Player Matchup

Tiamat
Tiamat
AizenSosujke
Tiamat
Level 34
God Stats
1W - 2L
1,470 SR
Queue Stats
254W - 168L
1,635 Elo+
Party 4
Osiris
Osiris
HoldTheWave
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 23L
1,793 Elo+
Party 3
Nike
Nike
LaylaSofia
Nike
Level 63
God Stats
11W - 8L
1,558 SR
Queue Stats
19W - 16L
1,591 Elo+
Party 3
Danzaburou
Danzaburou
milkay
Danzaburou
Level 151
God Stats
13W - 7L
1,720 SR
Queue Stats
582W - 476L
1,675 Elo+
Party 4
Fafnir
Fafnir
yassumi
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 396L
1,663 Elo+
Party 3
Team Averages
Level 77
1,550 SR
1,671 Elo+

VS

Team Averages
Level 85
1,620 SR
1,705 Elo+
Heimdallr
Heimdallr
DajiMainBtw
Heimdallr
Level 27
God Stats
10W - 0L
2,013 SR
Queue Stats
45W - 7L
1,885 Elo+
Party 1
Eset
Eset
DerTolu
Eset
Level 109
God Stats
8W - 2L
1,279 SR
Queue Stats
325W - 156L
1,882 Elo+
Party 1
Cernunnos
Cernunnos
Oskiipa
Cernunnos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 169L
1,577 Elo+
Party 2
Vamana
Vamana
XxDulxFactorxX
Vamana
Level 136
God Stats
2W - 3L
1,527 SR
Queue Stats
423W - 312L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
aTryhardinPC
Amaterasu
Level 14
God Stats
4W - 0L
1,781 SR
Queue Stats
349W - 246L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 2
6,376
490
3,402
8,467
6,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
11
2 / 6 / 2
6,761
520
5,846
10,100
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 0
6,231
479
3,134
10,635
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
milkay
Danzaburou
11
1 / 3 / 2
6,664
513
5,392
10,078
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
yassumi
Fafnir
12
2 / 3 / 1
6,805
523
3,092
8,987
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DajiMainBtw
Heimdallr
15
7 / 1 / 0
8,709
670
10,293
9,917
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
DerTolu
Eset
14
5 / 2 / 1
8,472
652
5,458
4,930
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Oskiipa
Cernunnos
13
1 / 2 / 6
7,464
574
4,282
7,427
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 1
9,272
713
7,475
10,590
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
aTryhardinPC
Amaterasu
12
1 / 2 / 11
7,123
548
5,489
8,074
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
21
21
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
2
0.5
W
Heimdallr
DajiMainBtw
Heimdallr
7
1
0
7
W
Eset
DerTolu
Eset
5
2
1
2.75
L
Osiris
2
6
2
0.5
L
1
5
0
0.2
W
Cernunnos
Oskiipa
Cernunnos
1
2
6
2
W
7
0
1
7.5
W
Amaterasu
aTryhardinPC
Amaterasu
1
2
11
3.25
L
Danzaburou
milkay
Danzaburou
1
3
2
0.67
L
Fafnir
yassumi
Fafnir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
32,997
48,267
Taken
40,938
28,181
Mitigated
18,368
13,400
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,402
597
0
3,468
8,467
6,594
30
0
8,342
21,994
0
W
Heimdallr
DajiMainBtw
Heimdallr
10,293
5,909
0
4,260
9,917
3,428
1,252
2,722
7,195
0
56,574
W
Eset
DerTolu
Eset
5,458
409
323
1,032
4,930
1,816
0
1,139
3,791
51,372
0
L
Osiris
5,846
3,339
0
750
10,100
5,781
0
921
8,997
0
40,113
L
3,134
594
0
3,309
10,635
6,531
0
294
10,278
0
31,484
W
Cernunnos
Oskiipa
Cernunnos
4,282
2,238
0
1,418
7,427
2,465
712
859
6,568
0
49,145
W
7,475
3,264
0
7,574
10,590
5,669
914
0
10,215
0
57,970
W
Amaterasu
aTryhardinPC
Amaterasu
5,489
2,904
0
1,717
8,074
4,990
0
1,774
6,300
0
26,522
L
Danzaburou
milkay
Danzaburou
5,392
2,049
0
3,311
10,078
4,690
734
0
10,000
0
44,111
L
Fafnir
yassumi
Fafnir
3,092
776
0
2,562
8,987
4,585
0
3,714
4,797
28,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
41,040
309
Minions Killed
472
0
Camps Cleared
0
1,261,702
Distance Traveled
1,339,990
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,376
490
31
2
0
311,270
2
W
Heimdallr
8,709
670
102
8
0
256,651
2
W
Eset
8,472
652
118
9
0
259,545
4
L
Osiris
6,761
520
66
5
0
251,809
2
L
Nike
6,231
479
71
5
0
226,504
4
W
Cernunnos
7,464
574
81
6
0
246,298
0
W
Vamana
9,272
713
134
10
0
278,866
0
W
Amaterasu
7,123
548
37
3
0
298,630
2
L
Danzaburou
6,664
513
79
6
0
212,938
1
L
Fafnir
6,805
523
62
5
0
259,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role