Player Matchup

Fafnir
Fafnir
Aniksmen
Fafnir
Level 117
God Stats
8W - 5L
1,725 SR
Queue Stats
46W - 53L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
Shishl
Erlang Shen
Level 160
God Stats
1W - 0L
1,592 SR
Queue Stats
44W - 15L
1,552 Elo+
Party 1
Anubis
Anubis
ToraGinrai
Anubis
Level 137
God Stats
8W - 6L
1,617 SR
Queue Stats
211W - 225L
1,441 Elo+
Party 1
Set
Set
betyuxli
Set
Level 45
God Stats
5W - 0L
1,810 SR
Queue Stats
212W - 134L
1,712 Elo+
Party 1
Anhur
Anhur
ТеребонькаюВИгре
Anhur
Level 29
God Stats
4W - 3L
1,755 SR
Queue Stats
37W - 7L
1,753 Elo+
Party 1
Team Averages
Level 98
1,700 SR
1,584 Elo+

VS

Team Averages
Level 102
1,549 SR
1,540 Elo+
Anhur
Anhur
Blackifrost
Anhur
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 161L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
LocalRapist
Cthulhu
Level 48
God Stats
1W - 2L
1,597 SR
Queue Stats
13W - 14L
1,575 Elo+
Party 3
Susano
Susano
Sawixqt
Susano
Level 7
God Stats
3W - 9L
1,559 SR
Queue Stats
23W - 32L
1,538 Elo+
Party 2
Ymir
Ymir
TheCactai
Ymir
Level 155
God Stats
6W - 3L
1,590 SR
Queue Stats
115W - 98L
1,527 Elo+
Party 2
Janus
Janus
hPALLY
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aniksmen
Fafnir
8
1 / 3 / 7
6,113
611
2,631
9,616
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Shishl
Erlang Shen
9
3 / 2 / 5
6,132
613
8,674
10,132
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ToraGinrai
Anubis
11
2 / 0 / 2
6,775
678
2,414
2,170
1,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 1
7,230
723
3,587
4,553
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 0 / 0
7,824
782
4,539
4,910
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,659
566
5,237
6,562
1,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
LocalRapist
Cthulhu
9
0 / 3 / 0
4,598
460
711
5,396
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Sawixqt
Susano
7
0 / 4 / 0
4,662
466
803
7,011
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
1 / 5 / 3
4,714
471
4,185
9,058
3,222
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
hPALLY
Janus
10
0 / 2 / 1
5,561
556
1,215
3,888
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aniksmen
Fafnir
1
3
7
1.5
L
4
2
1
2.25
L
Cthulhu
LocalRapist
Cthulhu
0
3
0
0
L
Susano
Sawixqt
Susano
0
4
0
0
W
Erlang Shen
Shishl
Erlang Shen
3
2
5
2.75
L
Ymir
1
5
3
0.5
W
Anubis
ToraGinrai
Anubis
2
0
2
3
W
5
0
1
5.5
L
Janus
hPALLY
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
12,151
31,381
Taken
31,915
12,937
Mitigated
9,677
17,812
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aniksmen
Fafnir
2,631
435
0
3,228
9,616
4,831
0
1,910
7,706
7,563
0
L
5,237
2,817
0
2,053
6,562
1,449
0
1,749
4,813
0
24,536
L
Cthulhu
LocalRapist
Cthulhu
711
0
0
1,383
5,396
2,454
0
0
5,396
18,315
0
L
Susano
Sawixqt
Susano
803
138
0
2,018
7,011
1,697
0
139
6,872
0
21,146
W
Erlang Shen
Shishl
Erlang Shen
8,674
5,464
0
6,551
10,132
3,356
0
2,590
7,498
0
34,232
L
Ymir
4,185
1,410
234
484
9,058
3,222
0
1,979
7,079
16,347
0
W
Anubis
ToraGinrai
Anubis
2,414
0
0
1,668
2,170
1,315
0
220
1,942
36,169
0
W
3,587
1,532
0
2,990
4,553
1,855
0
230
4,313
0
48,470
L
Janus
hPALLY
Janus
1,215
139
0
588
3,888
855
0
1,178
2,710
30,364
0
W
4,539
2,017
0
3,375
4,910
1,580
1,489
886
3,811
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
25,194
360
Minions Killed
218
0
Camps Cleared
0
1,007,247
Distance Traveled
885,858
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,113
611
16
2
0
205,921
2
L
Anhur
5,659
566
46
5
0
163,406
1
L
Cthulhu
4,598
460
30
3
0
194,077
0
L
Susano
4,662
466
49
5
0
183,872
2
W
Erlang Shen
6,132
613
52
5
0
200,113
4
L
Ymir
4,714
471
20
2
0
164,003
0
W
Anubis
6,775
678
90
9
0
198,679
4
W
Set
7,230
723
100
10
0
225,550
5
L
Janus
5,561
556
73
7
0
180,500
6
W
Anhur
7,824
782
102
10
0
176,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role