Player Matchup

Athena
Athena
ChanWilder
Athena
Level 28
God Stats
9W - 10L
1,309 SR
Queue Stats
465W - 471L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
Líghtning
Amaterasu
Level 18
God Stats
32W - 26L
1,340 SR
Queue Stats
52W - 47L
1,458 Elo+
Party 1
Hachiman
Hachiman
Reevrom
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,543 Elo+
Party 1
Tiamat
Tiamat
RoadhogLover
Tiamat
Level 23
God Stats
28W - 42L
1,516 SR
Queue Stats
406W - 407L
1,470 Elo+
Party 2
Set
Set
Zamasult
Set
Level 21
God Stats
88W - 62L
1,535 SR
Queue Stats
307W - 303L
1,453 Elo+
Party 2
Team Averages
Level 22
1,440 SR
1,486 Elo+

VS

Team Averages
Level 10
1,592 SR
1,410 Elo+
Bakasura
Bakasura
Anmelika
Bakasura
Level 8
God Stats
2W - 1L
1,740 SR
Queue Stats
12W - 13L
1,557 Elo+
Solo
Anubis
Anubis
Emmypwns
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,174 Elo+
Party 3
Mulan
Mulan
O3YGG
Mulan
Level 23
God Stats
1W - 4L
1,711 SR
Queue Stats
11W - 13L
1,518 Elo+
Solo
Horus
Horus
Pancakesu4
Horus
Level 9
God Stats
2W - 1L
1,725 SR
Queue Stats
21W - 15L
1,401 Elo+
Party 3
Neith
Neith
asldfkj1234yh01
Neith
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 15L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChanWilder
Athena
11
0 / 3 / 5
7,131
475
3,964
11,075
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Líghtning
Amaterasu
15
6 / 0 / 7
9,170
611
12,767
11,041
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Reevrom
Hachiman
13
3 / 3 / 2
7,471
498
6,688
9,703
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
13 / 2 / 1
9,526
635
11,020
9,097
5,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 7
7,304
487
6,273
8,879
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anmelika
Bakasura
13
3 / 4 / 0
8,030
535
5,390
12,483
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Emmypwns
Anubis
11
2 / 8 / 2
6,872
458
4,727
9,361
3,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
O3YGG
Mulan
11
2 / 8 / 1
7,080
472
4,861
13,919
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
10
0 / 4 / 5
6,798
453
4,532
11,758
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 1
6,984
466
9,883
10,383
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
26
Kills
10
10
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anmelika
Bakasura
3
4
0
0.75
W
Athena
ChanWilder
Athena
0
3
5
0.83
L
Anubis
Emmypwns
Anubis
2
8
2
0.38
W
Amaterasu
Líghtning
Amaterasu
6
0
7
9.5
L
Mulan
O3YGG
Mulan
2
8
1
0.31
L
Horus
0
4
5
0.63
W
Hachiman
Reevrom
Hachiman
3
3
2
1.33
W
Tiamat
13
2
1
6.75
W
4
2
7
3.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
29,393
49,795
Taken
57,904
26,210
Mitigated
25,750
15,324
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anmelika
Bakasura
5,390
4,241
0
4,585
12,483
5,490
582
3,262
9,004
0
33,077
W
Athena
ChanWilder
Athena
3,964
1,692
0
2,358
11,075
5,315
19
1,217
9,793
15,657
0
L
Anubis
Emmypwns
Anubis
4,727
427
0
2,288
9,361
3,803
0
3,975
5,162
24,976
0
W
Amaterasu
Líghtning
Amaterasu
12,767
5,620
0
3,478
11,041
8,416
667
961
9,796
130
48,756
L
Mulan
O3YGG
Mulan
4,861
736
0
1,837
13,919
7,533
0
2,360
11,117
0
30,208
L
Horus
4,532
2,479
1,033
2,542
11,758
5,872
0
2,149
9,385
0
16,777
W
Hachiman
Reevrom
Hachiman
6,688
2,655
0
4,384
9,703
2,484
441
1,854
7,809
0
42,216
W
Tiamat
11,020
694
0
2,385
9,097
5,080
1,120
695
8,342
40,439
0
W
6,273
2,588
707
2,012
8,879
4,915
0
0
8,779
0
31,782
L
9,883
4,076
0
6,122
10,383
3,052
0
2,638
7,616
0
39,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
35,764
301
Minions Killed
283
0
Camps Cleared
0
1,484,871
Distance Traveled
1,342,979
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,030
535
88
6
0
288,368
2
W
Athena
7,131
475
18
1
0
297,490
5
L
Anubis
6,872
458
52
3
0
218,170
1
W
Amaterasu
9,170
611
93
6
0
293,034
4
L
Mulan
7,080
472
52
3
0
253,755
1
L
Horus
6,798
453
26
2
0
332,031
2
W
Hachiman
7,471
498
79
5
0
258,387
6
W
Tiamat
9,526
635
66
4
0
305,007
8
W
Set
7,304
487
45
3
0
330,953
0
L
Neith
6,984
466
65
4
0
250,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role