Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CobraKommandR
Erlang Shen
Level 98
God Stats
2W - 5L
1,408 SR
Queue Stats
158W - 142L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Gandroidv3316
Nu Wa
Level 28
God Stats
10W - 5L
1,691 SR
Queue Stats
36W - 27L
1,602 Elo+
Party 1
Vulcan
Vulcan
dorvafire27
Vulcan
Level 31
God Stats
1W - 7L
1,500 SR
Queue Stats
254W - 299L
1,443 Elo+
Solo
Set
Set
kittycatcareasy
Set
Level 128
God Stats
2W - 1L
1,866 SR
Queue Stats
142W - 101L
1,613 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,545 Elo+

VS

Team Averages
Level 85
1,597 SR
1,544 Elo+
Chernobog
Chernobog
Blightin
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Hyoukaii
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Mardel9244
Nu Wa
Level 28
God Stats
9W - 3L
1,869 SR
Queue Stats
61W - 15L
1,854 Elo+
Party 2
Bellona
Bellona
Wikiwamba
Bellona
Level 33
God Stats
29W - 18L
1,566 SR
Queue Stats
109W - 139L
1,449 Elo+
Solo
Ganesha
Ganesha
Xerox5123
Ganesha
Level 43
God Stats
11W - 8L
1,552 SR
Queue Stats
220W - 226L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 2 / 2
4,835
484
1,506
8,069
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
CobraKommandR
Erlang Shen
10
3 / 3 / 0
5,769
577
4,876
8,885
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,481
548
1,877
4,585
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
7
1 / 4 / 1
4,600
460
3,071
4,818
1,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 2
6,163
616
4,886
7,857
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blightin
Chernobog
10
2 / 1 / 3
5,885
589
4,314
3,974
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Hyoukaii
Achilles
12
8 / 0 / 2
7,248
725
7,420
5,835
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
11
3 / 2 / 5
6,543
654
4,586
3,849
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Wikiwamba
Bellona
10
2 / 4 / 1
5,913
591
5,696
9,048
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Xerox5123
Ganesha
9
0 / 2 / 4
4,804
480
2,974
6,713
2,665
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
15
15
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
W
Chernobog
Blightin
Chernobog
2
1
3
3.5
L
Erlang Shen
CobraKommandR
Erlang Shen
3
3
0
1
L
0
3
2
0.33
W
Achilles
Hyoukaii
Achilles
8
0
2
9
W
Nu Wa
3
2
5
2.75
W
Bellona
Wikiwamba
Bellona
2
4
1
0.63
W
Ganesha
Xerox5123
Ganesha
0
2
4
1
L
Vulcan
1
4
1
0.38
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
24,990
34,214
Taken
29,419
11,780
Mitigated
13,062
13,018
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,506
719
1,090
3,425
8,069
3,201
0
1,599
6,418
0
9,986
W
Chernobog
Blightin
Chernobog
4,314
2,326
0
1,436
3,974
941
349
880
3,056
0
33,913
L
Erlang Shen
CobraKommandR
Erlang Shen
4,876
3,119
0
4,551
8,885
3,402
0
427
8,372
0
26,655
L
1,877
386
0
683
4,585
1,188
0
1,978
2,321
26,676
0
W
Achilles
Hyoukaii
Achilles
7,420
3,536
0
1,398
5,835
2,564
144
572
5,193
0
42,158
W
Nu Wa
4,586
694
0
1,222
3,849
971
36
813
2,884
30,679
0
W
Bellona
Wikiwamba
Bellona
5,696
3,067
0
3,202
9,048
5,921
194
97
8,913
0
24,105
W
Ganesha
Xerox5123
Ganesha
2,974
389
0
2,653
6,713
2,665
159
2,250
4,425
20,156
0
L
Vulcan
3,071
1,070
306
306
4,818
1,495
0
1,505
3,303
18,607
0
L
4,886
2,669
0
2,657
7,857
2,494
0
1,481
6,240
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
30,393
245
Minions Killed
311
0
Camps Cleared
0
904,469
Distance Traveled
989,796
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,835
484
15
2
0
164,279
2
W
Chernobog
5,885
589
102
10
0
187,753
1
L
Erlang Shen
5,769
577
59
6
0
181,763
0
L
Nu Wa
5,481
548
63
6
0
177,556
2
W
Achilles
7,248
725
86
9
0
235,653
2
W
Nu Wa
6,543
654
57
6
0
201,145
2
W
Bellona
5,913
591
56
6
0
177,965
0
W
Ganesha
4,804
480
10
1
0
187,280
2
L
Vulcan
4,600
460
38
4
0
170,581
1
L
Set
6,163
616
70
7
0
210,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role