Player Matchup

Danzaburou
Danzaburou
Deathtrap981
Danzaburou
Level 29
God Stats
6W - 4L
1,833 SR
Queue Stats
282W - 258L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
PedroRS53732187
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,659 Elo+
Party 2
Hercules
Hercules
WhizkeyR4MB0
Hercules
Level 11
God Stats
1W - 2L
1,319 SR
Queue Stats
78W - 54L
1,716 Elo+
Solo
Ra
Ra
ih97uiom
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,607 Elo+
Party 2
Ymir
Ymir
rifte0201
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,629 Elo+

VS

Team Averages
Level 19
1,589 SR
1,721 Elo+
Ares
Ares
KitKat_Kuk
Ares
Level 28
God Stats
13W - 12L
1,431 SR
Queue Stats
38W - 64L
1,991 Elo+
Solo
Neith
Neith
NeoNStorm3
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,827 Elo+
Solo
Tiamat
Tiamat
NotNoSkills
Tiamat
Level 15
God Stats
6W - 5L
1,760 SR
Queue Stats
34W - 28L
1,646 Elo+
Solo
Amaterasu
Amaterasu
PCxVelox
Amaterasu
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 68L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
WeezyTrollz
Tsukuyomi
Level 25
God Stats
1W - 0L
1,752 SR
Queue Stats
12W - 11L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathtrap981
Danzaburou
7
0 / 2 / 2
4,692
469
4,468
6,931
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,435
444
1,292
5,084
1,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
WhizkeyR4MB0
Hercules
10
3 / 1 / 0
5,944
594
2,957
5,371
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,490
449
1,579
3,699
1,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 3 / 2
4,421
442
1,872
5,794
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,953
595
1,247
4,674
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
4 / 0 / 1
6,169
617
5,776
4,342
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
5 / 1 / 1
6,390
639
5,351
5,015
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PCxVelox
Amaterasu
10
0 / 1 / 0
5,367
537
2,125
4,793
2,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
WeezyTrollz
Tsukuyomi
10
1 / 1 / 3
5,809
581
2,183
6,786
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
12
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Deathtrap981
Danzaburou
0
2
2
0.5
W
1
0
4
3
W
Neith
4
0
1
4.5
W
Tiamat
5
1
1
5.5
W
Amaterasu
PCxVelox
Amaterasu
0
1
0
0
L
0
4
0
0
W
Tsukuyomi
WeezyTrollz
Tsukuyomi
1
1
3
2.5
L
Hercules
WhizkeyR4MB0
Hercules
3
1
0
3
L
0
2
0
0
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
16,682
26,879
Taken
25,610
9,001
Mitigated
12,340
6,207
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Deathtrap981
Danzaburou
4,468
2,358
0
2,386
6,931
1,596
0
947
5,916
0
28,033
W
1,247
117
0
1,719
4,674
2,102
189
848
3,610
6,401
0
W
Neith
5,776
2,629
0
1,060
4,342
1,181
1,281
207
4,055
0
47,134
W
Tiamat
5,351
687
0
1,382
5,015
4,675
142
1,723
3,270
26,389
0
W
Amaterasu
PCxVelox
Amaterasu
2,125
747
0
564
4,793
2,371
292
0
4,793
0
21,766
L
1,292
314
0
517
5,084
1,936
298
1,016
3,850
0
9,915
W
Tsukuyomi
WeezyTrollz
Tsukuyomi
2,183
571
0
3,566
6,786
2,011
0
303
6,431
0
29,742
L
Hercules
WhizkeyR4MB0
Hercules
2,957
1,366
0
1,161
5,371
2,063
0
533
4,736
0
30,181
L
1,579
109
0
761
3,699
1,373
0
2,743
606
17,724
0
L
Ymir
1,872
532
0
1,382
5,794
2,033
0
799
4,995
7,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
29,688
179
Minions Killed
273
0
Camps Cleared
0
873,131
Distance Traveled
956,629
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,692
469
47
5
0
163,487
0
W
Ares
5,953
595
9
1
0
183,677
0
W
Neith
6,169
617
96
10
0
162,106
3
W
Tiamat
6,390
639
58
6
0
190,387
2
W
Amaterasu
5,367
537
40
4
0
213,727
0
L
Guan Yu
4,435
444
24
2
0
180,448
0
W
Tsukuyomi
5,809
581
70
7
0
206,732
1
L
Hercules
5,944
594
62
6
0
199,808
3
L
Ra
4,490
449
31
3
0
136,617
0
L
Ymir
4,421
442
15
2
0
192,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role