Player Matchup

Bellona
Bellona
CA-latrox07
Bellona
Level 8
God Stats
7W - 12L
1,377 SR
Queue Stats
14W - 34L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
Diathuss
Danzaburou
Level 24
God Stats
12W - 7L
1,604 SR
Queue Stats
30W - 30L
1,424 Elo+
Solo
Ravana
Ravana
GPRF21
Ravana
Level 26
God Stats
7W - 7L
1,888 SR
Queue Stats
144W - 163L
1,398 Elo+
Party 1
Ymir
Ymir
GT_Agus-_-
Ymir
Level 20
God Stats
25W - 31L
1,444 SR
Queue Stats
105W - 117L
1,428 Elo+
Party 1
Janus
Janus
fawibotta2000
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 48L
1,186 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,336 Elo+

VS

Team Averages
Level 18
1,627 SR
1,494 Elo+
Skadi
Skadi
AstridDieDame
Skadi
Level 18
God Stats
12W - 6L
1,676 SR
Queue Stats
22W - 22L
1,469 Elo+
Solo
Hun Batz
Hun Batz
PhatomK
Hun Batz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,549 Elo+
Solo
Set
Set
TheDarkFlow
Set
Level 28
God Stats
4W - 1L
1,959 SR
Queue Stats
46W - 51L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
TheHandOfScioli
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
picachubot
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CA-latrox07
Bellona
10
2 / 1 / 3
6,644
443
1,239
6,586
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Diathuss
Danzaburou
15
7 / 2 / 4
9,443
630
10,481
10,818
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
GPRF21
Ravana
12
6 / 2 / 9
8,034
536
7,339
7,015
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 7
7,551
503
2,804
10,443
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 1 / 3
9,061
604
10,583
7,114
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,035
402
4,411
9,050
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PhatomK
Hun Batz
10
1 / 6 / 2
6,425
428
3,960
10,154
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 2
7,358
491
4,942
10,405
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TheHandOfScioli
Jormungandr
12
4 / 3 / 2
7,469
498
8,222
10,116
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
picachubot
Xing Tian
5
0 / 8 / 0
4,873
325
1,225
8,026
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
7
8
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bellona
CA-latrox07
Bellona
2
1
3
3.5
W
Danzaburou
Diathuss
Danzaburou
7
2
4
4.5
W
Ravana
GPRF21
Ravana
6
2
9
5.25
W
2
2
7
2.75
L
Hun Batz
PhatomK
Hun Batz
1
6
2
0.33
L
2
4
2
0.75
L
Jormungandr
TheHandOfScioli
Jormungandr
4
3
2
1.67
W
9
1
3
10.5
L
Xing Tian
picachubot
Xing Tian
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
22,760
41,976
Taken
47,751
22,771
Mitigated
20,669
10,941
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
2,702
0
2,032
9,050
2,313
654
2,205
6,845
0
28,448
W
Bellona
CA-latrox07
Bellona
1,239
404
0
238
6,586
4,245
511
1,790
4,571
387
12,006
W
Danzaburou
Diathuss
Danzaburou
10,481
4,482
0
3,816
10,818
4,110
1,879
2,516
8,177
0
61,251
W
Ravana
GPRF21
Ravana
7,339
1,626
207
2,960
7,015
2,467
245
1,978
4,962
0
29,404
W
2,804
494
99
1,531
10,443
9,738
673
1,109
9,284
26,639
0
L
Hun Batz
PhatomK
Hun Batz
3,960
1,415
0
2,174
10,154
2,798
23
2,446
7,592
0
29,371
L
4,942
1,807
0
4,298
10,405
5,616
0
2,207
7,929
0
31,913
L
Jormungandr
TheHandOfScioli
Jormungandr
8,222
2,097
0
633
10,116
6,907
0
2,323
7,541
32,117
0
W
10,583
1,269
0
2,090
7,114
2,211
295
1,504
5,535
53,817
0
L
Xing Tian
picachubot
Xing Tian
1,225
347
0
72
8,026
3,035
0
3,726
4,090
6,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
32,160
341
Minions Killed
220
0
Camps Cleared
0
1,380,755
Distance Traveled
1,191,737
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,035
402
51
3
0
191,762
1
W
Bellona
6,644
443
23
2
0
334,194
1
W
Danzaburou
9,443
630
130
9
0
246,748
3
W
Ravana
8,034
536
40
3
0
295,405
0
W
Ymir
7,551
503
41
3
0
233,649
3
L
Hun Batz
6,425
428
56
4
0
278,015
0
L
Set
7,358
491
59
4
0
279,840
4
L
Jormungandr
7,469
498
49
3
0
282,731
3
W
Janus
9,061
604
107
7
0
270,759
3
L
Xing Tian
4,873
325
5
0
0
159,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role