Player Matchup

Zeus
Zeus
OG420z
Zeus
Level 28
God Stats
5W - 14L
1,246 SR
Queue Stats
75W - 97L
1,289 Elo+
Solo
Tiamat
Tiamat
PlushPlot537342
Tiamat
Level 17
God Stats
13W - 11L
1,440 SR
Queue Stats
117W - 153L
1,331 Elo+
Solo
Ne Zha
Ne Zha
ToxicDeath42o9
Ne Zha
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 30L
1,358 Elo+
Solo
Jormungandr
Jormungandr
tarebelaid
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,307 Elo+
Solo
Amaterasu
Amaterasu
titovsasha
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,294 Elo+

VS

Team Averages
Level 18
1,440 SR
1,282 Elo+
Sun Wukong
Sun Wukong
PumpkinRhino262
Sun Wukong
Level 26
God Stats
2W - 5L
1,299 SR
Queue Stats
160W - 201L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
Qaky
Cernunnos
Level 19
God Stats
5W - 10L
1,559 SR
Queue Stats
112W - 143L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
Saidgamer3909
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,021 Elo+
Solo
Persephone
Persephone
aestheticsX1
Persephone
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 16L
1,499 Elo+
Solo
Sol
Sol
hmd545b
Sol
Level 26
God Stats
0W - 1L
1,344 SR
Queue Stats
5W - 18L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
OG420z
Zeus
20
8 / 13 / 5
14,409
480
20,341
22,365
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 6
15,598
520
24,008
23,854
15,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 2
14,745
492
13,964
23,520
14,105
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
tarebelaid
Jormungandr
20
5 / 7 / 6
14,068
469
10,605
26,398
27,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
titovsasha
Amaterasu
5
0 / 5 / 1
8,548
285
443
4,193
1,142
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PumpkinRhino262
Sun Wukong
19
3 / 9 / 6
12,592
420
11,151
27,467
16,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Qaky
Cernunnos
20
6 / 9 / 4
13,569
452
16,289
22,415
10,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
10
3 / 7 / 6
9,702
323
2,726
12,437
4,066
Persephone
aestheticsX1
Persephone
20
15 / 1 / 6
15,625
521
28,797
16,711
6,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
18
2 / 6 / 1
11,999
400
11,417
20,455
12,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
29
Kills
29
33
Deaths
32
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
OG420z
Zeus
8
13
5
0.81
W
8
6
6
1.83
L
Sun Wukong
PumpkinRhino262
Sun Wukong
3
9
6
0.67
L
Cernunnos
Qaky
Cernunnos
6
9
4
0.89
L
Cthulhu
3
7
6
0.86
W
8
2
2
4.5
L
Persephone
aestheticsX1
Persephone
15
1
6
18
L
Sol
2
6
1
0.42
W
Jormungandr
tarebelaid
Jormungandr
5
7
6
1.14
W
Amaterasu
titovsasha
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,361
Damage
70,380
100,330
Taken
99,485
66,800
Mitigated
49,287
23,334
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
OG420z
Zeus
20,341
4,094
0
5,819
22,365
8,776
1,290
12,660
9,705
80,058
0
W
24,008
1,936
0
6,460
23,854
15,683
1,505
14,484
9,370
109,801
0
L
Sun Wukong
PumpkinRhino262
Sun Wukong
11,151
2,211
0
1,853
27,467
16,115
4,559
12,676
14,791
0
76,738
L
Cernunnos
Qaky
Cernunnos
16,289
8,999
0
2,685
22,415
10,262
4,406
14,619
7,796
0
86,647
L
Cthulhu
2,726
414
131
0
12,437
4,066
138
9,864
2,573
10,845
0
W
13,964
6,541
0
6,294
23,520
14,105
4,459
9,641
13,879
0
96,455
L
Persephone
aestheticsX1
Persephone
28,797
2,365
270
3,909
16,711
6,422
0
11,195
5,516
84,497
0
L
Sol
11,417
460
0
6,117
20,455
12,422
1,654
6,600
13,775
56,564
0
W
Jormungandr
tarebelaid
Jormungandr
10,605
2,987
0
4,646
26,398
27,094
1,133
5,466
20,932
65,289
0
W
Amaterasu
titovsasha
Amaterasu
443
395
0
115
4,193
1,142
76
689
3,504
0
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,368
Gold Earned
63,487
497
Minions Killed
487
0
Camps Cleared
0
2,266,176
Distance Traveled
2,149,415
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,409
480
99
3
0
421,391
11
W
Tiamat
15,598
520
196
7
0
579,667
4
L
Sun Wukong
12,592
420
97
3
0
468,983
3
L
Cernunnos
13,569
452
146
5
0
408,634
2
L
Cthulhu
9,702
323
24
1
0
257,666
1
W
Ne Zha
14,745
492
117
4
0
668,304
0
L
Persephone
15,625
521
129
4
0
593,928
1
L
Sol
11,999
400
91
3
0
420,204
0
W
Jormungandr
14,068
469
83
3
0
435,334
0
W
Amaterasu
8,548
285
2
0
0
161,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role