Player Matchup

Amaterasu
Amaterasu
FromTheLion21
Amaterasu
Level 26
God Stats
4W - 4L
1,490 SR
Queue Stats
35W - 46L
1,519 Elo+
Solo
Anubis
Anubis
MavrosLupus
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NeonXStriker
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
jerzyhof
Chang'e
Level 28
God Stats
8W - 7L
1,519 SR
Queue Stats
257W - 298L
1,646 Elo+
Solo
Hachiman
Hachiman
potpotpie20
Hachiman
Level 27
God Stats
71W - 58L
1,605 SR
Queue Stats
813W - 613L
1,675 Elo+
Solo
Team Averages
Level 27
1,523 SR
1,568 Elo+

VS

Team Averages
Level 20
1,511 SR
1,618 Elo+
Tiamat
Tiamat
Aazzrraell
Tiamat
Level 29
God Stats
2W - 2L
1,337 SR
Queue Stats
35W - 53L
1,975 Elo+
Solo
Susano
Susano
Afflict Waves
Susano
Level 29
God Stats
2W - 2L
1,281 SR
Queue Stats
103W - 120L
1,654 Elo+
Solo
Thanatos
Thanatos
Not PAC3Y8104
Thanatos
Level 29
God Stats
18W - 16L
1,848 SR
Queue Stats
59W - 48L
1,648 Elo+
Solo
Cthulhu
Cthulhu
Shaddoll39
Cthulhu
Level 4
God Stats
1W - 2L
1,627 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Bellona
Bellona
bacura2k
Bellona
Level 9
God Stats
1W - 6L
1,461 SR
Queue Stats
40W - 57L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FromTheLion21
Amaterasu
18
7 / 1 / 9
11,279
940
13,767
18,491
16,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
2 / 0 / 13
11,442
954
14,305
9,450
4,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 1 / 10
11,211
934
7,348
16,977
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
jerzyhof
Chang'e
17
1 / 3 / 11
10,399
867
9,309
14,777
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
potpotpie20
Hachiman
19
9 / 0 / 9
13,270
1,106
27,307
7,996
3,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aazzrraell
Tiamat
16
0 / 5 / 5
10,197
850
18,182
15,820
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 1 / 4
10,153
846
15,052
18,372
5,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Not PAC3Y8104
Thanatos
16
5 / 4 / 0
11,062
922
11,789
13,561
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Shaddoll39
Cthulhu
14
0 / 2 / 3
9,222
769
4,958
6,483
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
bacura2k
Bellona
15
0 / 7 / 3
9,656
805
13,086
22,837
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
19
Kills
5
5
Deaths
19
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aazzrraell
Tiamat
0
5
5
0.5
L
0
1
4
2
W
Amaterasu
FromTheLion21
Amaterasu
7
1
9
11.5
W
Anubis
2
0
13
8.5
W
0
1
10
5
L
Thanatos
Not PAC3Y8104
Thanatos
5
4
0
1.25
L
Cthulhu
Shaddoll39
Cthulhu
0
2
3
0.75
L
Bellona
bacura2k
Bellona
0
7
3
0.21
W
Chang'e
jerzyhof
Chang'e
1
3
11
2.17
W
Hachiman
potpotpie20
Hachiman
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
63,067
67,691
Taken
77,073
47,549
Mitigated
37,027
39,053
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aazzrraell
Tiamat
18,182
1,071
178
2,726
15,820
8,086
0
4,988
10,671
44,489
0
L
15,052
2,862
0
0
18,372
5,680
0
10,389
7,808
0
29,590
W
Amaterasu
FromTheLion21
Amaterasu
13,767
8,114
0
3,904
18,491
16,035
0
5,217
12,757
0
20,604
W
Anubis
14,305
324
0
3,623
9,450
4,651
0
2,764
6,408
60,991
0
W
7,348
2,870
7,675
8,910
16,977
17,563
0
6,304
10,106
14,827
0
L
Thanatos
Not PAC3Y8104
Thanatos
11,789
984
0
4,401
13,561
4,195
0
2,370
11,138
0
22,590
L
Cthulhu
Shaddoll39
Cthulhu
4,958
161
233
138
6,483
2,778
0
2,687
3,726
8,882
0
L
Bellona
bacura2k
Bellona
13,086
3,739
0
1,226
22,837
16,288
0
10,528
12,081
38
23,495
W
Chang'e
jerzyhof
Chang'e
9,309
923
7,527
5,211
14,777
6,160
0
6,132
8,280
21,621
0
W
Hachiman
potpotpie20
Hachiman
27,307
19,512
0
2,203
7,996
3,140
0
1,517
6,303
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,601
Gold Earned
50,290
220
Minions Killed
166
10
Camps Cleared
5
1,135,473
Distance Traveled
953,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,197
850
65
5
1
178,825
0
L
Susano
10,153
846
32
3
2
248,880
1
W
Amaterasu
11,279
940
15
1
2
248,147
0
W
Anubis
11,442
954
117
10
1
210,121
0
W
Terra
11,211
934
23
2
1
233,417
0
L
Thanatos
11,062
922
35
3
1
209,290
0
L
Cthulhu
9,222
769
7
1
0
91,810
0
L
Bellona
9,656
805
27
2
1
224,698
0
W
Chang'e
10,399
867
32
3
1
218,867
0
W
Hachiman
13,270
1,106
33
3
5
224,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role