Player Matchup

Heimdallr
Heimdallr
Platinum II
Imyourfox
Heimdallr
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
MooMuse
Arachne
Diamond V
Level 143
God Stats
61W - 41L
1,720 SR
Queue Stats
408W - 412L
1,740 MMR
Solo
Ymir
Ymir
Gold IV
fernandto123
Ymir
Gold IV
Level 42
God Stats
14W - 9L
1,975 SR
Queue Stats
198W - 197L
1,746 MMR
Solo
Cabrakan
Cabrakan
Gold I
icoltus
Cabrakan
Gold I
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 107L
1,742 MMR
Solo
Scylla
Scylla
Platinum II
redchoo
Scylla
Platinum II
Level 128
God Stats
7W - 8L
1,400 SR
Queue Stats
423W - 417L
1,709 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,619 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,668 SR
1,729 MMR
Hou Yi
Hou Yi
Platinum III
Acorn101
Hou Yi
Platinum III
Level 128
God Stats
9W - 10L
1,703 SR
Queue Stats
483W - 463L
1,721 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
RockyGamer2896
Erlang Shen
Platinum III
Level 127
God Stats
18W - 20L
1,878 SR
Queue Stats
325W - 309L
1,719 MMR
Solo
Discordia
Discordia
Gold IV
UnclearMono
Discordia
Gold IV
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 229L
1,847 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
seftoul11
Cu Chulainn
Gold III
Level 126
God Stats
11W - 10L
1,761 SR
Queue Stats
402W - 405L
1,651 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
wolows
Tsukuyomi
Platinum IV
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
498W - 488L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Imyourfox
Heimdallr
20
2 / 0 / 7
13,181
599
14,876
12,782
7,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MooMuse
Arachne
20
8 / 1 / 2
13,581
617
17,993
24,648
23,415
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 6
11,210
510
5,404
20,662
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
icoltus
Cabrakan
18
4 / 1 / 7
11,733
533
11,258
15,840
11,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
redchoo
Scylla
19
8 / 2 / 6
12,635
574
18,142
10,045
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloSetYemojaDanzaburouPersephone

VS

Bans
Guan YuCupidThothAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acorn101
Hou Yi
16
1 / 4 / 1
10,098
459
10,857
20,971
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
RockyGamer2896
Erlang Shen
17
2 / 4 / 1
10,328
469
6,855
19,581
10,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
UnclearMono
Discordia
18
2 / 6 / 2
10,731
488
13,901
11,027
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
seftoul11
Cu Chulainn
18
2 / 7 / 0
10,752
489
15,508
21,101
22,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
wolows
Tsukuyomi
16
0 / 5 / 3
10,120
460
8,606
17,467
15,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
7
7
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Acorn101
Hou Yi
1
4
1
0.38
W
Heimdallr
Imyourfox
Heimdallr
2
0
7
5.5
W
Arachne
MooMuse
Arachne
8
1
2
9
L
Erlang Shen
RockyGamer2896
Erlang Shen
2
4
1
0.63
L
Discordia
UnclearMono
Discordia
2
6
2
0.5
W
3
3
6
2
W
Cabrakan
icoltus
Cabrakan
4
1
7
7.5
W
Scylla
redchoo
Scylla
8
2
6
5.5
L
Cu Chulainn
seftoul11
Cu Chulainn
2
7
0
0.29
L
Tsukuyomi
wolows
Tsukuyomi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,673
Damage
55,727
83,977
Taken
90,147
66,367
Mitigated
59,532
27,378
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Acorn101
Hou Yi
10,857
6,889
0
7,162
20,971
7,170
110
4,681
16,142
0
79,639
W
Heimdallr
Imyourfox
Heimdallr
14,876
8,035
0
4,212
12,782
7,963
8,501
767
11,973
0
112,421
W
Arachne
MooMuse
Arachne
17,993
9,510
0
11,982
24,648
23,415
1,753
2,539
21,291
18,239
63,395
L
Erlang Shen
RockyGamer2896
Erlang Shen
6,855
3,101
0
8,401
19,581
10,431
78
7,442
12,000
0
89,051
L
Discordia
UnclearMono
Discordia
13,901
130
0
823
11,027
3,732
377
7,898
2,943
76,415
0
W
5,404
947
0
5,556
20,662
19,590
38
2,929
17,457
32,864
0
W
Cabrakan
icoltus
Cabrakan
11,258
1,073
0
3,276
15,840
11,615
714
3,966
11,583
84,680
0
W
Scylla
redchoo
Scylla
18,142
1,945
146
2,206
10,045
3,784
1,578
4,947
4,789
84,655
0
L
Cu Chulainn
seftoul11
Cu Chulainn
15,508
3,217
0
2,448
21,101
22,899
360
6,684
14,357
8,277
75,438
L
Tsukuyomi
wolows
Tsukuyomi
8,606
1,550
0
2,528
17,467
15,300
0
10,507
6,694
0
37,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
52,029
635
Minions Killed
683
0
Camps Cleared
0
2,124,297
Distance Traveled
2,040,625
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,098
459
146
7
0
392,482
7
W
Heimdallr
13,181
599
204
9
0
398,536
6
W
Arachne
13,581
617
134
6
0
424,754
5
L
Erlang Shen
10,328
469
142
6
0
479,382
6
L
Discordia
10,731
488
169
8
0
412,304
10
W
Ymir
11,210
510
21
1
0
434,905
3
W
Cabrakan
11,733
533
124
6
0
436,727
6
W
Scylla
12,635
574
152
7
0
429,375
10
L
Cu Chulainn
10,752
489
183
8
0
347,674
5
L
Tsukuyomi
10,120
460
43
2
0
408,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role