Player Matchup

Anubis
Anubis
Forthetribe
Anubis
Level 24
God Stats
22W - 18L
1,554 SR
Queue Stats
44W - 49L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Kyluuna
Aphrodite
Level 10
God Stats
9W - 8L
1,151 SR
Queue Stats
14W - 10L
1,391 Elo+
Party 2
Apollo
Apollo
levleolr
Apollo
Level 28
God Stats
24W - 20L
1,581 SR
Queue Stats
166W - 167L
1,511 Elo+
Solo
Bellona
Bellona
oupsimdead
Bellona
Level 42
God Stats
1W - 1L
1,277 SR
Queue Stats
25W - 17L
1,515 Elo+
Party 2
Bakasura
Bakasura
sombra3000x
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,474 Elo+
Solo
Team Averages
Level 25
1,413 SR
1,473 Elo+

VS

Team Averages
Level 22
1,515 SR
1,501 Elo+
Nemesis
Nemesis
AterDeus
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Frostbollt
Hou Yi
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 8L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
KenKizi
Baba Yaga
Level 28
God Stats
1W - 1L
1,346 SR
Queue Stats
11W - 8L
1,716 Elo+
Party 1
Thor
Thor
SimiYi
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,433 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 24
God Stats
48W - 34L
1,508 SR
Queue Stats
104W - 104L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 5 / 8
14,227
619
22,617
22,055
11,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kyluuna
Aphrodite
17
3 / 8 / 13
11,483
499
8,329
15,587
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
levleolr
Apollo
20
13 / 4 / 7
15,003
652
15,796
17,184
8,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
oupsimdead
Bellona
20
9 / 1 / 3
14,736
641
14,098
17,996
25,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
sombra3000x
Bakasura
19
3 / 6 / 6
12,819
557
7,198
20,810
10,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AterDeus
Nemesis
17
5 / 7 / 4
11,441
497
7,560
22,228
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Frostbollt
Hou Yi
19
9 / 9 / 9
12,665
551
16,719
24,507
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
KenKizi
Baba Yaga
18
5 / 10 / 13
12,234
532
16,871
17,127
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
SimiYi
Thor
14
1 / 8 / 2
9,186
399
7,117
15,094
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 0
9,083
395
8,642
11,817
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
38
Kills
23
24
Deaths
39
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AterDeus
Nemesis
5
7
4
1
W
Anubis
10
5
8
2.8
L
Hou Yi
Frostbollt
Hou Yi
9
9
9
1.5
L
Baba Yaga
KenKizi
Baba Yaga
5
10
13
1.15
W
Aphrodite
Kyluuna
Aphrodite
3
8
13
1.19
L
Thor
SimiYi
Thor
1
8
2
0.25
L
3
5
0
0.6
W
Apollo
levleolr
Apollo
13
4
7
4.13
W
Bellona
oupsimdead
Bellona
9
1
3
10.5
W
Bakasura
sombra3000x
Bakasura
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
56,909
93,632
Taken
90,773
63,481
Mitigated
31,748
43,199
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AterDeus
Nemesis
7,560
3,941
0
7,156
22,228
8,338
0
6,121
16,032
0
49,887
W
Anubis
22,617
941
0
10,886
22,055
11,501
2,412
10,363
11,692
99,330
0
L
Hou Yi
Frostbollt
Hou Yi
16,719
9,326
0
6,345
24,507
8,746
696
7,826
16,589
0
74,349
L
Baba Yaga
KenKizi
Baba Yaga
16,871
1,060
0
3,366
17,127
6,141
348
5,876
11,016
60,958
0
W
Aphrodite
Kyluuna
Aphrodite
8,329
1,936
6,916
7,363
15,587
7,776
2,060
4,574
11,013
27,645
0
L
Thor
SimiYi
Thor
7,117
1,408
0
0
15,094
5,534
0
6,631
8,463
0
33,691
L
8,642
3,058
0
4,476
11,817
2,989
708
6,150
5,592
39,557
0
W
Apollo
levleolr
Apollo
15,796
11,019
0
4,418
17,184
8,283
5,421
7,044
10,140
0
107,500
W
Bellona
oupsimdead
Bellona
14,098
2,744
0
4,556
17,996
25,799
2,109
2,189
15,807
16,347
86,280
W
Bakasura
sombra3000x
Bakasura
7,198
5,181
0
9,060
20,810
10,122
0
1,343
19,467
0
94,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,268
Gold Earned
54,609
744
Minions Killed
386
0
Camps Cleared
0
2,129,066
Distance Traveled
1,754,592
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,441
497
85
4
0
410,846
3
W
Anubis
14,227
619
167
7
0
343,770
3
L
Hou Yi
12,665
551
103
4
0
380,695
1
L
Baba Yaga
12,234
532
64
3
0
352,495
1
W
Aphrodite
11,483
499
45
2
0
438,043
0
L
Thor
9,186
399
59
3
0
371,741
2
L
Sol
9,083
395
75
3
0
238,815
4
W
Apollo
15,003
652
177
8
0
428,182
4
W
Bellona
14,736
641
200
9
0
434,111
5
W
Bakasura
12,819
557
155
7
0
484,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role