Player Matchup

Thanatos
Thanatos
AmazingLimits
Thanatos
Level 29
God Stats
18W - 22L
1,480 SR
Queue Stats
637W - 643L
1,500 Elo+
Solo
Neith
Neith
Diegorules21002
Neith
Level 27
God Stats
21W - 25L
1,528 SR
Queue Stats
33W - 41L
1,549 Elo+
Solo
Jormungandr
Jormungandr
NuttyThree39035
Jormungandr
Level 11
God Stats
6W - 4L
1,432 SR
Queue Stats
23W - 38L
1,370 Elo+
Solo
Kukulkan
Kukulkan
STrAnGExMaRTiaN
Kukulkan
Level 29
God Stats
30W - 36L
1,383 SR
Queue Stats
181W - 237L
1,304 Elo+
Solo
Ymir
Ymir
TH6TSLAYER
Ymir
Level 29
God Stats
18W - 15L
1,295 SR
Queue Stats
25W - 24L
1,466 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,438 Elo+

VS

Team Averages
Level 17
1,563 SR
1,428 Elo+
Sun Wukong
Sun Wukong
DemonEllery_88
Sun Wukong
Level 27
God Stats
1W - 1L
1,856 SR
Queue Stats
42W - 26L
1,684 Elo+
Solo
Cernunnos
Cernunnos
Envy-_-Fox_QC
Cernunnos
Level 7
God Stats
5W - 7L
1,747 SR
Queue Stats
9W - 15L
1,420 Elo+
Solo
Bellona
Bellona
LOUIML2650
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Osirx X Nite
Tiamat
Level 29
God Stats
7W - 9L
1,455 SR
Queue Stats
34W - 38L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_DonLoko
Tsukuyomi
Level 16
God Stats
5W - 19L
1,257 SR
Queue Stats
116W - 170L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmazingLimits
Thanatos
17
10 / 1 / 4
12,362
589
9,547
16,673
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 1 / 5
12,669
603
17,543
14,406
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NuttyThree39035
Jormungandr
18
6 / 2 / 7
12,684
604
9,569
15,842
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
6 / 2 / 1
12,073
575
7,420
9,982
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
10,885
518
3,742
13,169
5,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonEllery_88
Sun Wukong
16
2 / 6 / 0
9,663
460
8,066
16,555
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Envy-_-Fox_QC
Cernunnos
15
1 / 7 / 1
9,483
452
8,749
18,027
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
LOUIML2650
Bellona
9
0 / 14 / 1
7,038
335
1,588
15,450
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
6
0 / 4 / 1
6,295
300
315
3,272
555
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
The_DonLoko
Tsukuyomi
15
1 / 8 / 0
9,267
441
4,870
18,878
8,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
36
Kills
4
7
Deaths
39
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmazingLimits
Thanatos
10
1
4
12
L
Sun Wukong
DemonEllery_88
Sun Wukong
2
6
0
0.33
W
9
1
5
11.5
L
Cernunnos
Envy-_-Fox_QC
Cernunnos
1
7
1
0.21
L
Bellona
LOUIML2650
Bellona
0
14
1
0.04
W
Jormungandr
NuttyThree39035
Jormungandr
6
2
7
4.75
L
Tiamat
0
4
1
0.13
W
Kukulkan
6
2
1
3.25
W
5
1
4
7
L
Tsukuyomi
The_DonLoko
Tsukuyomi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
23,588
70,072
Taken
72,182
33,058
Mitigated
33,135
34,938
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmazingLimits
Thanatos
9,547
4,702
0
16,738
16,673
5,742
282
1,874
13,367
0
93,051
L
Sun Wukong
DemonEllery_88
Sun Wukong
8,066
2,575
0
3,710
16,555
9,981
703
7,231
8,924
0
70,934
W
17,543
11,057
306
9,007
14,406
5,476
6,913
0
14,360
0
77,098
L
Cernunnos
Envy-_-Fox_QC
Cernunnos
8,749
4,474
0
1,942
18,027
5,827
1,727
2,024
16,003
0
44,168
L
Bellona
LOUIML2650
Bellona
1,588
696
0
312
15,450
8,349
144
4,952
10,323
0
15,870
W
Jormungandr
NuttyThree39035
Jormungandr
9,569
2,282
0
4,935
15,842
12,523
2,576
2,606
13,086
73,356
0
L
Tiamat
315
68
0
134
3,272
555
0
862
2,410
1,480
0
W
Kukulkan
7,420
408
0
1,872
9,982
3,885
1,026
1,841
8,101
77,631
0
W
3,742
1,523
0
2,080
13,169
5,432
644
907
12,212
48,374
0
L
Tsukuyomi
The_DonLoko
Tsukuyomi
4,870
1,321
0
4,999
18,878
8,423
0
5,207
13,621
0
55,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
41,746
570
Minions Killed
304
0
Camps Cleared
0
1,853,861
Distance Traveled
1,428,906
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,362
589
123
6
0
456,730
2
L
Sun Wukong
9,663
460
110
5
0
355,551
1
W
Neith
12,669
603
124
6
0
299,996
0
L
Cernunnos
9,483
452
75
4
0
291,781
0
L
Bellona
7,038
335
23
1
0
357,904
2
W
Jormungandr
12,684
604
150
7
0
366,435
0
L
Tiamat
6,295
300
2
0
0
31,707
1
W
Kukulkan
12,073
575
109
5
0
373,867
4
W
Ymir
10,885
518
64
3
0
356,833
2
L
Tsukuyomi
9,267
441
94
4
0
391,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role