Player Matchup

Cthulhu
Cthulhu
Le Killback
Cthulhu
Level 26
God Stats
36W - 15L
1,746 SR
Queue Stats
182W - 161L
1,540 Elo+
Party 1
He Bo
He Bo
P ii G ii X
He Bo
Level 28
God Stats
15W - 10L
1,449 SR
Queue Stats
164W - 150L
1,581 Elo+
Party 1
Kali
Kali
SnowFury9
Kali
Level 95
God Stats
1W - 1L
1,283 SR
Queue Stats
441W - 382L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Z0MBiiX
Danzaburou
Level 13
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 1L
1,696 Elo+
Party 1
Cu Chulainn
Cu Chulainn
debeste215
Cu Chulainn
Level 22
God Stats
10W - 3L
1,819 SR
Queue Stats
140W - 136L
1,379 Elo+
Solo
Team Averages
Level 37
1,599 SR
1,541 Elo+

VS

Team Averages
Level 23
1,512 SR
1,418 Elo+
Anubis
Anubis
AltoSquid10987
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,474 Elo+
Party 2
Thanatos
Thanatos
Vinji17
Thanatos
Level 17
God Stats
4W - 3L
1,563 SR
Queue Stats
9W - 10L
1,473 Elo+
Solo
Chronos
Chronos
Zealous5128
Chronos
Level 31
God Stats
6W - 6L
1,296 SR
Queue Stats
358W - 345L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
mightyergo
Cthulhu
Level 28
God Stats
32W - 41L
1,701 SR
Queue Stats
1,079W - 1,082L
1,504 Elo+
Solo
Chernobog
Chernobog
sevatar1993
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Le Killback
Cthulhu
13
3 / 4 / 11
10,048
478
6,781
18,314
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 3 / 9
11,167
532
15,006
11,054
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
5 / 3 / 7
11,143
531
14,799
24,059
9,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Z0MBiiX
Danzaburou
14
6 / 3 / 3
10,056
479
6,293
9,393
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
debeste215
Cu Chulainn
17
2 / 2 / 5
11,377
542
5,695
15,384
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 7
9,275
442
16,380
17,207
7,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Vinji17
Thanatos
10
2 / 6 / 2
7,723
368
3,255
14,182
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Zealous5128
Chronos
16
5 / 3 / 6
9,782
466
16,147
14,236
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
mightyergo
Cthulhu
13
2 / 5 / 8
9,453
450
9,259
15,548
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
sevatar1993
Chernobog
4
0 / 4 / 2
5,934
283
345
3,484
974

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
24
Kills
14
15
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Cthulhu
Le Killback
Cthulhu
3
4
11
2.13
W
8
3
9
4.17
W
Kali
5
3
7
2.83
L
Thanatos
Vinji17
Thanatos
2
6
2
0.5
W
Danzaburou
Z0MBiiX
Danzaburou
6
3
3
2.5
L
Chronos
Zealous5128
Chronos
5
3
6
2.67
W
Cu Chulainn
debeste215
Cu Chulainn
2
2
5
2.25
L
Cthulhu
mightyergo
Cthulhu
2
5
8
1.2
L
Chernobog
sevatar1993
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
45,386
78,204
Taken
64,657
41,270
Mitigated
32,794
25,373
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,380
1,213
171
5,606
17,207
7,143
0
5,507
11,575
42,689
0
W
Cthulhu
Le Killback
Cthulhu
6,781
315
682
3,399
18,314
15,380
1,049
8,449
8,725
26,809
0
W
15,006
899
0
2,245
11,054
3,838
2,001
6,205
4,687
56,736
0
W
Kali
14,799
9,130
0
11,377
24,059
9,304
1,081
13,004
10,949
0
56,468
L
Thanatos
Vinji17
Thanatos
3,255
696
0
6,856
14,182
4,539
0
3,022
11,135
0
27,239
W
Danzaburou
Z0MBiiX
Danzaburou
6,293
3,650
0
3,100
9,393
3,085
5,452
6,048
3,221
0
27,206
L
Chronos
Zealous5128
Chronos
16,147
5,435
0
4,413
14,236
5,363
0
5,897
8,289
62,750
0
W
Cu Chulainn
debeste215
Cu Chulainn
5,695
732
0
4,570
15,384
9,663
3,350
7,470
7,876
149
70,825
L
Cthulhu
mightyergo
Cthulhu
9,259
1,349
276
3,151
15,548
14,775
0
5,396
10,012
30,439
0
L
Chernobog
sevatar1993
Chernobog
345
278
0
0
3,484
974
0
2,003
1,431
0
2,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
42,167
379
Minions Killed
256
0
Camps Cleared
0
1,965,161
Distance Traveled
1,461,269
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,275
442
59
3
0
319,229
0
W
Cthulhu
10,048
478
39
2
0
388,622
1
W
He Bo
11,167
532
78
4
0
404,171
11
W
Kali
11,143
531
88
4
0
443,643
4
L
Thanatos
7,723
368
51
2
0
294,137
0
W
Danzaburou
10,056
479
44
2
0
346,571
4
L
Chronos
9,782
466
109
5
0
394,251
2
W
Cu Chulainn
11,377
542
130
6
0
382,154
3
L
Cthulhu
9,453
450
33
2
0
399,980
2
L
Chernobog
5,934
283
4
0
0
53,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role