1,336 Elo+
Solo
Tiamat
Tiamat
luckyme2005
Tiamat
Level 7
God Stats
3W - 2L
1,717 SR
Queue Stats
7W - 10L
1,272 Elo+
Party 1
Team Averages
Level 11
1,653 SR
1,191 Elo+

VS

Team Averages
Level 16
1,533 SR
1,324 Elo+
Anubis
Anubis
 
Anubis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Antro2020
Danzaburou
Level 27
God Stats
6W - 7L
1,317 SR
Queue Stats
58W - 115L
1,158 Elo+
Solo
Jormungandr
Jormungandr
COLINATOR009
Jormungandr
Level 25
God Stats
45W - 47L
1,506 SR
Queue Stats
85W - 93L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Paulo_Fratianno
Kukulkan
Level 4
God Stats
2W - 1L
1,842 SR
Queue Stats
5W - 11L
1,414 Elo+
Solo
Cerberus
Cerberus
carlossan06
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DNTR17
Yemoja
16
1 / 3 / 19
10,273
1,141
6,703
9,643
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
12 / 0 / 14
11,218
1,246
13,507
3,749
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 2 / 21
11,507
1,279
18,770
7,502
2,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
gxlds
Neith
18
15 / 4 / 18
11,722
1,302
22,997
9,116
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
16
4 / 0 / 22
10,026
1,114
5,644
7,064
7,522
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 2
8,298
922
7,253
14,217
15,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Antro2020
Danzaburou
14
0 / 14 / 4
8,632
959
4,873
21,746
8,587
Jormungandr
COLINATOR009
Jormungandr
14
7 / 8 / 0
10,481
1,165
10,813
15,203
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 4 / 2
8,344
927
6,794
6,056
1,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
carlossan06
Cerberus
13
0 / 10 / 1
7,932
881
1,275
17,670
6,941

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
18
42
Kills
9
9
Deaths
42
94
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
L
Danzaburou
Antro2020
Danzaburou
0
14
4
0.14
L
Jormungandr
COLINATOR009
Jormungandr
7
8
0
0.88
W
Yemoja
DNTR17
Yemoja
1
3
19
3.5
L
Kukulkan
1
4
2
0.5
W
Zeus
12
0
14
19
L
Cerberus
carlossan06
Cerberus
0
10
1
0.05
W
10
2
21
10.25
W
Neith
gxlds
Neith
15
4
18
6
W
Tiamat
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,621
Damage
31,008
37,074
Taken
74,892
21,256
Mitigated
44,237
9,361
Healing
989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,253
1,100
0
0
14,217
15,612
0
9,244
4,973
15,878
0
L
Danzaburou
Antro2020
Danzaburou
4,873
2,101
0
372
21,746
8,587
0
11,267
10,479
0
8,258
L
Jormungandr
COLINATOR009
Jormungandr
10,813
2,104
0
317
15,203
11,214
0
9,849
5,354
21,624
0
W
Yemoja
DNTR17
Yemoja
6,703
3,489
1,509
551
9,643
6,345
0
7,963
1,372
20,072
0
L
Kukulkan
6,794
2,367
0
0
6,056
1,883
0
4,675
1,381
11,268
0
W
Zeus
13,507
2,921
106
825
3,749
1,245
0
3,436
288
22,547
0
L
Cerberus
carlossan06
Cerberus
1,275
168
0
300
17,670
6,941
0
9,589
8,081
13,118
0
W
18,770
10,950
0
0
7,502
2,480
0
4,948
2,429
27,603
0
W
Neith
gxlds
Neith
22,997
12,366
0
2,933
9,116
3,664
0
5,819
3,172
0
37,582
W
Tiamat
5,644
657
0
3,437
7,064
7,522
0
3,326
3,678
15,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
43,687
131
Minions Killed
81
4
Camps Cleared
2
758,477
Distance Traveled
524,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,298
922
17
2
0
122,387
1
L
Danzaburou
8,632
959
3
0
1
118,899
0
L
Jormungandr
10,481
1,165
27
3
0
102,853
2
W
Yemoja
10,273
1,141
28
3
1
148,295
2
L
Kukulkan
8,344
927
7
1
0
77,801
0
W
Zeus
11,218
1,246
27
3
0
161,864
0
L
Cerberus
7,932
881
27
3
1
102,874
0
W
Nu Wa
11,507
1,279
11
1
2
158,117
0
W
Neith
11,722
1,302
34
4
1
142,767
0
W
Tiamat
10,026
1,114
31
3
0
147,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role