Player Matchup

Kukulkan
Kukulkan
Hababe
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
709W - 886L
1,247 Elo+
Solo
Sobek
Sobek
TheSadTacoOV
Sobek
Level 23
God Stats
13W - 10L
1,487 SR
Queue Stats
66W - 72L
1,350 Elo+
Party 2
Rama
Rama
Uhai98789
Rama
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
148W - 190L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bdunkel
Cu Chulainn
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 7L
1,500 Elo+
Party 1
Set
Set
ligmatoast
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 6L
1,500 Elo+
Party 1
Team Averages
Level 13
1,539 SR
1,383 Elo+

VS

Team Averages
Level 10
1,482 SR
1,416 Elo+
Artemis
Artemis
ArathyLaro
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
Camdenog
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Ares
Ares
EricWER
Ares
Level 13
God Stats
2W - 4L
1,553 SR
Queue Stats
6W - 17L
1,235 Elo+
Solo
Sol
Sol
SpaceBoyJim8515
Sol
Level 28
God Stats
4W - 7L
1,355 SR
Queue Stats
64W - 83L
1,344 Elo+
Solo
Guan Yu
Guan Yu
jaroslavmuller
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hababe
Kukulkan
12
2 / 3 / 3
7,075
505
5,501
5,591
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 5
6,758
483
3,199
12,063
5,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
9
4 / 6 / 3
6,882
492
5,519
9,664
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
bdunkel
Cu Chulainn
14
10 / 1 / 2
8,739
624
13,626
11,312
8,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 3 / 0
10,298
736
8,895
9,375
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArathyLaro
Artemis
13
10 / 3 / 2
8,162
583
12,588
11,901
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Camdenog
Nemesis
13
5 / 3 / 1
8,229
588
5,357
10,916
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
EricWER
Ares
8
0 / 10 / 0
5,498
393
1,604
12,532
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 2
7,218
516
5,591
9,193
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 8 / 6
5,657
404
2,076
8,928
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
29
Kills
18
18
Deaths
29
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArathyLaro
Artemis
10
3
2
3.67
L
Nemesis
Camdenog
Nemesis
5
3
1
1.83
L
Ares
EricWER
Ares
0
10
0
0
W
Kukulkan
Hababe
Kukulkan
2
3
3
1.17
L
2
5
2
0.6
W
2
5
5
0.9
W
Rama
4
6
3
0.92
W
Cu Chulainn
bdunkel
Cu Chulainn
10
1
2
11
L
1
8
6
0.5
W
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
27,216
48,005
Taken
53,470
24,875
Mitigated
26,108
12,166
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArathyLaro
Artemis
12,588
7,765
0
5,688
11,901
4,340
322
2,485
9,416
0
48,111
L
Nemesis
Camdenog
Nemesis
5,357
1,852
0
1,998
10,916
4,258
0
1,523
9,393
0
49,893
L
Ares
EricWER
Ares
1,604
392
0
125
12,532
6,166
0
969
11,563
16,103
0
W
Kukulkan
Hababe
Kukulkan
5,501
210
165
493
5,591
2,046
0
2,209
3,382
34,451
0
L
5,591
2,154
0
3,767
9,193
4,320
38
3,453
5,740
33,745
2,452
W
3,199
888
330
3,390
12,063
5,695
499
71
11,842
13,218
0
W
Rama
5,519
4,540
0
1,068
9,664
2,448
592
278
9,336
0
17,727
W
Cu Chulainn
bdunkel
Cu Chulainn
13,626
3,809
0
4,176
11,312
8,731
258
3,210
8,077
7,130
52,009
L
2,076
850
0
135
8,928
7,024
0
2,118
6,810
0
11,006
W
8,895
5,016
0
2,544
9,375
5,955
948
1,159
8,216
0
68,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
34,764
339
Minions Killed
270
0
Camps Cleared
0
1,288,405
Distance Traveled
1,127,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,162
583
78
6
0
218,488
3
L
Nemesis
8,229
588
76
5
0
244,651
0
L
Ares
5,498
393
23
2
0
185,739
0
W
Kukulkan
7,075
505
66
5
0
231,626
1
L
Sol
7,218
516
73
5
0
220,012
1
W
Sobek
6,758
483
11
1
0
252,992
0
W
Rama
6,882
492
23
2
0
242,931
2
W
Cu Chulainn
8,739
624
105
8
0
255,684
1
L
Guan Yu
5,657
404
20
1
0
258,808
0
W
Set
10,298
736
134
10
0
305,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role