Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HoundDog1357
Sobek
Level 103
God Stats
9W - 5L
1,328 SR
Queue Stats
479W - 442L
1,531 Elo+
Party 1
Vamana
Vamana
Tmills00
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 72
1,443 SR
1,510 Elo+

VS

Team Averages
Level 39
1,549 SR
1,519 Elo+
Cerberus
Cerberus
The_1stWizard
Cerberus
Level 22
God Stats
20W - 9L
1,616 SR
Queue Stats
224W - 200L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Woe_Daijon
Ah Muzen Cab
Level 28
God Stats
66W - 50L
1,606 SR
Queue Stats
162W - 121L
1,619 Elo+
Party 2
Ne Zha
Ne Zha
chompymage6887
Ne Zha
Level 67
God Stats
3W - 3L
1,425 SR
Queue Stats
186W - 189L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 4 / 1
5,758
576
4,066
6,506
2,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
5,718
572
4,218
8,483
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Tmills00
Vamana
7
1 / 9 / 0
5,969
597
2,698
10,013
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
The_1stWizard
Cerberus
10
3 / 0 / 6
7,611
761
4,804
6,568
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Woe_Daijon
Ah Muzen Cab
12
6 / 0 / 5
8,073
807
7,381
5,618
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
6 / 1 / 6
8,150
815
7,119
6,909
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
15
16
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
L
0
3
1
0.17
W
Cerberus
The_1stWizard
Cerberus
3
0
6
6
L
Vamana
Tmills00
Vamana
1
9
0
0.11
W
Ah Muzen Cab
Woe_Daijon
Ah Muzen Cab
6
0
5
8.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
19,304
25,002
Taken
19,095
13,153
Mitigated
8,246
3,654
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,066
2,742
0
1,171
6,506
2,575
0
1,104
5,402
0
19,785
L
4,218
117
0
1,895
8,483
4,706
0
1,517
6,966
11,498
0
W
Cerberus
The_1stWizard
Cerberus
4,804
788
0
2,751
6,568
4,166
64
1,074
5,344
11,861
0
L
Vamana
Tmills00
Vamana
2,698
1,964
0
588
10,013
5,872
0
2,287
7,726
0
10,442
W
Ah Muzen Cab
Woe_Daijon
Ah Muzen Cab
7,381
4,773
0
4,466
5,618
1,818
683
884
4,659
0
34,933
W
7,119
2,806
397
2,796
6,909
2,262
43
2,095
4,714
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,445
Gold Earned
23,834
65
Minions Killed
104
0
Camps Cleared
0
435,132
Distance Traveled
560,476
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,758
576
33
3
0
128,028
0
L
Sobek
5,718
572
16
2
0
178,510
1
W
Cerberus
7,611
761
13
1
0
171,226
3
L
Vamana
5,969
597
16
2
0
128,594
0
W
Ah Muzen Cab
8,073
807
60
6
0
176,356
0
W
Ne Zha
8,150
815
31
3
0
212,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role