Player Matchup

Cthulhu
Cthulhu
NEGAO_DO_ZAP929
Cthulhu
Level 15
God Stats
5W - 13L
1,191 SR
Queue Stats
13W - 28L
1,268 Elo+
Party 1
Bakasura
Bakasura
Nikolas22czf
Bakasura
Level 23
God Stats
1W - 0L
1,259 SR
Queue Stats
43W - 77L
1,361 Elo+
Party 1
Skadi
Skadi
ToledoTrix
Skadi
Level 29
God Stats
7W - 5L
1,764 SR
Queue Stats
44W - 76L
1,340 Elo+
Party 1
Hachiman
Hachiman
turborjgamess
Hachiman
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,605 Elo+
Solo
Zeus
Zeus
zLakerFPS
Zeus
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
64W - 77L
1,327 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,380 Elo+

VS

Team Averages
Level 12
1,453 SR
1,465 Elo+
Artemis
Artemis
GiovaneSaito
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
I3I_Hunter_I3I
Jormungandr
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 4L
1,586 Elo+
Party 3
Thor
Thor
M3N0Nz_
Thor
Level 20
God Stats
0W - 2L
1,256 SR
Queue Stats
31W - 28L
1,433 Elo+
Party 2
Tiamat
Tiamat
Nico0666
Tiamat
Level 28
God Stats
7W - 5L
1,235 SR
Queue Stats
43W - 60L
1,307 Elo+
Solo
Ares
Ares
SOLEDBYENZOROCHA
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,239
567
3,541
5,836
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Nikolas22czf
Bakasura
8
0 / 1 / 2
5,008
455
2,722
6,884
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
9
6 / 0 / 2
6,020
547
5,167
5,914
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
turborjgamess
Hachiman
13
5 / 0 / 0
7,120
647
9,471
8,256
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
8 / 1 / 0
7,032
639
8,737
6,818
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GiovaneSaito
Artemis
8
0 / 4 / 2
4,975
452
4,744
6,463
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
I3I_Hunter_I3I
Jormungandr
8
0 / 4 / 0
4,804
437
3,854
8,901
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
M3N0Nz_
Thor
10
3 / 1 / 1
6,062
551
3,848
7,049
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Nico0666
Tiamat
10
1 / 5 / 0
5,908
537
6,070
9,242
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 8 / 1
4,319
393
1,549
8,260
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
22
Kills
4
4
Deaths
22
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
GiovaneSaito
Artemis
0
4
2
0.25
L
Jormungandr
I3I_Hunter_I3I
Jormungandr
0
4
0
0
L
Thor
M3N0Nz_
Thor
3
1
1
3.5
W
3
2
3
2.25
L
Tiamat
Nico0666
Tiamat
1
5
0
0.2
W
Bakasura
Nikolas22czf
Bakasura
0
1
2
1
L
0
8
1
0.06
W
Skadi
6
0
2
7
W
Hachiman
turborjgamess
Hachiman
5
0
0
5
W
Zeus
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
20,065
33,708
Taken
39,915
10,503
Mitigated
17,820
15,065
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GiovaneSaito
Artemis
4,744
1,811
0
1,902
6,463
1,924
0
2,082
4,381
0
19,841
L
Jormungandr
I3I_Hunter_I3I
Jormungandr
3,854
812
0
995
8,901
4,565
0
0
8,901
19,363
0
L
Thor
M3N0Nz_
Thor
3,848
1,288
0
3,916
7,049
1,981
0
914
6,015
0
24,787
W
3,541
875
0
948
5,836
2,478
80
429
5,407
15,076
0
L
Tiamat
Nico0666
Tiamat
6,070
1,016
0
2,890
9,242
4,937
781
6,133
3,087
28,975
0
W
Bakasura
Nikolas22czf
Bakasura
2,722
2,107
0
2,188
6,884
1,871
0
2,540
4,166
0
11,772
L
1,549
490
0
386
8,260
4,413
185
3,149
5,111
3,716
0
W
Skadi
5,167
2,423
0
2,994
5,914
1,515
192
324
5,590
0
20,283
W
Hachiman
turborjgamess
Hachiman
9,471
6,429
0
6,502
8,256
2,655
1,018
4,107
3,764
0
46,271
W
Zeus
8,737
1,741
0
2,433
6,818
1,984
366
3,236
3,308
42,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
26,068
268
Minions Killed
173
0
Camps Cleared
0
991,372
Distance Traveled
1,006,483
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,975
452
29
3
0
165,165
2
L
Jormungandr
4,804
437
36
3
0
201,837
2
L
Thor
6,062
551
48
4
0
219,681
0
W
Cthulhu
6,239
567
19
2
0
200,807
0
L
Tiamat
5,908
537
54
5
0
198,332
2
W
Bakasura
5,008
455
44
4
0
245,597
0
L
Ares
4,319
393
6
1
0
221,468
2
W
Skadi
6,020
547
36
3
0
181,429
4
W
Hachiman
7,120
647
86
8
0
171,677
0
W
Zeus
7,032
639
83
8
0
191,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role