Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AddeSpadde
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Clarky117
Cernunnos
Level 156
God Stats
2W - 8L
1,821 SR
Queue Stats
304W - 309L
1,499 Elo+
Party 1
Nemesis
Nemesis
MTR154
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
MiniEdel
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 125
1,564 SR
1,506 Elo+

VS

Team Averages
Level 115
1,712 SR
1,540 Elo+
Ymir
Ymir
InfamousBroaN
Ymir
Level 138
God Stats
14W - 4L
2,066 SR
Queue Stats
70W - 77L
1,529 Elo+
Party 3
Nemesis
Nemesis
MohannadXDD
Nemesis
Level 106
God Stats
9W - 8L
1,254 SR
Queue Stats
271W - 267L
1,486 Elo+
Solo
Bellona
Bellona
Nathuriel
Bellona
Level 152
God Stats
16W - 7L
1,730 SR
Queue Stats
136W - 139L
1,572 Elo+
Party 3
Discordia
Discordia
szymonkillerpl
Discordia
Level 111
God Stats
6W - 2L
1,836 SR
Queue Stats
20W - 20L
1,632 Elo+
Solo
Cupid
Cupid
wilifox7
Cupid
Level 68
God Stats
5W - 1L
1,675 SR
Queue Stats
97W - 101L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 5 / 3
4,854
441
3,321
10,596
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
1 / 2 / 2
6,249
568
4,740
8,961
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Clarky117
Cernunnos
10
2 / 3 / 0
5,878
534
6,311
7,285
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MTR154
Nemesis
10
1 / 3 / 2
5,925
539
2,734
8,650
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
MiniEdel
Zhong Kui
9
1 / 2 / 1
5,466
497
2,983
5,854
4,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 6
6,841
622
7,006
7,628
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MohannadXDD
Nemesis
11
4 / 2 / 6
6,542
595
4,618
6,488
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Nathuriel
Bellona
11
1 / 1 / 3
6,395
581
4,889
6,988
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
szymonkillerpl
Discordia
11
1 / 1 / 4
6,542
595
5,926
3,864
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
wilifox7
Cupid
11
2 / 1 / 4
6,262
569
3,680
6,562
1,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
3
0.3
L
Chaac
1
2
2
1
L
Cernunnos
Clarky117
Cernunnos
2
3
0
0.67
W
7
0
6
10
L
Nemesis
MTR154
Nemesis
1
3
2
0.67
L
Zhong Kui
MiniEdel
Zhong Kui
1
2
1
0.75
W
Nemesis
MohannadXDD
Nemesis
4
2
6
3.5
W
Bellona
Nathuriel
Bellona
1
1
3
2.5
W
Discordia
szymonkillerpl
Discordia
1
1
4
3
W
Cupid
wilifox7
Cupid
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
26,119
41,346
Taken
31,530
18,619
Mitigated
12,668
17,385
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,321
648
504
2,849
10,596
3,866
0
4,449
6,147
11,842
0
L
Chaac
4,740
1,042
0
5,305
8,961
5,702
0
880
8,081
0
31,908
L
Cernunnos
Clarky117
Cernunnos
6,311
2,922
0
3,254
7,285
2,093
0
1,739
5,546
0
36,756
W
7,006
2,170
0
2,326
7,628
3,293
0
1,621
6,007
21,379
0
L
Nemesis
MTR154
Nemesis
2,734
1,104
0
3,959
8,650
2,608
0
1,396
7,254
0
31,284
L
Zhong Kui
MiniEdel
Zhong Kui
2,983
622
0
1,514
5,854
4,350
0
4,468
1,386
20,793
0
W
Nemesis
MohannadXDD
Nemesis
4,618
1,897
0
665
6,488
2,357
0
1,768
4,720
0
34,634
W
Bellona
Nathuriel
Bellona
4,889
2,118
0
4,346
6,988
3,808
0
569
5,894
0
33,370
W
Discordia
szymonkillerpl
Discordia
5,926
295
0
1,486
3,864
1,535
38
1,661
2,178
41,784
0
W
Cupid
wilifox7
Cupid
3,680
2,254
425
3,737
6,562
1,675
0
685
5,877
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
32,582
290
Minions Killed
328
0
Camps Cleared
0
978,105
Distance Traveled
1,077,266
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,854
441
11
1
0
210,166
3
L
Chaac
6,249
568
80
7
0
211,249
1
L
Cernunnos
5,878
534
65
6
0
176,049
3
W
Ymir
6,841
622
29
3
0
228,781
3
L
Nemesis
5,925
539
79
7
0
206,582
4
L
Zhong Kui
5,466
497
55
5
0
174,059
0
W
Nemesis
6,542
595
60
5
0
234,389
0
W
Bellona
6,395
581
84
8
0
222,479
1
W
Discordia
6,542
595
74
7
0
200,011
2
W
Cupid
6,262
569
81
7
0
191,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role