Player Matchup

Discordia
Discordia
Greenellaa
Discordia
Level 28
God Stats
8W - 11L
1,370 SR
Queue Stats
109W - 125L
1,473 Elo+
Solo
Cthulhu
Cthulhu
HeirKriispy
Cthulhu
Level 4
God Stats
1W - 2L
1,713 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 2
Thanatos
Thanatos
Kato69420
Thanatos
Level 25
God Stats
25W - 26L
1,534 SR
Queue Stats
26W - 28L
1,519 Elo+
Party 2
Izanami
Izanami
blackwolfTWICHT
Izanami
Level 14
God Stats
3W - 1L
1,825 SR
Queue Stats
8W - 3L
1,524 Elo+
Solo
Bastet
Bastet
brain3001
Bastet
Level 5
God Stats
4W - 7L
1,562 SR
Queue Stats
8W - 13L
1,479 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,444 Elo+

VS

Team Averages
Level 21
1,564 SR
1,458 Elo+
Ares
Ares
Amelow
Ares
Level 39
God Stats
6W - 4L
1,519 SR
Queue Stats
60W - 50L
1,497 Elo+
Party 1
Anubis
Anubis
FBShima
Anubis
Level 17
God Stats
13W - 2L
1,616 SR
Queue Stats
79W - 64L
1,514 Elo+
Party 1
Ra
Ra
Hadesdima
Ra
Level 18
God Stats
2W - 3L
1,815 SR
Queue Stats
29W - 28L
1,393 Elo+
Solo
Pele
Pele
KuselOK
Pele
Level 6
God Stats
20W - 12L
1,120 SR
Queue Stats
92W - 97L
1,488 Elo+
Party 1
Fenrir
Fenrir
ROTtvoiebal228
Fenrir
Level 27
God Stats
6W - 5L
1,751 SR
Queue Stats
265W - 305L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Greenellaa
Discordia
15
0 / 8 / 7
9,395
854
11,091
15,431
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
HeirKriispy
Cthulhu
15
0 / 11 / 7
9,611
874
5,565
21,673
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Kato69420
Thanatos
16
7 / 3 / 2
11,103
1,009
8,251
14,104
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 10 / 5
10,950
995
23,536
25,865
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
brain3001
Bastet
16
2 / 8 / 7
10,551
959
10,549
20,777
12,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amelow
Ares
18
7 / 3 / 27
12,526
1,139
12,263
15,194
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
FBShima
Anubis
19
14 / 4 / 20
13,129
1,194
30,852
18,275
12,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
8 / 0 / 27
12,646
1,150
19,434
6,990
5,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
KuselOK
Pele
18
8 / 2 / 22
11,554
1,050
21,799
12,173
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 4 / 20
10,705
973
7,906
12,813
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
156
13
Kills
40
40
Deaths
13
28
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ares
Amelow
Ares
7
3
27
6.83
W
Anubis
FBShima
Anubis
14
4
20
6
L
Discordia
Greenellaa
Discordia
0
8
7
0.44
W
8
0
27
21.5
L
Cthulhu
HeirKriispy
Cthulhu
0
11
7
0.32
L
Thanatos
Kato69420
Thanatos
7
3
2
2.67
W
Pele
KuselOK
Pele
8
2
22
9.5
W
3
4
20
3.25
L
4
10
5
0.65
L
Bastet
brain3001
Bastet
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
92,254
97,850
Taken
65,445
48,857
Mitigated
47,392
8,717
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Amelow
Ares
12,263
1,408
0
1,240
15,194
16,469
0
4,157
10,791
16,778
0
W
Anubis
FBShima
Anubis
30,852
448
0
6,792
18,275
12,080
0
4,247
13,953
42,403
0
L
Discordia
Greenellaa
Discordia
11,091
978
0
0
15,431
5,045
0
9,653
5,778
25,319
0
W
19,434
2,451
7,141
3,896
6,990
5,868
0
3,050
3,940
55,351
0
L
Cthulhu
HeirKriispy
Cthulhu
5,565
723
0
255
21,673
18,809
0
14,636
7,037
14,762
0
L
Thanatos
Kato69420
Thanatos
8,251
809
0
4,522
14,104
4,863
0
7,795
6,309
0
20,322
W
Pele
KuselOK
Pele
21,799
7,147
0
4,294
12,173
6,519
0
2,701
9,422
0
41,165
W
7,906
4,739
0
2,494
12,813
6,456
0
2,105
10,683
0
20,648
L
23,536
14,687
0
2,814
25,865
8,139
0
16,647
9,218
0
45,058
L
Bastet
brain3001
Bastet
10,549
3,248
408
718
20,777
12,001
0
13,818
6,959
0
19,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
60,560
131
Minions Killed
201
5
Camps Cleared
8
903,881
Distance Traveled
974,264
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,526
1,139
7
1
0
196,515
1
W
Anubis
13,129
1,194
24
2
1
163,380
0
L
Discordia
9,395
854
21
2
1
192,080
0
W
Ra
12,646
1,150
104
9
2
229,035
2
L
Cthulhu
9,611
874
20
2
0
120,955
2
L
Thanatos
11,103
1,009
18
2
1
210,285
0
W
Pele
11,554
1,050
46
4
1
202,497
1
W
Fenrir
10,705
973
20
2
4
182,837
0
L
Izanami
10,950
995
54
5
3
178,390
0
L
Bastet
10,551
959
18
2
0
202,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role