Player Matchup

Merlin
Merlin
AterDeus
Merlin
Level 26
God Stats
17W - 14L
1,047 SR
Queue Stats
69W - 71L
1,431 Elo+
Solo
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 15
God Stats
59W - 62L
1,550 SR
Queue Stats
297W - 359L
1,566 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 24
God Stats
48W - 34L
1,500 SR
Queue Stats
104W - 104L
1,436 Elo+
Solo
Loki
Loki
Widiso
Loki
Level 14
God Stats
5W - 1L
1,773 SR
Queue Stats
55W - 57L
1,380 Elo+
Solo
Chernobog
Chernobog
giuls1990
Chernobog
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,279 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,418 Elo+

VS

Team Averages
Level 16
1,297 SR
1,370 Elo+
Izanami
Izanami
Elmothesloth
Izanami
Level 6
God Stats
60W - 80L
1,285 SR
Queue Stats
117W - 174L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Envy99
Erlang Shen
Level 59
God Stats
17W - 17L
1,066 SR
Queue Stats
116W - 140L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
Hozùmi
Amaterasu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Solo
Discordia
Discordia
UGenesis99
Discordia
Level 7
God Stats
0W - 5L
1,136 SR
Queue Stats
4W - 11L
1,203 Elo+
Party 1
Ymir
Ymir
iaelmo
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 127L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AterDeus
Merlin
9
5 / 2 / 3
5,552
555
4,217
5,338
1,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Oc34ndvst
Yemoja
8
2 / 2 / 11
5,790
579
2,291
4,675
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
5 / 1 / 10
5,922
592
8,091
7,177
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Widiso
Loki
10
9 / 1 / 7
6,609
661
7,140
6,172
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
giuls1990
Chernobog
8
0 / 3 / 0
4,852
485
1,144
5,141
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
7
0 / 4 / 0
4,337
434
2,277
6,784
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Envy99
Erlang Shen
8
4 / 4 / 0
5,432
543
5,958
8,810
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Hozùmi
Amaterasu
9
4 / 1 / 0
5,576
558
6,008
6,949
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
UGenesis99
Discordia
8
1 / 4 / 1
4,998
500
2,489
3,567
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iaelmo
Ymir
4
0 / 8 / 0
3,786
379
513
7,281
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
9
9
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
AterDeus
Merlin
5
2
3
3.25
L
Izanami
Elmothesloth
Izanami
0
4
0
0
L
Erlang Shen
Envy99
Erlang Shen
4
4
0
1
L
Amaterasu
Hozùmi
Amaterasu
4
1
0
4
W
Yemoja
Oc34ndvst
Yemoja
2
2
11
3.75
L
Discordia
UGenesis99
Discordia
1
4
1
0.38
W
5
1
10
10
W
Loki
Widiso
Loki
9
1
7
12.5
W
Chernobog
giuls1990
Chernobog
0
3
0
0
L
Ymir
iaelmo
Ymir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
17,245
28,503
Taken
33,391
8,789
Mitigated
13,943
9,567
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AterDeus
Merlin
4,217
1,081
62
1,411
5,338
1,411
0
1,250
3,846
18,522
0
L
Izanami
Elmothesloth
Izanami
2,277
1,948
0
874
6,784
1,770
503
3,342
3,442
0
16,488
L
Erlang Shen
Envy99
Erlang Shen
5,958
3,563
0
1,774
8,810
4,605
478
4,173
4,637
0
23,296
L
Amaterasu
Hozùmi
Amaterasu
6,008
2,123
0
2,430
6,949
4,204
335
1,068
5,881
0
19,275
W
Yemoja
Oc34ndvst
Yemoja
2,291
631
763
763
4,675
2,981
44
466
4,089
14,192
0
L
Discordia
UGenesis99
Discordia
2,489
269
0
0
3,567
801
476
980
2,587
16,351
0
W
8,091
3,882
0
4,525
7,177
1,486
1,862
506
6,591
26,525
0
W
Loki
Widiso
Loki
7,140
3,102
0
1,450
6,172
1,637
0
358
5,741
0
22,462
W
Chernobog
giuls1990
Chernobog
1,144
699
0
593
5,141
1,274
678
0
4,942
0
17,037
L
Ymir
iaelmo
Ymir
513
365
0
198
7,281
2,563
0
5,036
2,245
2,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
24,129
173
Minions Killed
149
0
Camps Cleared
0
814,700
Distance Traveled
843,976
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,552
555
31
3
0
164,354
2
L
Izanami
4,337
434
35
4
0
158,481
0
L
Erlang Shen
5,432
543
39
4
0
207,615
1
L
Amaterasu
5,576
558
37
4
0
176,534
2
W
Yemoja
5,790
579
22
2
0
166,764
0
L
Discordia
4,998
500
37
4
0
145,838
0
W
Sol
5,922
592
42
4
0
144,846
3
W
Loki
6,609
661
42
4
0
177,141
0
W
Chernobog
4,852
485
36
4
0
161,595
0
L
Ymir
3,786
379
1
0
0
155,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role