Player Matchup

Sun Wukong
Sun Wukong
Abgrur
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 116L
1,557 Elo+
Solo
Hel
Hel
IIStegoII
Hel
Level 63
God Stats
2W - 4L
1,544 SR
Queue Stats
297W - 282L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Rashidi6
Xbalanque
Level 37
God Stats
19W - 32L
1,433 SR
Queue Stats
440W - 465L
1,290 Elo+
Solo
Serqet
Serqet
ToxicVybes
Serqet
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 69L
1,375 Elo+
Solo
Tiamat
Tiamat
oblanki
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,495 SR
1,444 Elo+

VS

Team Averages
Level 99
1,398 SR
1,504 Elo+
Arachne
Arachne
AKXC
Arachne
Level 58
God Stats
4W - 13L
1,500 SR
Queue Stats
131W - 136L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Deatheater15
Baron Samedi
Level 144
God Stats
7W - 5L
1,151 SR
Queue Stats
207W - 208L
1,559 Elo+
Solo
Cupid
Cupid
Marissaa
Cupid
Level 100
God Stats
5W - 1L
1,441 SR
Queue Stats
23W - 15L
1,489 Elo+
Solo
Scylla
Scylla
alejohell
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
elbartolomeo173
Sun Wukong
Level 48
God Stats
27W - 23L
1,396 SR
Queue Stats
551W - 597L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abgrur
Sun Wukong
17
1 / 12 / 3
11,133
856
11,031
35,910
18,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 5 / 2
10,837
834
8,594
16,250
7,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Rashidi6
Xbalanque
18
1 / 2 / 3
11,507
885
9,359
14,439
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
ToxicVybes
Serqet
17
3 / 7 / 1
11,816
909
6,609
15,020
5,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
oblanki
Tiamat
17
0 / 7 / 5
11,448
881
30,385
21,003
15,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKXC
Arachne
20
11 / 3 / 14
14,017
1,078
20,719
21,285
8,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Deatheater15
Baron Samedi
20
8 / 0 / 17
13,035
1,003
18,653
11,584
6,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Marissaa
Cupid
20
4 / 0 / 18
13,120
1,009
19,165
9,807
3,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
alejohell
Scylla
19
5 / 2 / 14
12,642
972
22,697
10,117
3,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
elbartolomeo173
Sun Wukong
20
5 / 0 / 23
13,213
1,016
16,417
17,865
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
119
5
Kills
33
33
Deaths
5
14
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
AKXC
Arachne
11
3
14
6
L
Sun Wukong
Abgrur
Sun Wukong
1
12
3
0.21
W
Baron Samedi
Deatheater15
Baron Samedi
8
0
17
16.5
L
0
5
2
0.2
W
Cupid
Marissaa
Cupid
4
0
18
13
L
Xbalanque
Rashidi6
Xbalanque
1
2
3
1.25
L
Serqet
ToxicVybes
Serqet
3
7
1
0.5
W
Scylla
alejohell
Scylla
5
2
14
6
W
Sun Wukong
elbartolomeo173
Sun Wukong
5
0
23
16.5
L
Tiamat
oblanki
Tiamat
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,978
Damage
97,651
102,622
Taken
70,658
53,143
Mitigated
35,161
20,140
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AKXC
Arachne
20,719
15,295
1,066
8,187
21,285
8,625
0
10,413
10,429
0
30,708
L
Sun Wukong
Abgrur
Sun Wukong
11,031
1,608
486
3,990
35,910
18,910
0
12,492
22,964
0
27,651
W
Baron Samedi
Deatheater15
Baron Samedi
18,653
896
3,991
3,238
11,584
6,081
0
6,774
4,632
56,843
0
L
8,594
436
5,501
2,767
16,250
7,319
0
6,799
9,351
28,606
0
W
Cupid
Marissaa
Cupid
19,165
8,103
1,256
4,414
9,807
3,738
0
5,838
3,607
0
54,672
L
Xbalanque
Rashidi6
Xbalanque
9,359
5,160
983
2,422
14,439
5,893
0
8,050
6,339
0
46,784
L
Serqet
ToxicVybes
Serqet
6,609
557
0
0
15,020
5,904
0
5,855
9,065
0
15,147
W
Scylla
alejohell
Scylla
22,697
385
0
1,746
10,117
3,568
0
5,262
4,362
42,097
0
W
Sun Wukong
elbartolomeo173
Sun Wukong
16,417
1,820
0
4,259
17,865
13,149
0
9,314
7,925
0
29,455
L
Tiamat
oblanki
Tiamat
30,385
1,042
863
3,128
21,003
15,117
0
8,154
12,729
61,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
66,027
294
Minions Killed
272
4
Camps Cleared
12
1,172,811
Distance Traveled
1,299,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,017
1,078
15
1
6
275,451
0
L
Sun Wukong
11,133
856
27
2
1
237,914
0
W
Baron Samedi
13,035
1,003
84
6
1
253,958
0
L
Hel
10,837
834
50
4
0
244,419
0
W
Cupid
13,120
1,009
93
7
3
229,649
0
L
Xbalanque
11,507
885
85
7
1
215,126
0
L
Serqet
11,816
909
31
2
0
231,474
0
W
Scylla
12,642
972
53
4
2
245,268
0
W
Sun Wukong
13,213
1,016
27
2
0
295,562
0
L
Tiamat
11,448
881
101
8
2
243,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role