Player Matchup

Cu Chulainn
Cu Chulainn
IronOrry
Cu Chulainn
Level 96
God Stats
23W - 15L
1,271 SR
Queue Stats
418W - 416L
1,558 Elo+
Party 3
Chaac
Chaac
Ossamwel
Chaac
Level 39
God Stats
3W - 2L
1,237 SR
Queue Stats
12W - 23L
1,300 Elo+
Party 1
Vulcan
Vulcan
iWantMemes
Vulcan
Level 15
God Stats
8W - 8L
1,500 SR
Queue Stats
360W - 333L
1,494 Elo+
Party 3
Bakasura
Bakasura
loyde59
Bakasura
Level 55
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 47L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
madriller
Ah Puch
Level 44
God Stats
21W - 27L
1,409 SR
Queue Stats
73W - 72L
1,445 Elo+
Solo
Team Averages
Level 50
1,340 SR
1,424 Elo+

VS

Team Averages
Level 49
1,473 SR
1,439 Elo+
Cthulhu
Cthulhu
Bilexd
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Cerberus
Cerberus
Jonny6432
Cerberus
Level 36
God Stats
10W - 19L
1,452 SR
Queue Stats
97W - 116L
1,460 Elo+
Solo
Hun Batz
Hun Batz
Luxunos
Hun Batz
Level 75
God Stats
7W - 6L
1,425 SR
Queue Stats
370W - 356L
1,390 Elo+
Party 2
Medusa
Medusa
dastczoeku
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
xXKrusty
Ra
Level 87
God Stats
14W - 22L
1,486 SR
Queue Stats
343W - 339L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IronOrry
Cu Chulainn
18
9 / 3 / 9
12,176
529
17,060
16,824
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Ossamwel
Chaac
18
4 / 4 / 3
12,100
526
10,520
14,062
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Vulcan
iWantMemes
Vulcan
17
4 / 5 / 10
11,210
487
13,977
10,612
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
loyde59
Bakasura
20
6 / 4 / 4
12,429
540
13,574
23,079
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
madriller
Ah Puch
19
6 / 2 / 8
12,145
528
18,933
12,396
4,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bilexd
Cthulhu
14
4 / 6 / 1
10,067
438
5,875
22,856
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Jonny6432
Cerberus
18
6 / 2 / 1
11,123
484
10,584
19,938
21,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Luxunos
Hun Batz
14
2 / 8 / 2
9,393
408
7,251
18,387
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
dastczoeku
Medusa
13
0 / 8 / 3
8,474
368
4,992
15,921
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 5 / 3
11,315
492
12,820
16,392
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
29
Kills
18
18
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bilexd
Cthulhu
4
6
1
0.75
W
Cu Chulainn
IronOrry
Cu Chulainn
9
3
9
4.5
L
Cerberus
Jonny6432
Cerberus
6
2
1
3.25
L
Hun Batz
Luxunos
Hun Batz
2
8
2
0.38
W
Chaac
Ossamwel
Chaac
4
4
3
1.38
L
Medusa
dastczoeku
Medusa
0
8
3
0.19
W
Vulcan
iWantMemes
Vulcan
4
5
10
1.8
W
Bakasura
loyde59
Bakasura
6
4
4
2
W
Ah Puch
madriller
Ah Puch
6
2
8
5
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,064
Damage
41,522
76,973
Taken
93,494
45,217
Mitigated
56,273
29,090
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bilexd
Cthulhu
5,875
667
0
5,703
22,856
15,600
0
13,089
8,518
26,436
0
W
Cu Chulainn
IronOrry
Cu Chulainn
17,060
2,026
0
4,529
16,824
15,291
539
6,234
10,312
8,969
52,299
L
Cerberus
Jonny6432
Cerberus
10,584
993
0
7,049
19,938
21,961
0
3,647
14,057
60,825
0
L
Hun Batz
Luxunos
Hun Batz
7,251
1,689
0
3,036
18,387
6,344
424
6,397
11,280
0
55,160
W
Chaac
Ossamwel
Chaac
10,520
2,139
425
5,049
14,062
12,197
1,418
5,661
8,375
0
57,799
L
Medusa
dastczoeku
Medusa
4,992
2,127
0
3,979
15,921
4,801
640
5,932
9,519
0
37,815
W
Vulcan
iWantMemes
Vulcan
13,977
7,115
0
869
10,612
4,238
1,331
4,460
6,020
57,538
0
W
Bakasura
loyde59
Bakasura
13,574
8,438
0
12,794
23,079
8,796
0
8,131
14,862
0
92,533
W
Ah Puch
madriller
Ah Puch
18,933
1,181
0
5,424
12,396
4,695
1,490
4,097
8,125
98,371
0
L
12,820
1,305
1,734
3,810
16,392
7,567
200
6,117
9,795
91,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
50,372
568
Minions Killed
529
0
Camps Cleared
0
2,138,614
Distance Traveled
1,960,861
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,067
438
48
2
0
375,510
3
W
Cu Chulainn
12,176
529
71
3
0
447,962
5
L
Cerberus
11,123
484
159
7
0
375,352
2
L
Hun Batz
9,393
408
77
3
0
441,334
2
W
Chaac
12,100
526
107
5
0
471,075
0
L
Medusa
8,474
368
74
3
0
332,183
1
W
Vulcan
11,210
487
100
4
0
367,550
4
W
Bakasura
12,429
540
155
7
0
432,676
0
W
Ah Puch
12,145
528
135
6
0
419,351
0
L
Ra
11,315
492
171
7
0
436,482
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role