Player Matchup

Chernobog
Chernobog
Drfrizzi
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
991 Elo+
Solo
Amaterasu
Amaterasu
Hababe
Amaterasu
Level 7
God Stats
6W - 7L
1,274 SR
Queue Stats
709W - 886L
1,280 Elo+
Solo
Nu Wa
Nu Wa
Rhaygar
Nu Wa
Level 28
God Stats
0W - 1L
1,344 SR
Queue Stats
8W - 4L
1,748 Elo+
Solo
Awilix
Awilix
Synobeam
Awilix
Level 28
God Stats
6W - 5L
1,758 SR
Queue Stats
563W - 579L
1,442 Elo+
Solo
Sobek
Sobek
xRhec
Sobek
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 257L
1,311 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,354 Elo+

VS

Team Averages
Level 17
1,451 SR
1,324 Elo+
Cerberus
Cerberus
Boreragnorak
Cerberus
Level 26
God Stats
12W - 9L
1,538 SR
Queue Stats
126W - 122L
1,426 Elo+
Solo
Neith
Neith
How13r
Neith
Level 21
God Stats
116W - 119L
1,440 SR
Queue Stats
219W - 263L
1,330 Elo+
Solo
Sol
Sol
SpaceBoyJim8515
Sol
Level 28
God Stats
4W - 7L
1,278 SR
Queue Stats
64W - 83L
1,333 Elo+
Solo
Thor
Thor
lisbian
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lolek00013
Ah Puch
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 17L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Drfrizzi
Chernobog
16
3 / 6 / 3
10,074
504
9,211
16,044
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Hababe
Amaterasu
12
3 / 7 / 2
8,232
412
9,399
17,814
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Rhaygar
Nu Wa
15
2 / 10 / 4
9,838
492
7,908
12,688
6,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
Synobeam
Awilix
17
6 / 5 / 1
11,387
569
7,986
15,920
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
xRhec
Sobek
13
2 / 6 / 3
8,612
431
8,353
20,118
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boreragnorak
Cerberus
16
5 / 3 / 12
9,989
499
10,897
16,488
13,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
How13r
Neith
16
9 / 3 / 4
10,219
511
16,272
11,199
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
11 / 2 / 6
12,548
627
15,402
12,112
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
lisbian
Thor
14
1 / 5 / 3
8,910
446
4,364
15,622
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lolek00013
Ah Puch
16
8 / 4 / 13
10,860
543
15,847
12,890
4,695
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
16
Kills
34
34
Deaths
17
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Boreragnorak
Cerberus
5
3
12
3.67
L
Chernobog
Drfrizzi
Chernobog
3
6
3
0.75
L
Amaterasu
Hababe
Amaterasu
3
7
2
0.57
W
Neith
How13r
Neith
9
3
4
3.67
L
Nu Wa
Rhaygar
Nu Wa
2
10
4
0.4
W
11
2
6
7
L
Awilix
Synobeam
Awilix
6
5
1
1.3
W
Thor
lisbian
Thor
1
5
3
0.5
W
Ah Puch
lolek00013
Ah Puch
8
4
13
3.63
L
Sobek
xRhec
Sobek
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
62,782
82,584
Taken
68,311
48,791
Mitigated
35,822
16,005
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Boreragnorak
Cerberus
10,897
1,909
547
2,685
16,488
13,169
843
4,942
11,212
43,070
0
L
Chernobog
Drfrizzi
Chernobog
9,211
5,300
0
4,787
16,044
5,922
1,532
8,257
7,787
0
54,401
L
Amaterasu
Hababe
Amaterasu
9,399
3,190
798
3,800
17,814
9,197
289
8,187
9,627
0
31,976
W
Neith
How13r
Neith
16,272
9,411
0
1,831
11,199
5,433
968
2,148
8,948
0
56,443
L
Nu Wa
Rhaygar
Nu Wa
7,908
2,653
572
867
12,688
6,421
1,424
9,422
3,266
50,985
0
W
15,402
5,072
0
4,656
12,112
6,851
5,895
2,250
9,818
92,564
5,445
L
Awilix
Synobeam
Awilix
7,986
4,754
0
429
15,920
8,604
0
7,760
8,160
0
63,939
W
Thor
lisbian
Thor
4,364
1,204
0
1,816
15,622
5,674
207
2,558
12,989
0
42,829
W
Ah Puch
lolek00013
Ah Puch
15,847
4,967
0
775
12,890
4,695
906
4,363
8,427
41,431
0
L
Sobek
xRhec
Sobek
8,353
2,045
0
4,752
20,118
18,647
390
8,170
11,948
30,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
52,526
414
Minions Killed
461
0
Camps Cleared
0
1,630,349
Distance Traveled
1,653,878
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,989
499
83
4
0
373,727
1
L
Chernobog
10,074
504
109
5
0
280,029
2
L
Amaterasu
8,232
412
39
2
0
344,274
2
W
Neith
10,219
511
90
5
0
316,922
0
L
Nu Wa
9,838
492
111
6
0
241,712
1
W
Sol
12,548
627
174
9
0
345,017
1
L
Awilix
11,387
569
114
6
0
387,678
0
W
Thor
8,910
446
68
3
0
333,031
0
W
Ah Puch
10,860
543
46
2
0
285,181
1
L
Sobek
8,612
431
41
2
0
376,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role