Player Matchup

Bellona
Bellona
BAX777
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Sylvanus
Sylvanus
Bshadow85
Sylvanus
Level 27
God Stats
6W - 7L
1,671 SR
Queue Stats
104W - 135L
1,294 Elo+
Solo
Skadi
Skadi
GlibYapper552
Skadi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,101 Elo+
Solo
Scylla
Scylla
Kevinjc27
Scylla
Level 29
God Stats
27W - 36L
1,432 SR
Queue Stats
66W - 80L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
iAmSylent
Tsukuyomi
Level 12
God Stats
6W - 3L
1,644 SR
Queue Stats
20W - 27L
1,384 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,260 Elo+

VS

Team Averages
Level 19
1,484 SR
1,379 Elo+
Bellona
Bellona
BloodxHound4542
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Solo
Cerberus
Cerberus
Maxcisneros
Cerberus
Level 29
God Stats
4W - 8L
1,408 SR
Queue Stats
74W - 91L
1,402 Elo+
Solo
Apollo
Apollo
MyNameIsJeff012
Apollo
Level 22
God Stats
25W - 23L
1,449 SR
Queue Stats
185W - 225L
1,316 Elo+
Solo
Artemis
Artemis
SV_JULEN
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,464 Elo+
Solo
Susano
Susano
VillePablo875
Susano
Level 22
God Stats
2W - 3L
1,560 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAX777
Bellona
7
0 / 6 / 1
4,709
392
545
6,711
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Bshadow85
Sylvanus
8
1 / 2 / 0
5,264
439
1,723
5,644
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,943
329
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Kevinjc27
Scylla
11
3 / 1 / 1
6,255
521
6,184
6,913
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
iAmSylent
Tsukuyomi
13
6 / 2 / 0
7,286
607
7,796
9,563
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,641
553
3,515
7,144
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Maxcisneros
Cerberus
11
2 / 2 / 1
6,721
560
4,812
8,296
3,620
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
6,780
565
5,286
8,016
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
SV_JULEN
Artemis
9
2 / 3 / 2
5,764
480
4,751
4,686
1,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
5,989
499
1,258
6,346
1,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
10
Kills
11
11
Deaths
13
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAX777
Bellona
0
6
1
0.08
W
3
4
0
0.75
L
Sylvanus
Bshadow85
Sylvanus
1
2
0
0.5
L
0
0
0
0
L
Scylla
Kevinjc27
Scylla
3
1
1
3.5
W
Cerberus
Maxcisneros
Cerberus
2
2
1
1.25
W
3
1
2
4
W
Artemis
SV_JULEN
Artemis
2
3
2
1
W
1
3
0
0.33
L
Tsukuyomi
iAmSylent
Tsukuyomi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
19,622
28,831
Taken
34,488
11,233
Mitigated
13,870
6,140
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAX777
Bellona
545
366
0
90
6,711
3,985
0
555
6,106
0
6,622
W
3,515
1,333
0
142
7,144
4,537
983
247
6,872
0
17,992
L
Sylvanus
Bshadow85
Sylvanus
1,723
1,038
330
1,358
5,644
2,211
0
0
5,619
12,151
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Kevinjc27
Scylla
6,184
770
0
1,341
6,913
1,661
0
3,257
3,656
27,266
0
W
Cerberus
Maxcisneros
Cerberus
4,812
402
0
2,837
8,296
3,620
699
3,503
4,374
32,141
0
W
5,286
4,428
0
3,272
8,016
2,347
1,530
783
7,233
0
42,053
W
Artemis
SV_JULEN
Artemis
4,751
2,669
0
246
4,686
1,532
1,463
2,244
2,330
0
16,237
W
1,258
155
0
1,010
6,346
1,834
0
634
5,647
0
27,852
L
Tsukuyomi
iAmSylent
Tsukuyomi
7,796
2,825
0
3,021
9,563
3,376
954
1,000
8,204
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
31,895
156
Minions Killed
285
0
Camps Cleared
0
794,565
Distance Traveled
1,028,301
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,709
392
10
1
0
171,224
1
W
Bellona
6,641
553
32
3
0
254,697
4
L
Sylvanus
5,264
439
19
2
0
174,388
6
L
Skadi
3,943
329
0
0
0
13,974
0
L
Scylla
6,255
521
55
5
0
224,021
2
W
Cerberus
6,721
560
70
6
0
183,827
1
W
Apollo
6,780
565
86
7
0
191,886
0
W
Artemis
5,764
480
37
3
0
182,885
1
W
Susano
5,989
499
60
5
0
215,006
1
L
Tsukuyomi
7,286
607
72
6
0
210,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role