Player Matchup

Set
Set
King Protea6775
Set
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,644 Elo+
Party 1
Cupid
Cupid
SWAT 6789
Cupid
Level 121
God Stats
2W - 2L
1,584 SR
Queue Stats
45W - 34L
1,578 Elo+
Party 1
Terra
Terra
SirinderStrodt
Terra
Level 20
God Stats
1W - 4L
1,593 SR
Queue Stats
9W - 11L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
vXotlIc
Amaterasu
Level 23
God Stats
2W - 2L
1,639 SR
Queue Stats
40W - 26L
1,634 Elo+
Party 1
Scylla
Scylla
xTodesschwingex
Scylla
Level 38
God Stats
0W - 2L
1,249 SR
Queue Stats
15W - 12L
1,573 Elo+
Party 1
Team Averages
Level 42
1,513 SR
1,579 Elo+

VS

Team Averages
Level 33
1,588 SR
1,530 Elo+
Janus
Janus
Andres150307
Janus
Level 8
God Stats
4W - 10L
1,314 SR
Queue Stats
11W - 20L
1,468 Elo+
Solo
Tiamat
Tiamat
Treuraap
Tiamat
Level 99
God Stats
18W - 22L
1,365 SR
Queue Stats
225W - 243L
1,357 Elo+
Party 2
Ymir
Ymir
glenlikesstuff
Ymir
Level 26
God Stats
8W - 2L
1,985 SR
Queue Stats
418W - 413L
1,596 Elo+
Solo
Bakasura
Bakasura
gorogoldhand
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 112L
1,575 Elo+
Solo
Neith
Neith
steinarrrr
Neith
Level 4
God Stats
5W - 2L
1,774 SR
Queue Stats
174W - 184L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,135
571
3,251
4,802
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
SWAT 6789
Cupid
1
0 / 0 / 0
1,683
187
0
0
0
6
0 / 1 / 1
3,993
444
1,148
3,983
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
vXotlIc
Amaterasu
9
1 / 1 / 0
5,054
562
1,290
3,928
1,727
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,306
478
687
2,599
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,552
617
989
2,673
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Treuraap
Tiamat
11
1 / 1 / 0
5,848
650
1,634
3,011
2,137
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
4,953
550
2,698
4,559
1,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
gorogoldhand
Bakasura
8
1 / 0 / 1
5,065
563
377
3,785
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
0 / 1 / 2
4,986
554
1,623
3,746
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
2
1
0
2
L
Cupid
SWAT 6789
Cupid
0
0
0
0
L
0
1
1
0.5
W
Tiamat
Treuraap
Tiamat
1
1
0
1
W
2
0
1
2.5
W
Bakasura
gorogoldhand
Bakasura
1
0
1
1.5
W
Neith
0
1
2
1
L
Amaterasu
vXotlIc
Amaterasu
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,376
Damage
7,321
15,312
Taken
17,774
5,956
Mitigated
6,758
2,726
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
989
87
0
0
2,673
584
37
528
2,075
28,779
0
L
3,251
1,631
0
700
4,802
1,734
0
1,192
3,610
0
26,079
L
Cupid
SWAT 6789
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
1,148
127
174
1,043
3,983
1,780
0
1,434
2,549
5,590
0
W
Tiamat
Treuraap
Tiamat
1,634
516
0
910
3,011
2,137
3
0
3,011
24,451
0
W
2,698
243
216
587
4,559
1,930
348
85
4,474
14,211
0
W
Bakasura
gorogoldhand
Bakasura
377
377
0
2,665
3,785
1,116
275
73
3,696
0
14,061
W
Neith
1,623
925
0
1,363
3,746
991
359
1,063
2,683
0
22,062
L
Amaterasu
vXotlIc
Amaterasu
1,290
536
0
809
3,928
1,727
181
1,634
2,294
0
19,821
L
687
0
0
0
2,599
715
0
1,061
1,538
15,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
26,404
155
Minions Killed
253
0
Camps Cleared
0
638,762
Distance Traveled
848,088
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,552
617
63
7
0
179,883
2
L
Set
5,135
571
57
6
0
177,063
1
L
Cupid
1,683
187
0
0
0
0
0
L
Terra
3,993
444
12
1
0
172,305
0
W
Tiamat
5,848
650
66
7
0
151,099
0
W
Ymir
4,953
550
23
3
0
163,952
2
W
Bakasura
5,065
563
49
5
0
178,084
0
W
Neith
4,986
554
52
6
0
175,070
0
L
Amaterasu
5,054
562
55
6
0
159,982
2
L
Scylla
4,306
478
31
3
0
129,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role