Player Matchup

Janus
Janus
AlvaroMtnez
Janus
Level 160
God Stats
2W - 0L
1,880 SR
Queue Stats
83W - 8L
1,954 Elo+
Party 1
Bakasura
Bakasura
Nau15
Bakasura
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 1L
1,794 Elo+
Party 1
Sobek
Sobek
Xernnas
Sobek
Level 160
God Stats
7W - 0L
1,628 SR
Queue Stats
56W - 4L
1,873 Elo+
Party 1
Cupid
Cupid
joni300000
Cupid
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 15L
2,016 Elo+
Party 1
Tiamat
Tiamat
Üruk
Tiamat
Level 159
God Stats
3W - 0L
1,944 SR
Queue Stats
172W - 17L
1,715 Elo+
Party 1
Team Averages
Level 131
1,690 SR
1,870 Elo+

VS

Team Averages
Level 59
1,669 SR
1,510 Elo+
Athena
Athena
Douradinhoisdead
Athena
Level 42
God Stats
2W - 1L
1,729 SR
Queue Stats
57W - 69L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fatihcan1461
Tsukuyomi
Level 85
God Stats
8W - 4L
1,804 SR
Queue Stats
100W - 86L
1,508 Elo+
Party 2
Poseidon
Poseidon
KingFrankenstein
Poseidon
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SzColomb
Erlang Shen
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
morapse
Cernunnos
Level 16
God Stats
17W - 21L
1,812 SR
Queue Stats
48W - 49L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,928
610
3,104
5,612
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Nau15
Bakasura
15
4 / 3 / 1
8,636
664
11,629
12,116
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Xernnas
Sobek
11
1 / 1 / 11
7,251
558
4,536
8,569
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
13
7 / 1 / 1
8,179
629
6,859
7,423
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Üruk
Tiamat
14
4 / 0 / 4
8,149
627
6,145
7,230
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,861
451
3,424
10,687
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Fatihcan1461
Tsukuyomi
9
1 / 4 / 0
5,768
444
3,574
8,803
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 0
6,697
515
3,952
5,823
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SzColomb
Erlang Shen
13
3 / 3 / 1
7,560
582
6,736
11,817
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
morapse
Cernunnos
10
0 / 3 / 1
5,911
455
3,709
7,805
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
5
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
5
1
0.3
L
Tsukuyomi
Fatihcan1461
Tsukuyomi
1
4
0
0.25
L
0
2
0
0
W
Bakasura
Nau15
Bakasura
4
3
1
1.5
L
Erlang Shen
SzColomb
Erlang Shen
3
3
1
1.17
W
Sobek
Xernnas
Sobek
1
1
11
6.5
W
Cupid
7
1
1
7.5
L
Cernunnos
morapse
Cernunnos
0
3
1
0.17
W
Tiamat
Üruk
Tiamat
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
21,395
40,950
Taken
44,935
24,322
Mitigated
19,498
14,789
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,104
170
0
2,304
5,612
1,677
931
2,051
3,367
57,127
0
L
3,424
1,855
0
1,456
10,687
4,565
0
4,174
5,883
13,474
0
L
Tsukuyomi
Fatihcan1461
Tsukuyomi
3,574
866
0
2,280
8,803
2,851
0
3,268
5,401
0
26,197
L
3,952
408
0
750
5,823
1,893
39
3,742
1,967
47,400
0
W
Bakasura
Nau15
Bakasura
11,629
7,425
0
4,228
12,116
7,943
297
765
11,351
0
46,740
L
Erlang Shen
SzColomb
Erlang Shen
6,736
2,944
0
4,595
11,817
8,117
0
1,038
8,947
0
40,360
W
Sobek
Xernnas
Sobek
4,536
605
0
3,237
8,569
6,689
0
2,814
5,661
17,982
0
W
Cupid
6,859
3,618
211
2,977
7,423
2,151
1,985
391
7,032
0
48,129
L
Cernunnos
morapse
Cernunnos
3,709
2,064
0
2,118
7,805
2,072
0
1,385
6,420
0
28,906
W
Tiamat
Üruk
Tiamat
6,145
449
0
1,832
7,230
5,862
53
964
6,163
49,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
31,797
428
Minions Killed
312
0
Camps Cleared
0
1,275,729
Distance Traveled
1,218,945
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,928
610
117
9
0
248,716
4
L
Athena
5,861
451
21
2
0
265,244
2
L
Tsukuyomi
5,768
444
54
4
0
247,820
4
L
Poseidon
6,697
515
99
8
0
249,341
3
W
Bakasura
8,636
664
108
8
0
245,989
0
L
Erlang Shen
7,560
582
79
6
0
247,455
0
W
Sobek
7,251
558
26
2
0
260,543
6
W
Cupid
8,179
629
90
7
0
239,680
3
L
Cernunnos
5,911
455
59
5
0
209,085
3
W
Tiamat
8,149
627
87
7
0
280,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role