Player Matchup

Scylla
Scylla
Kristo684
Scylla
Level 40
God Stats
17W - 14L
1,266 SR
Queue Stats
50W - 55L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
THEPASTA11
Erlang Shen
Level 28
God Stats
13W - 15L
1,425 SR
Queue Stats
103W - 126L
1,378 Elo+
Party 1
Set
Set
T_J12345
Set
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 65L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Yanni58
Heimdallr
Level 27
God Stats
21W - 16L
1,736 SR
Queue Stats
117W - 113L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
catfisher123175
Cthulhu
Level 26
God Stats
20W - 28L
1,472 SR
Queue Stats
67W - 78L
1,522 Elo+
Party 1
Team Averages
Level 30
1,480 SR
1,421 Elo+

VS

Team Averages
Level 14
1,425 SR
1,380 Elo+
Jormungandr
Jormungandr
DaddieFarquaad
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,398 Elo+
Party 2
Neith
Neith
Hercules1269
Neith
Level 20
God Stats
21W - 29L
1,354 SR
Queue Stats
225W - 273L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
Woundedbad
Erlang Shen
Level 16
God Stats
1W - 2L
1,357 SR
Queue Stats
125W - 173L
1,406 Elo+
Party 2
Ymir
Ymir
spontan_Stern6
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,203 Elo+
Solo
Sol
Sol
stryker398
Sol
Level 17
God Stats
6W - 9L
1,412 SR
Queue Stats
42W - 51L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kristo684
Scylla
14
7 / 1 / 5
8,590
573
10,428
5,769
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
THEPASTA11
Erlang Shen
15
2 / 0 / 0
8,711
581
6,904
9,234
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 0 / 2
9,136
609
6,698
9,634
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Yanni58
Heimdallr
10
1 / 1 / 3
6,533
436
2,988
4,306
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
6,862
457
4,740
6,411
2,583
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddieFarquaad
Jormungandr
10
1 / 6 / 1
6,346
423
2,796
11,446
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

11
1 / 4 / 1
6,621
441
5,302
9,069
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Woundedbad
Erlang Shen
15
0 / 2 / 0
8,059
537
5,273
11,595
6,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 6 / 0
5,220
348
31
6,102
1,945
13
1 / 6 / 0
7,925
528
5,412
10,277
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
3
3
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaddieFarquaad
Jormungandr
1
6
1
0.25
L
1
4
1
0.38
W
Scylla
Kristo684
Scylla
7
1
5
9.5
W
Erlang Shen
THEPASTA11
Erlang Shen
2
0
0
2
W
8
0
2
9
L
Erlang Shen
Woundedbad
Erlang Shen
0
2
0
0
W
Heimdallr
Yanni58
Heimdallr
1
1
3
2.5
W
3
1
3
4.5
L
0
6
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
18,814
35,354
Taken
48,489
17,349
Mitigated
18,432
11,132
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaddieFarquaad
Jormungandr
2,796
1,397
0
1,828
11,446
4,081
54
4,579
6,663
18,771
0
L
5,302
2,589
552
3,431
9,069
2,850
1,035
4,019
4,892
0
41,366
W
Scylla
Kristo684
Scylla
10,428
856
0
1,760
5,769
1,941
610
2,984
2,785
34,887
0
W
Erlang Shen
THEPASTA11
Erlang Shen
6,904
3,355
0
3,187
9,234
7,304
753
67
9,167
0
48,827
W
6,698
2,405
0
4,283
9,634
4,185
0
1,909
7,725
0
49,448
L
Erlang Shen
Woundedbad
Erlang Shen
5,273
2,724
0
4,165
11,595
6,742
399
0
11,595
82
43,070
W
Heimdallr
Yanni58
Heimdallr
2,988
1,185
0
1,027
4,306
1,336
696
920
3,386
0
21,182
W
4,740
264
55
820
6,411
2,583
0
2,426
3,985
16,995
0
L
31
31
0
0
6,102
1,945
11
673
5,345
2,774
0
L
5,412
791
0
2,435
10,277
2,814
2,714
5,059
4,826
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
34,171
313
Minions Killed
288
0
Camps Cleared
0
1,251,986
Distance Traveled
1,205,586
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,346
423
26
2
0
229,846
0
L
Neith
6,621
441
71
5
0
273,175
1
W
Scylla
8,590
573
57
4
0
230,661
2
W
Erlang Shen
8,711
581
103
7
0
298,745
3
W
Set
9,136
609
88
6
0
322,024
3
L
Erlang Shen
8,059
537
103
7
0
279,706
0
W
Heimdallr
6,533
436
37
2
0
202,697
1
W
Cthulhu
6,862
457
28
2
0
197,859
0
L
Ymir
5,220
348
5
0
0
192,399
1
L
Sol
7,925
528
83
6
0
230,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role