Player Matchup

Kumbhakarna
Kumbhakarna
NastyCompanion
Kumbhakarna
Level 83
God Stats
7W - 6L
1,627 SR
Queue Stats
280W - 238L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NastyTeabag
Cu Chulainn
Level 104
God Stats
24W - 9L
1,776 SR
Queue Stats
47W - 36L
1,596 Elo+
Party 1
Skadi
Skadi
Reichspräsident
Skadi
Level 66
God Stats
5W - 1L
1,969 SR
Queue Stats
16W - 11L
1,617 Elo+
Party 1
Ymir
Ymir
oBONK3RZo
Ymir
Level 141
God Stats
7W - 0L
1,870 SR
Queue Stats
64W - 62L
1,587 Elo+
Solo
Tiamat
Tiamat
oOMurmeltierOo
Tiamat
Level 104
God Stats
26W - 19L
1,854 SR
Queue Stats
199W - 167L
1,590 Elo+
Party 1
Team Averages
Level 100
1,819 SR
1,577 Elo+

VS

Team Averages
Level 129
1,489 SR
1,440 Elo+
Tiamat
Tiamat
Fito17
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IcedLapis
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SebasTeams
Hun Batz
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 180L
1,548 Elo+
Solo
Xbalanque
Xbalanque
federicoconsol
Xbalanque
Level 108
God Stats
2W - 4L
1,353 SR
Queue Stats
6W - 10L
1,128 Elo+
Solo
Discordia
Discordia
qvok
Discordia
Level 127
God Stats
32W - 42L
1,592 SR
Queue Stats
263W - 283L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NastyCompanion
Kumbhakarna
14
2 / 1 / 7
8,546
777
3,343
11,137
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
NastyTeabag
Cu Chulainn
16
4 / 2 / 7
9,201
836
8,306
8,529
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 6
8,949
814
3,124
4,777
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
3 / 0 / 3
9,035
821
10,231
10,851
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 4
8,556
778
10,183
3,596
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fito17
Tiamat
13
1 / 4 / 1
7,178
653
4,169
7,575
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IcedLapis
Cthulhu
14
1 / 2 / 2
7,341
667
6,560
8,213
4,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
SebasTeams
Hun Batz
13
0 / 4 / 2
6,873
625
7,389
9,754
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
federicoconsol
Xbalanque
15
1 / 2 / 2
7,602
691
3,865
8,073
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
qvok
Discordia
12
0 / 4 / 0
6,558
596
6,702
6,705
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
3
3
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fito17
Tiamat
1
4
1
0.38
L
Cthulhu
IcedLapis
Cthulhu
1
2
2
1
W
Kumbhakarna
NastyCompanion
Kumbhakarna
2
1
7
5.5
W
Cu Chulainn
NastyTeabag
Cu Chulainn
4
2
7
3.75
W
4
0
6
7
L
Hun Batz
SebasTeams
Hun Batz
0
4
2
0.25
L
Xbalanque
federicoconsol
Xbalanque
1
2
2
1
W
Ymir
3
0
3
4.5
W
2
0
4
4
L
Discordia
qvok
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
28,685
38,890
Taken
40,320
26,317
Mitigated
16,658
6,820
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fito17
Tiamat
4,169
559
0
1,075
7,575
3,755
0
3,796
3,375
15,181
0
L
Cthulhu
IcedLapis
Cthulhu
6,560
82
634
877
8,213
4,783
0
4,114
3,923
26,927
0
W
Kumbhakarna
NastyCompanion
Kumbhakarna
3,343
457
0
1,628
11,137
7,247
104
5,061
5,940
12,304
0
W
Cu Chulainn
NastyTeabag
Cu Chulainn
8,306
1,659
0
463
8,529
6,532
835
3,542
4,883
0
30,346
W
3,124
1,494
0
937
4,777
2,146
543
1,677
3,030
0
25,176
L
Hun Batz
SebasTeams
Hun Batz
7,389
2,246
0
240
9,754
3,267
0
5,140
4,295
0
26,208
L
Xbalanque
federicoconsol
Xbalanque
3,865
2,119
0
1,549
8,073
2,600
21
6,207
1,584
0
21,330
W
Ymir
10,231
3,384
0
1,939
10,851
7,144
60
4,794
5,985
29,712
0
W
10,183
984
0
1,853
3,596
3,248
539
2,050
1,461
37,569
0
L
Discordia
qvok
Discordia
6,702
73
0
30
6,705
2,253
0
3,989
2,662
22,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
35,552
297
Minions Killed
261
11
Camps Cleared
5
1,128,915
Distance Traveled
933,536
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,178
653
51
5
1
167,916
0
L
Cthulhu
7,341
667
56
5
0
208,063
0
W
Kumbhakarna
8,546
777
11
1
1
230,073
0
W
Cu Chulainn
9,201
836
69
6
2
237,475
2
W
Skadi
8,949
814
67
6
1
205,165
0
L
Hun Batz
6,873
625
51
5
4
200,589
1
L
Xbalanque
7,602
691
51
5
0
185,841
1
W
Ymir
9,035
821
55
5
5
226,349
3
W
Tiamat
8,556
778
95
9
2
229,853
4
L
Discordia
6,558
596
52
5
0
171,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role