Player Matchup

Cthulhu
Cthulhu
Poison9
Cthulhu
Level 16
God Stats
3W - 2L
1,736 SR
Queue Stats
146W - 107L
1,540 Elo+
Party 1
Olorun
Olorun
StârGüy
Olorun
Level 29
God Stats
4W - 5L
1,567 SR
Queue Stats
187W - 239L
1,297 Elo+
Solo
Fenrir
Fenrir
darkvoid990470
Fenrir
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
208W - 205L
1,588 Elo+
Party 1
Team Averages
Level 49
1,601 SR
1,475 Elo+

VS

Team Averages
Level 35
1,474 SR
1,460 Elo+
Tiamat
Tiamat
AACO_PR
Tiamat
Level 63
God Stats
12W - 15L
1,500 SR
Queue Stats
87W - 79L
1,583 Elo+
Party 2
Odin
Odin
LoOx-unDerGroUnD
Odin
Level 27
God Stats
2W - 4L
1,411 SR
Queue Stats
69W - 76L
1,334 Elo+
Solo
Chaac
Chaac
Zaiddy-
Chaac
Level 14
God Stats
29W - 14L
1,512 SR
Queue Stats
71W - 64L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poison9
Cthulhu
15
1 / 6 / 11
12,798
674
15,132
24,410
23,461
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
StârGüy
Olorun
15
4 / 6 / 7
12,301
647
14,573
21,313
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
9 / 4 / 4
15,353
808
13,584
20,024
11,459
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AACO_PR
Tiamat
16
8 / 5 / 6
13,256
698
21,031
15,718
11,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 9
11,717
617
8,514
20,644
14,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Zaiddy-
Chaac
17
7 / 3 / 8
13,056
687
22,947
21,750
23,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
14
Kills
16
16
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AACO_PR
Tiamat
8
5
6
2.2
L
1
6
9
0.92
W
Cthulhu
Poison9
Cthulhu
1
6
11
1.08
W
Olorun
StârGüy
Olorun
4
6
7
1.25
L
Chaac
Zaiddy-
Chaac
7
3
8
3.67
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
52,492
65,747
Taken
58,112
44,247
Mitigated
49,348
20,741
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AACO_PR
Tiamat
21,031
2,538
0
3,707
15,718
11,783
670
7,513
8,205
54,285
0
L
8,514
2,920
0
4,836
20,644
14,411
0
8,718
11,926
0
53,333
W
Cthulhu
Poison9
Cthulhu
15,132
860
1,883
1,821
24,410
23,461
180
7,755
15,864
48,123
0
W
Olorun
StârGüy
Olorun
14,573
8,241
1,776
10,014
21,313
9,327
2,780
5,958
14,839
56,396
0
L
Chaac
Zaiddy-
Chaac
22,947
4,740
716
10,977
21,750
23,154
1,518
14,101
7,649
0
55,809
W
13,584
2,872
0
5,247
20,024
11,459
680
6,321
12,983
0
43,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
38,029
181
Minions Killed
196
0
Camps Cleared
0
966,976
Distance Traveled
978,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,256
698
64
3
0
305,774
1
L
Odin
11,717
617
70
4
0
329,141
0
W
Cthulhu
12,798
674
68
4
0
348,816
0
W
Olorun
12,301
647
71
4
0
270,097
1
L
Chaac
13,056
687
62
3
0
343,525
0
W
Fenrir
15,353
808
42
2
0
348,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role