Player Matchup

Danzaburou
Danzaburou
Majik9Ninja4Jugg
Danzaburou
Level 73
God Stats
28W - 24L
1,441 SR
Queue Stats
54W - 57L
1,414 Elo+
Solo
Scylla
Scylla
ProHunterX8
Scylla
Level 80
God Stats
24W - 24L
1,886 SR
Queue Stats
606W - 656L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
manavk
Kumbhakarna
Level 68
God Stats
3W - 2L
1,527 SR
Queue Stats
41W - 39L
1,756 Elo+
Solo
Team Averages
Level 74
1,618 SR
1,543 Elo+

VS

Team Averages
Level 68
1,658 SR
1,453 Elo+
Chaac
Chaac
Dake-Dorian21
Chaac
Level 68
God Stats
4W - 6L
1,459 SR
Queue Stats
98W - 119L
1,478 Elo+
Party 1
Sol
Sol
DanglingWeenie
Sol
Level 66
God Stats
7W - 6L
2,014 SR
Queue Stats
302W - 395L
1,469 Elo+
Solo
Aphrodite
Aphrodite
kanak_98
Aphrodite
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 191L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majik9Ninja4Jugg
Danzaburou
19
11 / 4 / 10
16,371
712
25,415
20,970
9,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
10 / 4 / 8
15,855
689
30,677
17,289
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
manavk
Kumbhakarna
15
0 / 4 / 18
13,405
583
7,594
22,752
28,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
13,699
596
17,198
37,353
26,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 9 / 4
15,266
664
25,070
21,300
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
kanak_98
Aphrodite
16
3 / 5 / 8
13,437
584
9,589
21,307
14,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
21
Kills
12
12
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
7
9
4
1
W
Danzaburou
Majik9Ninja4Jugg
Danzaburou
11
4
10
4
W
Scylla
10
4
8
3.5
L
Aphrodite
kanak_98
Aphrodite
3
5
8
1.4
W
Kumbhakarna
manavk
Kumbhakarna
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
51,857
61,011
Taken
79,960
48,478
Mitigated
49,133
12,230
Healing
36,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,198
3,335
390
11,878
37,353
26,235
408
14,462
22,053
0
55,862
L
25,070
8,933
0
5,657
21,300
8,468
981
11,613
9,334
85,668
4,619
W
Danzaburou
Majik9Ninja4Jugg
Danzaburou
25,415
12,930
1,963
7,181
20,970
9,025
1,204
12,273
8,697
0
85,081
W
Scylla
30,677
1,016
0
2,716
17,289
11,213
1,324
9,524
7,765
92,724
0
L
Aphrodite
kanak_98
Aphrodite
9,589
1,040
9,085
9,770
21,307
14,430
123
11,331
9,395
52,381
0
W
Kumbhakarna
manavk
Kumbhakarna
7,594
545
0
370
22,752
28,240
0
12,121
10,631
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
42,402
207
Minions Killed
238
0
Camps Cleared
0
1,144,547
Distance Traveled
1,088,016
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,699
596
65
3
0
405,964
0
L
Sol
15,266
664
109
5
0
307,951
1
W
Danzaburou
16,371
712
91
4
0
376,293
3
W
Scylla
15,855
689
110
5
0
412,869
7
L
Aphrodite
13,437
584
64
3
0
374,101
0
W
Kumbhakarna
13,405
583
6
0
0
355,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role