Player Matchup

Nike
Nike
KageXRonin
Nike
Level 67
God Stats
1W - 1L
1,747 SR
Queue Stats
54W - 51L
1,402 Elo+
Solo
Scylla
Scylla
OBK_Milan_
Scylla
Level 81
God Stats
7W - 1L
1,719 SR
Queue Stats
185W - 247L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SatanXR
Ah Muzen Cab
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 71L
1,370 Elo+
Party 2
Terra
Terra
ShurlockH13
Terra
Level 146
God Stats
5W - 1L
1,858 SR
Queue Stats
69W - 69L
1,425 Elo+
Party 2
Arachne
Arachne
undertaker77745
Arachne
Level 116
God Stats
5W - 6L
1,483 SR
Queue Stats
58W - 57L
1,445 Elo+
Solo
Team Averages
Level 105
1,661 SR
1,406 Elo+

VS

Team Averages
Level 73
1,387 SR
1,433 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ElBaylongo
Anubis
Level 81
God Stats
1W - 3L
1,129 SR
Queue Stats
121W - 117L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
SnoopiesTtoe401
Sun Wukong
Level 62
God Stats
0W - 6L
1,500 SR
Queue Stats
116W - 121L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
cards2534
Cthulhu
Level 69
God Stats
3W - 6L
1,268 SR
Queue Stats
140W - 162L
1,366 Elo+
Solo
Pele
Pele
frederick32354
Pele
Level 67
God Stats
18W - 17L
1,538 SR
Queue Stats
44W - 49L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,250
558
4,652
8,460
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
OBK_Milan_
Scylla
12
2 / 4 / 0
7,534
580
3,380
6,586
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
SatanXR
Ah Muzen Cab
11
5 / 2 / 0
6,746
519
6,429
8,980
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 6
6,527
502
5,493
9,688
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
6,867
528
2,606
7,852
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 2
5,507
424
5,397
8,198
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ElBaylongo
Anubis
14
6 / 2 / 0
7,927
610
7,313
7,665
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SnoopiesTtoe401
Sun Wukong
12
1 / 1 / 0
6,773
521
4,880
6,868
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
cards2534
Cthulhu
10
2 / 3 / 0
6,245
480
6,144
8,185
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
4,000
308
0
793
144
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
10
10
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
2
0.67
L
Anubis
ElBaylongo
Anubis
6
2
0
3
W
1
1
0
1
W
Scylla
OBK_Milan_
Scylla
2
4
0
0.5
W
Ah Muzen Cab
SatanXR
Ah Muzen Cab
5
2
0
2.5
W
0
1
6
3
L
Sun Wukong
SnoopiesTtoe401
Sun Wukong
1
1
0
1
L
Cthulhu
cards2534
Cthulhu
2
3
0
0.67
L
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
23,734
41,566
Taken
31,709
20,659
Mitigated
16,428
13,459
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,397
2,874
357
3,257
8,198
2,257
31
2,732
5,466
0
27,143
L
Anubis
ElBaylongo
Anubis
7,313
233
0
1,470
7,665
3,413
671
3,118
4,285
47,060
0
W
4,652
617
0
2,675
8,460
5,806
176
0
8,460
0
36,233
W
Scylla
OBK_Milan_
Scylla
3,380
306
0
750
6,586
1,382
542
4,741
1,845
33,077
0
W
Ah Muzen Cab
SatanXR
Ah Muzen Cab
6,429
2,958
501
4,208
8,980
2,708
1,445
2,897
6,083
0
37,889
W
5,493
1,064
1,724
3,094
9,688
6,725
210
3,021
6,667
25,550
0
L
Sun Wukong
SnoopiesTtoe401
Sun Wukong
4,880
1,466
0
1,496
6,868
5,931
0
0
6,494
0
38,076
L
Cthulhu
cards2534
Cthulhu
6,144
993
460
1,240
8,185
4,683
0
2,761
5,424
23,565
0
L
0
0
0
51
793
144
0
0
793
0
1,250
W
2,606
2,242
0
507
7,852
4,038
0
2,798
5,054
0
43,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
30,452
344
Minions Killed
248
0
Camps Cleared
0
1,165,954
Distance Traveled
933,188
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,507
424
55
4
0
217,966
2
L
Anubis
7,927
610
89
7
0
209,033
2
W
Nike
7,250
558
83
6
0
235,400
2
W
Scylla
7,534
580
76
6
0
204,469
2
W
Ah Muzen Cab
6,746
519
67
5
0
214,993
1
W
Terra
6,527
502
34
3
0
256,213
6
L
Sun Wukong
6,773
521
67
5
0
228,456
2
L
Cthulhu
6,245
480
33
3
0
263,097
2
L
Pele
4,000
308
4
0
0
14,636
0
W
Arachne
6,867
528
84
6
0
254,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role