Player Matchup

Kukulkan
Kukulkan
SANTIMO2K
Kukulkan
Level 7
God Stats
0W - 2L
1,717 SR
Queue Stats
186W - 223L
1,033 Elo+
Solo
Nemesis
Nemesis
ZuluKabulu
Nemesis
Level 29
God Stats
4W - 5L
1,224 SR
Queue Stats
479W - 451L
1,519 Elo+
Solo
Mulan
Mulan
nahue-starlite7
Mulan
Level 10
God Stats
0W - 4L
1,299 SR
Queue Stats
6W - 11L
1,458 Elo+
Solo
Hera
Hera
r2d285
Hera
Level 29
God Stats
21W - 28L
1,544 SR
Queue Stats
164W - 252L
1,449 Elo+
Solo
Jormungandr
Jormungandr
tutifruti_LOL
Jormungandr
Level 29
God Stats
2W - 2L
1,822 SR
Queue Stats
19W - 24L
1,427 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,377 Elo+

VS

Team Averages
Level 19
1,486 SR
1,453 Elo+
Ymir
Ymir
Tchatcher007
Ymir
Level 29
God Stats
16W - 7L
1,885 SR
Queue Stats
188W - 196L
1,445 Elo+
Solo
Bakasura
Bakasura
b235
Bakasura
Level 7
God Stats
7W - 7L
1,505 SR
Queue Stats
19W - 20L
1,439 Elo+
Solo
Cupid
Cupid
coring_do_Baile
Cupid
Level 27
God Stats
4W - 2L
1,252 SR
Queue Stats
87W - 112L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
hippiineitor
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 122L
1,504 Elo+
Solo
Mercury
Mercury
turborjgamess
Mercury
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
10W - 7L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SANTIMO2K
Kukulkan
11
0 / 8 / 1
6,446
430
1,442
7,810
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ZuluKabulu
Nemesis
12
3 / 2 / 2
7,769
518
5,079
8,622
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 3 / 1
6,525
435
859
8,075
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
r2d285
Hera
12
0 / 8 / 1
7,215
481
2,816
10,515
3,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
tutifruti_LOL
Jormungandr
12
2 / 2 / 3
7,990
533
6,704
10,824
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,857
457
5,028
5,417
2,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
b235
Bakasura
13
0 / 2 / 0
7,860
524
2,352
7,183
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 3
7,363
491
3,869
6,520
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
hippiineitor
Baron Samedi
14
4 / 1 / 4
8,624
575
7,144
6,317
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
17
13 / 1 / 1
10,653
710
12,833
10,476
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
22
23
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
SANTIMO2K
Kukulkan
0
8
1
0.06
W
3
1
4
5
L
Nemesis
ZuluKabulu
Nemesis
3
2
2
2
W
Bakasura
b235
Bakasura
0
2
0
0
W
2
2
3
1.75
W
Baron Samedi
hippiineitor
Baron Samedi
4
1
4
6
L
2
3
1
0.83
L
Hera
r2d285
Hera
0
8
1
0.06
W
Mercury
13
1
1
13.5
L
Jormungandr
tutifruti_LOL
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
31,226
45,846
Taken
35,913
21,749
Mitigated
15,445
3,055
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
SANTIMO2K
Kukulkan
1,442
1,088
0
250
7,810
2,242
157
2,044
5,766
17,981
0
W
5,028
278
0
912
5,417
2,027
0
2,190
3,227
17,191
0
L
Nemesis
ZuluKabulu
Nemesis
5,079
2,111
0
421
8,622
3,171
0
1,924
6,488
0
53,162
W
Bakasura
b235
Bakasura
2,352
1,607
0
870
7,183
4,056
763
452
6,687
0
38,192
W
3,869
1,894
106
1,803
6,520
3,424
792
2,403
4,095
0
38,952
W
Baron Samedi
hippiineitor
Baron Samedi
7,144
848
577
3,129
6,317
2,352
402
3,986
2,331
49,020
0
L
859
128
0
437
8,075
4,376
0
1,023
6,812
0
22,359
L
Hera
r2d285
Hera
2,816
1,052
76
797
10,515
3,671
545
2,853
7,662
43,933
0
W
Mercury
12,833
9,438
0
4,497
10,476
3,586
0
1,931
8,545
0
78,126
L
Jormungandr
tutifruti_LOL
Jormungandr
6,704
1,045
0
1,074
10,824
8,289
75
4,328
6,496
33,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
41,357
326
Minions Killed
429
0
Camps Cleared
0
1,272,200
Distance Traveled
1,486,855
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,446
430
48
3
0
226,943
0
W
Ymir
6,857
457
16
1
0
298,954
0
L
Nemesis
7,769
518
92
6
0
296,470
3
W
Bakasura
7,860
524
101
7
0
301,621
0
W
Cupid
7,363
491
76
5
0
273,964
2
W
Baron Samedi
8,624
575
94
6
0
265,751
1
L
Mulan
6,525
435
48
3
0
220,781
2
L
Hera
7,215
481
88
6
0
222,793
0
W
Mercury
10,653
710
142
9
0
346,565
3
L
Jormungandr
7,990
533
50
3
0
305,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role