Player Matchup

Yemoja
Yemoja
CulturedVoice54
Yemoja
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 302L
1,518 Elo+
Solo
Hera
Hera
CuteKitties80
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,496 Elo+
Solo
Ymir
Ymir
Luckymf52
Ymir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 108L
1,466 Elo+
Solo
Eset
Eset
d-iabLOFan
Eset
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
180W - 220L
1,402 Elo+
Solo
Chiron
Chiron
lockparaguay
Chiron
Level 103
God Stats
2W - 1L
1,224 SR
Queue Stats
50W - 68L
1,413 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,459 Elo+

VS

Team Averages
Level 96
1,538 SR
1,489 Elo+
Hel
Hel
AVGlatina1
Hel
Level 120
God Stats
2W - 0L
1,699 SR
Queue Stats
85W - 86L
1,412 Elo+
Party 1
Baba Yaga
Baba Yaga
Dakenzou
Baba Yaga
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 34L
1,362 Elo+
Party 1
Set
Set
SNAVAS10
Set
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 53L
1,579 Elo+
Party 1
Chiron
Chiron
alesstone
Chiron
Level 98
God Stats
6W - 11L
1,493 SR
Queue Stats
278W - 271L
1,509 Elo+
Party 1
Vamana
Vamana
iTzNiiiCoX
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 18
14,195
591
11,115
34,285
46,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 12
14,365
599
28,083
24,382
13,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
6 / 7 / 13
15,748
656
20,899
48,617
56,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 9 / 15
13,760
573
23,757
25,121
14,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
7 / 13 / 13
16,238
677
38,324
41,193
23,599
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 25
18,101
754
38,409
34,966
28,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Dakenzou
Baba Yaga
20
13 / 5 / 21
16,338
681
30,600
26,838
16,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 19
14,935
622
28,809
29,235
26,590
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
alesstone
Chiron
20
2 / 5 / 17
14,188
591
22,287
19,499
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Vamana
iTzNiiiCoX
Vamana
20
10 / 3 / 24
16,715
696
41,132
38,542
45,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
151
23
Kills
45
45
Deaths
24
71
Assists
106
Player
Kills
Deaths
Assists
KDA
W
13
4
25
6.38
L
3
8
18
1.5
L
5
8
12
1.38
W
Baba Yaga
Dakenzou
Baba Yaga
13
5
21
4.7
L
Ymir
6
7
13
1.79
W
7
7
19
2.36
W
Chiron
alesstone
Chiron
2
5
17
2.1
L
2
9
15
1.06
W
Vamana
iTzNiiiCoX
Vamana
10
3
24
7.33
L
Chiron
7
13
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,178
Damage
161,237
173,598
Taken
149,080
154,840
Mitigated
124,012
71,991
Healing
92,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,409
2,133
26,541
23,942
34,966
28,386
1,362
17,758
16,732
78,717
0
L
11,115
2,347
23,399
6,742
34,285
46,902
855
12,615
21,069
29,670
0
L
28,083
8,504
1,959
4,650
24,382
13,188
818
12,104
11,833
57,694
0
W
Baba Yaga
Dakenzou
Baba Yaga
30,600
3,266
2,941
9,177
26,838
16,108
1,676
16,818
9,646
48,353
0
L
Ymir
20,899
2,862
2,723
10,387
48,617
56,635
761
17,560
30,093
46,121
0
W
28,809
11,829
2,196
5,939
29,235
26,590
682
13,536
14,711
0
55,331
W
Chiron
alesstone
Chiron
22,287
9,282
2,852
5,084
19,499
7,695
1,394
13,393
5,892
0
51,240
L
23,757
155
2,816
1,193
25,121
14,516
447
12,029
12,838
40,742
0
W
Vamana
iTzNiiiCoX
Vamana
41,132
23,650
1,685
11,874
38,542
45,233
1,982
20,453
17,493
0
79,037
L
Chiron
38,324
20,496
5,637
12,485
41,193
23,599
654
14,652
25,946
0
74,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,306
Gold Earned
80,277
254
Minions Killed
240
0
Camps Cleared
0
1,750,925
Distance Traveled
2,081,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,101
754
70
3
0
462,731
0
L
Yemoja
14,195
591
31
1
0
361,069
0
L
Hera
14,365
599
72
3
0
307,265
0
W
Baba Yaga
16,338
681
30
1
0
410,418
0
L
Ymir
15,748
656
37
2
0
372,547
0
W
Set
14,935
622
40
2
0
419,308
1
W
Chiron
14,188
591
34
1
0
315,243
0
L
Eset
13,760
573
42
2
0
385,111
0
W
Vamana
16,715
696
66
3
0
473,402
0
L
Chiron
16,238
677
72
3
0
324,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role